Canadian developer Silicon Knights may have inadvertently announced its latest project.

It appears as though the Too Human developer has been partnering with Telefilm Canada; the nation’s cultural agency that hands out production and development grants to the entertainment sector.

To quote: A thread on consumer forum NeoGAF first discovered that an apparent...

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Too much heat can put laptops and other devices out of action, so manufacturers equip them with metal plates to discharge it.

A new composite can do this better, to quote:

While portable computers were still rather cumbersome several years ago, they now easily fit inside small briefcases. This is because the components on the substrates and microchips are...

Posted 217 days ago      2 Comments      Read More »

Following up on the article from a few days ago: Sony will use Intel's Larrabee graphics chip in its upcoming PlayStation 4.

To quote: We know for a fact that Jeffery Katzenberg at DreamWorks likes Larrabee- a lot. That apparently was one of the reasons DreamWorks dropped Advanced Micro Devices.

So, chalk that up as one big win for Intel's somewhat-murky next-generation graphics...

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During 2008 we saw some of the biggest blockbuster titles this gen such as GTA IV, Gears of War 2 and Metal Gear Solid 4.

We have also watched as console exclusives were released and completely flopped. Fortunately, both consoles seemed to have their prized dung. Lets take a look...

Haze, PlayStation 3-Sony

Haze was the PS3’s second Exclusive FPS and spouted off to...

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Intel and Nvidia are entering into a new, nasty phase of competition. What's at stake? Only the future of the personal computer.

Though the Santa Clara, Calif. neighbors (only a couple of miles from each other) have never really been on speaking terms, the rivalry is intensifying with the emergence of the Netbook- small, lightweight laptops priced below $500.

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The economy is in the doldrums, and shoppers everywhere are cutting back on spending. Yet in stores and Web outlets selling video games, times have rarely been better.

Thanks to the spread of video games to older demographics, to the mature product cycle of all three leading game consoles, and to the incredible popularity of the sector-changing Nintendo Wii, the video game...

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If you subscribe to EGM, and you can look outside and see the mailman approaching your house, there’s probably no need to read this story.

However, if you’re one of the unlucky folks who hasn’t got their hands on the new Watchmen issue of Electronic Gaming Monthly, this story may interest you.

A few days ago, we got the first scoop from 1up about the...

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Spare a thought for AMD and NVIDIA. They have been happily smacking each other upside the head for a decade. But at least they have been doing so safe in the knowledge that their GPUs are distinct from – and inherently superior in graphics processing terms – to CPUs.

At least, that used to be the case. Intel has now unveiled Larrabee, a co-processor based on an entirely...

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TGR was lucky enough to have an interview with CEO of Silicon Knights Denis Dyack to talk about upcoming Xbox 360 exclusive Too Human. Since this is Silicon Knights first game for Xbox 360, we thought it would be good to ask Dyack how the experience has been and his overall thoughts on the console:

“I really like the 360. I think it’s a great console: it’s really well...

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PCGH: What will be the base technology of Call of Duty: World at War? Do you as a new developer write a brand new engine from scratch of do you reuse many parts of the technology of Call of Duty 4? Why do you decide program a new engine/modify the existing technology?

Cesar Stastny: Treyarch has worked on various games during the last decade so we had our own engines,...

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