64w ago - Take Two Europe Digital Sales Manager Ross McGrath has announced today that Borderlands 2 is getting a simultaneous PSN digital release.
To quote: By now you'll probably be aware that Borderlands 2 is just one short week from release. That means it'll soon be time for you and up to three friends to return to Pandora and wreak some havoc on Handsome Jack and his nefarious cohorts.
If you want to be among the first to return to the wastes and start your campaign against the Hyperion Corporation then there's still time to head over to PlayStation Store and pre-order ahead of the release on 21st September - the game will be launching at the same time on PSN as in retail stores.
"But why? Tell us why, oh why we should pre-order!" I hear you all shout. Probably.
To become a Borderlands 2 Premiere Club member of course! Not only will becoming a Premiere Club member give you a warm and fuzzy feeling inside, but also conveys the following benefits:
• A brand new character class!
• Come 16th October, Gaige the Mechromancer will be joining Axton, Maya, Salvador and Zer0 on Pandora, bringing a new style of play - commanding a mech named D374-TP (that's Deathtrap to you). Gaige will be available absolutely free to all Premiere Club members once...
224w ago - Mass Effect 2 will receive a simultaneous release on both Xbox 360 and PC when it releases in Q1 2010.
That's according to Associate Producer, Jesse Houston, who confirmed the news to VG247 (linked above) during an interview with him at GamesCom.
To quote: "We learned a lot from building the PC version before, and having built it six months later there was a big difference. So we actually took what we learned from PC and put it back into 360," said Houston, who was talking about the development for the game between the PC and Xbox 360 SKU's.
"Fundamentally, we want you to have the same gameplay experience, but just with the difference in controls. This time round, doing it at the same time for a sim-ship, we can control the differences much more smoothly because it's the same team building it now."
231w ago - Last week Square Enix announced that Dissidia: Final Fantasy would be released in Europe on the 4th of September, 2009... only a week after the North American release.
For those who have been following Final Fantasy for some time, delays between regions are usually quite substantial.
To quote: It's not uncommon for there to be a 4-5 month delay between the North American and European versions, and it's something that's always been very disappointing to European gamers.
However, the announcement that Dissidia: Final Fantasy will be coming so soon after is huge. Square Enix have gone on record numerous times about how much more detailed Dissidia's dialogue is than Crisis Core: Final Fantasy VII's and if they can get the localization done so efficiently on a game like Dissidia, it definitely looks positive for Final Fantasy XIII.
There is of course The Last Remnant too, which was released worldwide on the same day and while Square Enix have claimed it's something they're striving to do, up until now it hasn't been overly evident.
So, while nothing has been set in stone yet, the signs are certainly there that Square Enix might try to cut down the 4-5 month delay to something much more manageable, especially since they claim to have started on localization already.
246w ago - The head of PlayStation US marketing, John Koller, has revealed that Sony is planning on simultaneous digital versions of its PSP titles released alongside their UMD equivalents.
To quote: The head of PlayStation marketing at Sony America, John Koller, has stated that Sony would ideally like to see simultaneous digital versions of its PSP titles released alongside their retail UMD counterparts.
"In the back half of this year, we should see a good rise in the amount of content that comes to PSN for the PSP," he told Wired. "We're aware that most of the content thus far has been for PS3, and that's based on the usage model and who has been demanding that content.
"But as we continue, and there's more of a desire from the consumer for PSP content, we're going to really increase the size and amount of content that's available."