31w ago - Sony Producer Kumi Yuasa posted up a video today spotlighting The Sounds of Soul Sacrifice, inviting fans to get the soundtrack on PSN today.
To quote: Hi, everyone! We hope you are all enjoying Soul Sacrifice!
We've been talking about the music of Soul Sacrifice for quite a while. Many of you have asked if the soundtrack will be available for purchase. Good news: the Soul Sacrifice Original Soundtrack will be available exclusively on the PlayStation 3 PSN Store today! The album boasts 32 masterfully composed and orchestrated tracks, and will be available for $9.99.
Fantasy becomes reality in the soundtrack to Soul Sacrifice! World-renowned composers Yasunori Mitsuda and Wataru Hokoyama bring this legendary score to life with 32 riveting musical compositions.
Recorded at the state of the art Skywalker Sound, this soundtrack also features a myriad of world class instrumentalists comprised of a 94-piece orchestra and 25-voice choir, making history as one of the largest recording sessions ever for a video game. Check out the full-length behind the scenes video at the top of this post to see how the music of Soul Sacrifice came together.
Comments from Inafune-san:
"The music was created by the two accomplished composers who are capable of putting together...
101w ago - Namco Bandia Games Community Manager "Filthie" Rich Bantegui has shared details from Shinobido 2 developers on the Sounds of Assassination for PlayStation Vita today.
To quote: I'm back to share a post with you from our friends on the development team ACQUIRE Corp. Our friend Toshiko Tazaki has more details to share on how they shaped the tension and atmosphere in their upcoming assassin-thriller.
Have a look and a listen down below, and stay tuned as we lead up to the game's launch on February 22nd for more in-depth looks at how the team brought this killer game together on the PS Vita.
Toshio Tazaki, Sound Artist, Shinobido 2: Revenge of Zen (PSVita)
You may not think about it much when you are playing games, but creating tension and atmosphere takes a lot of work on the development side. I wanted to share with you a bit about how we did this in our game, Shinobido 2: Revenge of Zen.
Music and sound production of Shinobido 2 was actually started with a mandate from our director, Abe-san, who asked us, "Why not enhance the melody and atmosphere on our music unlike any game we've done before?" Every day, I made considerable efforts to adjust the melody balance to make it better than the day before. Composers tend to be desperate to give their music something...
105w ago - Sony Senior Social Media Specialist Rey Gutierrez has posted up a video today spotlighting the quantizing Sounds of Lumines: Electronic Symphony for PlayStation Vita below.
To quote: Flying through the vector digital utopia of Rez was a defining moment for me when I played it on the PS2.
And when Q Entertainment released Lumines for the PSP soon after, Tetsuya Mizuguchi and his team easily became one of my favorite developers.
Now the team comes full circle with Lumines: Electronic Symphony, a launch window title for PS Vita. Producer James Mielke joins me on camera and introduces the next generation of Lumines, an addictive musical puzzle journey.
Lumines: Electronic Symphony was built from the ground up to take advantage of the PS Vita's potent graphical capabilities and unique touch mechanics on both the rear and front OLED screen, giving you immersive control on over three dozen tracks with every quantized musical note at your finger tips.
253w ago - Senior Sound Designer Andrew Bracken from Sony's San Diego Studios discusses audio features and additions for MLB 09 The Show today via PS Blog. To quote:
This year we have added a new set of features called Sounds of the Show, featuring a voice recorder that lets you become part of the crowd, as well as a music editor.
The Custom Chants and Yells feature allows you to record your own voice and hear it in the game, either as a fan yelling from the crowd or as a simulated crowd chant. All you need is a microphone or headset for the PS3 and you can go to town.
You can use all sorts of mics such as ones from Rock Band, the PlayStation Eye, and bluetooth headsets, among others. These yells and chants can be added to any player in the Personalize tab, either as cheers or jeers, depending on whether the player is playing at home or away.
We have been having a lot of fun with it and we're sure you guys will, too. So warm up those vocal chords and get ready to yell. But please try and be nice...unless you're playing against the Yankees.
On the music side of things, last year we introduced My MLB Music which allows you to add your own songs to the MLB playlist. As you may have heard, this year we have added the ability to add your own music to players' batter...
285w ago - The Metal Gear Solid series has consistently delivered some of the best original soundtrack material in games, due in large part to the orchestrations of Harry Gregson-Willams.
Those smart enough to have picked up the Limited Edition Bundle of MGS4 were treated to a bonus CD featuring 16 tracks from Gregson-Williams' killer score for the game.
For those not in the know, Harry Gregson-Williams is one of the most prolific composers of the past decade or so, with film credits ranging from "The Rock" to the upcoming "Wolverine" movie. Gregson-Williams is also unique since he is a film composer, who was sought out to lend his style to video games, starting with Metal Gear Solid 2: Sons of Liberty and continuing through this latest game. In fact, the only other game soundtrack to feature his music so far is Call of Duty 4: Modern Warfare.
Now granted this is merely a sampler of the music from MGS4 and the Japanese got a full on two disc soundtrack release (nudge, nudge Konami), but the tracks here give you a "greatest hits" type feeling. The disc also features the game's "Love Theme" by Nobuko Toda with lyrics by Hideo Kojima and a cover of Ennio Morricone's "Here's to You" (originally from the 1971 film Sacco & Vanzetti) but the majority of the music is Harry...