7w ago - Project Lead Sanabu Washizuka confirmed today that Sorcery Saga: Curse of the Great Curry God hits PS Vita consoles on December 10th, 2013.
To quote: Sorcery Saga: Curse of the Great Curry God, which tells the tale of a young, aspiring sorceress named Pupuru, will launch for PS Vita on December 10th. Pupuru is on a quest to save her friend's curry restaurant from the big bad curry chain that's moved in.
With the help (or not so much help) of a cast of wacky and strange characters - including the grumpy-but-lovable creature, Kuu - Pupuru's quest to find ingredients to make the legendary curry becomes a delectable adventure fun for just about anyone.
Despite Sorcery Saga's quirky and cute storyline, it offers players truly challenging gameplay. Sorcery Saga is more than just heading to your local curry house and eating tasty morsels of deliciousness; it's a turn-based RPG that allows players to move freely around a dungeon in a grid-like system.
Once players encounter an enemy, they'll be able to attack or use items or skills to fend off the onslaught of creatures. Let's delve deeper into Sorcery Saga's gameplay and see what this game is all about!
Sorcery Saga is a roguelike dungeon crawler. Fundamentally, roguelike gameplay gives players permanent consequences...
81w ago - The Workshop President Peter Akemann has announced alongside the official PlayStation 3 launch trailer that Sorcery is casting a spell on PS3 gamers everywhere today!
To quote: Well, it's been a long time coming but today it's finally here - Sorcery! PlayStation Move is a magic wand at last!
Sorcery is the first of its kind - a full-fledged action adventure created natively for the PlayStation Move motion controller. All of us at The Workshop feel tremendously privileged that we could bring this game to life.
Many of you have been following us since our first announcement back at E3 2010 and we have worked tirelessly since then to meet the expectations that arose from our on-stage presentation.
It was a massive effort, and I cannot say enough about of the men and women who gave themselves so completely to the task. I also have to thank PlayStation for their profound commitment and willingness to believe in the vision, even when the road ahead was uncertain.
We all believe the result is truly something special - a timeless adventure and a genuinely new and immersive gaming experience.
A real game that serious gamers can sink their teeth into, yet one that casual players...
81w ago - Sony PlayStation Network Executive Producer Kevin Furuichi is here with this month's Pulse May 2012 edition, which includes Sorcery, Resistance: Burning Skies, Gravity Rush and more!
To quote: This edition of Pulse takes the magic-wand mechanics of Sorcery for a spin.
Check out the arsenal of different spells and combos needed to battle with the PlayStation Move controller through this fast-paced fantasy adventure that pits you against trolls, ghostly soldiers, giant spiders, and the Nightmare Queen.
Also on deck this month are Tom Clancy's Ghost Recon: Future Soldier with over 50 weapons (including lethal remote drones) and PS Vita's much-talked-about FPS Resistance: Burning Skies.
Pulse also investigates Gravity Rush this month. This physics-bending action game features fascinating and challenging new combat that you have to see to believe.
Pre-orders at participating retailers include the military DLC pack featuring two extra side missions, two new challenge missions, and military-themed costume for protagonist Kat.
As we approach the middle of the year, the Top 10 takes a look at the most popular downloads thus far in 2012. And Nicolas Cage rides again in Ghost Rider: Spirit of Vengeance, our star new video release.
81w ago - Sony Creative Director Brian Upton at Santa Monica Studio has shared some video footage today unveiling the creatures of Sorcery for PlayStation Move below.
To quote: In this new behind-the-scenes video, our final installment of our four-part series detailing the making of Sorcery, we discuss what it took to create the game's vast, magical universe.
You'll gain insight into the numerous creative decisions that we had to make, such as crafting the look and feel of the different environments - from The Realm of the Dead to the Faerie Forest - and the strange and dangerous beasts that inhabit them.
You'll hear from the development team on how we went about making a fantasy world feel otherworldly, details on the backstory behind places like the Endless Stair and the Faerie Forest, and some anecdotes on why the prettiest character in Sorcery is also one of the most dangerous!
Sorcery hits store shelves next week, Tuesday, May 22nd. For more info on this eagerly anticipated PlayStation Move title, visit our official site.
82w ago - Sony's Sorcery Creative Director Brian Upton at Santa Monica Studio has shared some video footage today spotlighting the making of Sorcery for PS3: The Music Behind the Myth!
To quote: In this installment of our "Making of Sorcery" video series, we turn our attention to the music and sound design in this upcoming PlayStation Move title.
It was very important to have a Celtic inspired score for this game, but we wanted to do something a bit unusual with Celtic music, almost stretching the use of the instruments where possible in an effort to give the world of Sorcery its own unique sound.
As you'll notice, we have drums, flutes, and other instruments that give the music somewhat of a medieval feel, but at the same time we didn't want to be limited to that.
We wanted to bring in as many other sounds as possible to create a wider palette.
The result is a fusion of traditional Celtic music with more contemporary instrumentation and sound effects that boost the feeling of immersion you get by casting spells with the PS Move controller.
Here's a look, and don't forget Sorcery will hit stores in North America on Tuesday, May 22nd!