9w ago - Sony Junior Product Manager Marta Boullon made available a new Sly Cooper: Thieves in Time video trailer below offering greetings from Sly!
To quote: Hi Sly fans. We're counting down the days now - it's less than two weeks until Sly Cooper: Thieves in Time hits the shelves and we are super excited about the imminent launch on 27th March.
In his latest adventure, Sly and his mischievous gang have to travel through time to rescue the Thievius Raccoonus - a family heirloom passed down from generation to generation containing all of Sly's ancestors best-kept secrets.
It's an epic adventure complete with the beloved franchise's signature action-adventure platforming gameplay and humorous writing Sly fans know and love.
We'd love to tell you more, but really, who better to spill the beans than Sly himself? Check out the new video - it will certainly whet your appetite!
12w ago - Sony Junior Product Manager Marta Boullon has shared a new video trailer today dubbed Bentley Loses It for Sly Cooper: Thieves in Time below.
To quote: We're only one month away from has put together a fun introduction to the brainiac of Sly's motley crew - Bentley!
He's a skilled strategist and tactician, with an uncanny ability to build intriguing gadgets but even Bentley can come unstuck and require assistance.
It seems in his quest to build a time machine - a vital tool to travel back in time and uncover the mystery of the disappearing Thievius Raccoonus and save Sly's ancestors - Bentley has had to resort to a helpline.
With a phone robot to contend with who knows what will come of the time machine and the fate of the Cooper family's ancient book of master thievery.
Based on Bentley's hacking mini-games from Thieves in Time, it includes 60 totally new, controller-twisting missions to take on, tons of nifty Sly Cooper loot to collect, and cameos from the whole gang, all wrapped up in Bentley's signature arcade.
It's available now for either the PS3 or PS Vita, priced at just £1.59/€1.99. Purchasing either version of the game will allow you to download the game on the other platform at no additional cost. Take a look at the trailer here:
15w ago - Sanzaru Games President Glen Egan has confirmed that Sly Cooper: Thieves in Time is out today on both PS3 and PS Vita gaming platforms.
To quote: The day has finally arrived! Sly Cooper: Thieves in Time goes on sale today in North America. We are so stoked with how the game came together; this is a very proud moment for the whole team!
The game is available at retail, and also as a download from PlayStation Network. You can get the PS3 version for $39.99, which includes the digital PS Vita version at no additional cost, or you can purchase the standalone PS Vita version for $29.99.
We are so happy that players can finally experience the joy of Salim al Kupar's carpet ride and Tennessee Kid's Crack Shot as they follow the gang's adventure, twisting and turning through space and time.
We love how the demos have been received by the Sly Cooper fans, but we have also loved watching a new, younger audience pick up and enjoy the Sly Cooper experience. It's been hard keeping things under wraps for so long, but I can't wait for players to uncover the latest plot twists first hand! Find out more in the launch trailer.
We are also pleased to announce the simultaneous arrival of the Bentley's...
17w ago - Ghostbot Co Founder and Director Alan Lau has posted up a video today proclaiming that the Sly Cooper: Thieves in Time animated short steals the show!
Below are the details, as follows: When Ghostbot was first approached by Sanzaru to work on the next installment of Sly Cooper, I had to do a double take. I was already a big fan of the original games, and I couldn't believe what a great honor it was to have an opportunity to work on it.
Being a lifelong gamer myself, I have a lot of respect for Sucker Punch and the Sly Cooper story. There are legions of devoted Sly fans, so we wanted to make sure our addition to Sly's journey respected the fun and charm of the original games.
At the same time, we wanted to push the quality of the art and animation to the next level as well as bring the audience something they hadn't seen before.
Working on the 2D cinematics for the game with Sanzaru was loads of fun. One of our goals was to convey the twists and turns of their story in an entertaining way. We also wanted to inject some real thought and dimension into each character's personality.