106w ago - Sony's VP of Product Marketing Scott Steinberg has officially introduced the PlayStation Vita (NGP) at E3 2011, and confirmed retail pricing for PSVita starts at $249.
To quote: Just moments ago during our 2011 E3 press conference we proudly unveiled an incredible 2011 software lineup and amazing new PS3 peripherals, and also shed new light on our highly anticipated handheld gaming device, officially named PlayStation Vita (PS Vita).
"Vita," which means "Life" in Latin, was chosen as the name for our next-generation portable entertainment system because it enables a revolutionary combination of rich gaming and social connectivity within a real world context.
By blurring the lines between interactive entertainment and reality, our goal was to design a device that offered a revolutionary combination of rich gaming capabilities and social connectivity, bringing users closer to each other and closer to their gaming experiences wherever they are.
Connectivity was a key objective and our goal was to create experiences and content that would challenge the traditional notions of gaming....
107w ago - Just before E3 2011, SCEE's James Gallagher has officially unveiled several upcoming NGP titles for Sony's Next Generation Portable handheld alongside some video footage (below) today.
Current titles included in the NGP lineup are Uncharted: Golden Abyss, WipEout 2048, Little Deviants, Reality Fighters, Super Stardust Delta, Sound Shapes, Hustle Kings, Everybody's Golf and Resistance Retribution.
To quote: Since NGP, or next generation portable gaming system, was announced back in January, I know you have been itching to find out more about the hardware and the games we're going to be able to play and how they make use of the innovative new controls.
Now, we are finally able to lift the lid on some of the NGP titles currently in development. I also managed to grab interviews with some of the developers at an event held in London recently, where journalists got their hands around all of the games listed below.
Without further ado, here are the games:
Uncharted: Golden Abyss
Nathan Drake's first portable adventure is developed by Bend Studio, the team behind the acclaimed Resistance Retribution on PSP.
It promises to retain the crucial elements of the Uncharted titles - adventure,...
113w ago - Update #2: According to IndustryGamers.com, a Sony Computer Entertainment America spokesperson confirmed on the phone today that production is indeed continuing for the PSPgo in North America.
Update: It's now official, as reported by Phileweb (via IGN) and AV Watch (via Kotaku) to quote: "New PSPgo units would no longer be manufactured or shipped 'in order to concentrate on the NGP'. The remaining PSPgo stock, however, will continued to be sold until it's gone."
Today Andriasang.com (linked above) reports that according to a Japanese Blog Sony has ceased production of the PSPgo handheld with their Sony Style page now showing the PSPgo as discontinued.
To quote: "A blog that appears to be run by a Sony Shop employee (or at the very least a super hardcore Sony fanatic) reports that Sony has confirmed to his sales manager that production...
120w ago - Today JoyStiq.com (linked above), IGN and CVG have made available some Sony NGP (PSP2) Tech Demos video footage from GDC 2011.
The NGP Demos below include Little Deviants, Uncharted Portable, and augmented reality dinosaurplay, and to quote from CVG:
"He first reintroduced the crowd to an old dinosaur video, which Sony used as a tech demo to launch PSOne over a decade ago.
Having walked to the centre of the room, Horikawa then aimed an NGP towards an A3-sized image of a T-Rex on the floor. The rep then raised the camera of the NGP up towards the ceiling, to reveal a virtual jurassic monster as tall as GDC's Moscone Center.
As he moved the NGP down, it showed the beast's neck and body - drawing gasps and applause from the assembled audience."
123w ago - According to Edge Magazine via CVG, Sony's Shuhei Yoshida has confirmed that PS3 game ports to NGP (Next Generation Portable) will be both simple and quick for developers.
To quote: Today, many teams are familiar with the PS3 and are used to including a variety of effects in their titles.
"Based on this expertise - and also the working habits they developed working on the PS3 - we had to make development on the NGP as natural as possible - an extension of the PS3, if you will.
"So the three demos you've seen - Lost Planet 2, Ryu Ga Gotoku [Yakuza] and MGS4 - they prove porting is simple and quick, but it doesn't mean that's all you can expect. My view of NGP isn't just as a platform for porting PS3 titles."