Square Enix announced today it is bringing Final Fantasy Crystal Chronicles: Echoes Of Time to North America in Spring 2009, an interesting cross-platform multiplayer action-RPG that is playable on the Nintendo DS and the Wii.
Press Release: Wii and Nintendo DS Owners Unite! Square Enix Announces FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time for North America
The Latest in the Franchise Breaks Down the Walls between Handheld and Console Platforms
LOS ANGELES (December 1, 2008) – Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that FINAL FANTASY® CRYSTAL CHRONICLES®: Echoes of Time™ will be released for both Wii™ and Nintendo DS™ in Spring 2009.
Players can choose to play alone or with friends, whenever and however they like in FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time. Arriving simultaneously on both Wii and DS, this latest entry in the FINAL FA... More »
After being initially announced nearly a week ago, and then mysteriously vanishing three days ago, today PlayStation 3 Firmware Update 2.53 is officially available!
It's no secret that iPhone has turned the mobile phone industry on its head, sliding past its smartphone rivals with its sexy design. We know Apple has opened a new chapter in mobile technology, but the real story behind this is how the iPhone is quietly taking over pocket gaming.
Business Week has already pointed out what is clearly becoming a new player in the handheld market. Apple has set iPhone on the right track to contend with Nintendo DS and PlayStation Portable as the definitive portable gaming platform new figures show. Sales of iPhone continue to increase with each passing month, not to mention downloads from the App Store.
Momentum behind iPhone can't be discredited either as developers both large and small are flocking to the system. It all points to the strong possibility that iPhone could become the leading device for handheld gaming in the coming years.
The argument isn't a new one, as we were one of the first to identify the pote... More »
Microsoft once had a near monopoly on Web browsers with Explorer, so it comes almost as a shock to find that the Web browser most used to access Bruceongames is Firefox 3 and that even the undermarketed Chrome has made a significant impact.
When it comes to search Google always had the majority of the market but MSN now seems to have slipped away to nearly nothing. It doesn’t bring many people here.
You can forgive the above because Microsoft, famously, misunderstood the internet so came to it late. Operating systems are different though, Microsoft have owned this sector since MSDOS. But even here there are massive cracks appearing. By far the fastest growing section of the PC industry is Netbooks.
And the Linux derived Ubuntu has become a great success. Microsoft have fought back by bringing XP from the grave. But they are imposing stupid maximum system specifications that attempt to defy Moore’s law.
BBC staff member Jon (iPlayer Host) has stated on their forums (linked above) that they have fixed issues people were having using the BBC iPlayer on the PlayStation 3 console.
To quote: Kalel2008: As soon as I read on the Web site that you can play videos from the iplayer on the PS3, I was so excited untill I found that it was not true.
Steve9719: There's an even more official way to get the iPlayer working on the PS3. Simply visit the Wii version of the site: www.bbc.co.uk/iplayer/bigscreen/
Jon (iPlayer Host): We're putting in a fix soon that should make everything better (for the PS3 at least). Update: We've put the fix in and it should now work correctly.
Peter Dille, SVP of Marketing and PLAYSTATION® Network, was announced as the final keynote speaker for the CMO Council's 2008 CMO Summit, and he plans to share how Sony changed the game to realize new routes to revenue.
Press Release: PALO ALTO, CA--(Marketwire - December 1, 2008) - The Chief Marketing Officer (CMO) Council announced today that Peter Dille, Senior Vice President of Marketing and PLAYSTATION® Network for Sony Computer Entertainment America, will be a keynote speaker at its CMO Summit on December 10 and 11 in Monterey, California.
Dille will speak to the CMO Summit theme of "Routes to Revenue" drawing on his experience in creating new audiences, building deeper connections with core game players, developing digital channels and creating new sources of revenue in a highly competitive marketplace.
Dille is a 20-year marketing veteran with over 15 years in the gaming industry, including playing a pivotal role in the launch o... More »
AOL announced the launch of AOL PlaySavvy.com, a new site that targets parents of children ages 5-17 and helps them decipher the world of games, both PC and console.
PlaySavvy also helps parents stay aware of their kids’ entertainment choices including assisting them in making informed decisions about buying games for their children.
Press Release: AOL Launches PlaySavvy.com
The PlaySavvy.com launch is a continuation of AOL’s overall programming goal to offer consumers interactive and engaging experiences with relevant sites that target people’s passion points.
This year, AOL launched several targeted sites including ParentDish.com, http://www.parentdish.com, Lemondrop.com, http://www.lemondrop.com, WalletPop.com, http://www.walletpop.com, and Holidash.com, http://www.holidash.com.
"Playing video games is one of the top pastimes for children these days, almost more than watching... More »
Leading in-game advertising company Double Fusion will offer premium ad opportunities with THQ, SEGA, Eidos and Midway PlayStation 3 game titles.
Press Release: SAN FRANCISCO– December 1, 2008– Leading independent in-game advertising company Double Fusion has strengthened its PLAYSTATION®3 portfolio by securing exclusive advertising opportunities with the world’s top videogame publishers, including THQ, SEGA, Eidos and Midway.
The announcement comes during a record-breaking sales year for the videogames business, which propelled Double Fusion’s high double-digit revenue growth. The company continues to pave the way for advertisers looking to reach young consumers in an increasingly challenged and fragmented media landscape by offering immersive in-game marketing programmes available nowhere else.
“One only has to look at the recent videogame sales figures to realise that games are the one form of entertainment consumers don’t want to ... More »