231w ago - Last week Square Enix announced that Dissidia: Final Fantasy would be released in Europe on the 4th of September, 2009... only a week after the North American release.
For those who have been following Final Fantasy for some time, delays between regions are usually quite substantial.
To quote: It's not uncommon for there to be a 4-5 month delay between the North American and European versions, and it's something that's always been very disappointing to European gamers.
However, the announcement that Dissidia: Final Fantasy will be coming so soon after is huge. Square Enix have gone on record numerous times about how much more detailed Dissidia's dialogue is than Crisis Core: Final Fantasy VII's and if they can get the localization done so efficiently on a game like Dissidia, it definitely looks positive for Final Fantasy XIII.
There is of course The Last Remnant too, which was released worldwide on the same day and while Square Enix have claimed it's something they're striving to do, up until now it hasn't been overly evident.
So, while nothing has been set in stone yet, the signs are certainly there that Square Enix might try to cut down the 4-5 month delay to something much more manageable, especially since they claim to have started on localization already.
246w ago - Recently Microsoft lashed out against two of its competitors by taking jabs.
The casualties in the latest wave of insults from Microsoft are none other than Apple and Sony. It seems like trash talking might just be a corporate mandate over at Microsoft.
However, some might argue that such mudslinging could be due to insecurity or desperation.
During a recent conference Steve Ballmer, head honcho of Microsoft, took a cheap shot at Apple. He chastised Apple for having such an expensive device such as the iPhone when Microsoft could make something that does the same thing for much less - around $150 to $200. It seems like Ballmer is indicating that Microsoft could do a better job of selling smartphones than Apple, which is contrary to the sales figures.
Aaron Greenberg, another boss over at Microsoft did a number on Sony by going into Microsoft's mantra about how the PS3 is too expensive compared to the Xbox 360, which retails for as low as $200. Starting to see a pattern here? Of course Greenberg would feel that the PS3 should be priced as low as the Xbox 360 Arcade.
This is despite the fact the PS3 has a harddrive, wireless adapter and blu-ray...
264w ago - Here's a little known fact: Despite producing one of Sony's most hyped titles of the year, LittleBigPlanet, Media Molecule actually has no affiliation with them outside of that.
The ex-Lionhead ragtag group of developers is a third party studio and could make titles for any system.
However, rumors are pouring in that Sony, enjoying the commercial and critical reception of MM's LittleBigPlanet, has just offered them an exclusive 3 game contract and the guys over at Media Molecule have graciously accepted.
Though its too early to expect to see anything substantial from them any time soon, expect some sort of announcement over the course of 2009.
271w ago - From their official Press Release, linked above:
New York, N.Y. - September 30, 2008 - IGA Worldwide (IGA), the leading independent in-game advertising network, today announced a multi-year agreement with Activision Publishing, Inc. to deliver dynamic in-game advertising into multiple video game titles on Sony Computer Entertainment's PLAYSTATION¬®3 (PS3).
The first game to feature IGA integrated ads will be Guitar Hero¬® World Tour, the next installment in the best-selling franchise. To date, the Guitar Hero franchise has sold in excess of 22 million units worldwide, according to The NPD Group, Charttrack and GfK.
This landmark agreement, which also includes future Activision Publishing titles, is the second publisher deal announced by IGA since the PS3 opened its platform for in-game advertisements.
"Activision has one of the most impressive stables of games in the video game industry," said Justin Townsend, CEO of IGA Worldwide. "To partner with them demonstrates the appeal of in-game advertising to marketers and consumers, alike. We will be able to connect more brands with engaged users than ever before."
"Our partnership with IGA will allow us to deliver dynamic in-game advertising to the growing PlayStation Network community for the first...
278w ago - Electronic Arts today announced that it has a signed a publishing agreement to distribute titles from leading developers Epic Games and Grasshopper Manufacture.
Under the agreement, EA will publish an all-new action game in development at Epic's Poland-based People Can Fly studio, responsible for the Gears of War PC port and the Painkiller first-person shooter franchise. The title will be released on PC, Xbox 360, and PlayStation 3.
"Epic is excited to work with EA Partners to launch our next big IP on the global stage," said Mark Rein, vice president, Epic Games. "EA Partners gives independent developers like Epic the muscle of a global publisher like EA, along with the focus and flexibility of a smaller team committed to working with our individual needs."
On the Grasshopper side of the spectrum, EA inked a deal to publish an all-new "action horror game" produced by Resident Evil creator Shinji Mikami and directed by Suda51 of No More Heroes fame. The title is slated for a multi-platform release on Wii, PlayStation 3, and Xbox 360.
Release dates for either titles went unmentioned. At any rate, this news is both fantastic and surprising at the same time.