54w ago - Sony Senior Manager Anand Agarwal of Brand Marketing has officially revealed the PlayStation Move Racing Wheel at E3 2012 today with details below!
To quote: Hey PlayStation fans, we hope you're excited about all of the latest news and updates we unveiled just moments ago.
We're always striving to create new ways for you to enhance your PS3 gaming experiences and this year is no different as in addition to the news that we shared with you today at the press conference we would like to officially announce the availability of the all new PlayStation Move Racing Wheel, a brand new peripheral for PS3.
The all new PlayStation Move Racing Wheel transforms your PlayStation Move motion controller into the ultimate racing experience, supporting any vehicle you choose to drive.
Highlighted features include:
• Precise motion tracking for responsive handling of your vehicle
• An innovative folding grip design will allow you to switch between racing a sports bike to a high-octane supercar
• Feel the intense vibration feedback of your vehicle as you trade paint with the competition
• Experience realistic gameplay action using the race car paddle shifters and motorcycle twist throttle controls
57w ago - Sony Creative Director Brian Upton at Santa Monica Studio has shared some video footage today unveiling the creatures of Sorcery for PlayStation Move below.
To quote: In this new behind-the-scenes video, our final installment of our four-part series detailing the making of Sorcery, we discuss what it took to create the game's vast, magical universe.
You'll gain insight into the numerous creative decisions that we had to make, such as crafting the look and feel of the different environments - from The Realm of the Dead to the Faerie Forest - and the strange and dangerous beasts that inhabit them.
You'll hear from the development team on how we went about making a fantasy world feel otherworldly, details on the backstory behind places like the Endless Stair and the Faerie Forest, and some anecdotes on why the prettiest character in Sorcery is also one of the most dangerous!
Sorcery hits store shelves next week, Tuesday, May 22nd. For more info on this eagerly anticipated PlayStation Move title, visit our official site.
67w ago - Sony Product Marketing Manager Jefferson Dong has announced today that Sorcery will storm PlayStation Move this May, with details below as follows:
We are pleased to announce that one of the most highly anticipated titles for the PlayStation 3 home console and the PlayStation Move motion control peripheral, the fantasy spell-casting game Sorcery, will be available in stores in North America on Tuesday, May 22nd, 2012.
The game is an action packed magical adventure where the PlayStation Move is your magic wand and only you, a sorcerer's young apprentice, can harness the true power of magic to save this mystical realm from the darkness of the Nightmare Queen.
Ready to get started? here's a quick summary of the story from Brian Upton, Creative Director on Sorcery.
Finn is in trouble. First, he accidentally blew up his master's alchemy lab. Then he's let Erline, his master's magical cat, talk him into trespassing in the realm of the dead. Now he's unleashed an ancient universe-destroying evil that won't stop until everything he cares about is utterly annihilated. It has not been a good day.
Even though he's only an apprentice, Finn must find a way to defeat the Nightmare Queen before she destroys the human world. To do this he must plunge deep into the...
94w ago - Today Sony Senior Social Media Specialist Sid Shuman has shared details on the upcoming PS3 title Combat Wings- complete with PlayStation Move support below!
To quote: Combat Wings: The Great Battles of WWII lands on PS3 this November with aerial combat campaigns set amidst the bloodiest air battles of World War II.
Not long ago, I tried out a pre-release version of the game under the watchful eye of Creative Director Jakub Majewski, focusing on the game's use of the PlayStation Move motion controller.
Before I grabbed the stick for a test flight, I was curious what made Majewski want to support PlayStation Move in the first place -- WWII air combat isn't exactly a genre that leaps into my mind when I ponder the potential of motion-controlled gaming.
"Move makes this game better," Majewski said with conviction. "It's a much more natural form of steering than using an analog stick and it makes a huge difference to the gameplay.
Playing a flying game with a controller can be clunky; you have to make a lot of fine movements in order to change direction and aim. PlayStation Move is great - you just point where you want to go." Based on just 30 minutes of play time, I'd have to agree.
99w ago - Sony Developer Support Senior Engineer John McCutchan announced that their new PS3 Move.me software application hits the PlayStation Store today, and is free to both students and educators!
To quote: At this year's Game Developers Conference we unveiled Move.me, a new software application that runs on the PS3 system and gives researchers, students, and programmers access to PlayStation Move's technology for developing apps beyond traditional gaming -- physical therapy, sports rehabilitation, or education.
Move.me enables anyone with a PS3 to experiment with PlayStation Move and create new applications using a PC, the PlayStation Move motion controller, the PlayStation Eye camera, and the PS3 system.
Later today, Move.me will be available as a complimentary download for members of Academia including Academic researchers, faculty, staff, and students. Interested participants can apply for the Academia Program here. For all other users, Move.me will be available later today on the PlayStation Store for $99.99.
We're already seeing a tremendous response to Move.me in the academic community. Some of those developers with early access to the application recently gave us an inside scoop on their work. Check out the video above for...