- Today Kellee Santiago
shared the following news via PS Blog:
Hi! I am really happy to finally let the internets know the official launch date for Flower. Hooray for releasing games (It's really my favorite part)!
Flower is a tough game to describe. We like to think of it as a video game version of a poem; an exploration into the tension between urban bustle and natural serenity. Players accumulate flower petals as the onscreen world swings between the pastoral and the chaotic.
In honor of the announcement, we've got some gameplay footage for you below.
But even at E3 this year, a lot of the responses in the press were "it's tough to describe... you just have to play it." Because it's not fair to only ask game journalists to try and describe such a different game, I've also asked all the people here at TGC
To keep things even, they could only use 10 words - we've had more time to think about the game:
Nick Clark (Game Designer): A windy journey that lets you flOw in 3D.
Martin Middleton (programmer extraordinaire): We hope you enjoy our flowers.
Matt Nava: Flower's simple concept conceals grander themes...