25w ago - Compulsion Games developer Guillaume Provost shared a video today spotlighting Contrast on PS4 / PlayStation 4 dubbed Is There Truth In the Shadows below.
To quote: I can attest that some of what you're about to read is actually true, but how can a developer who has spent so much time hiding in the shadows be trusted to write a traditional blog post?
Indeed. He can't. But I digress. You want to know more about Contrast, and I want to shed light on a few topics of my own. Did you know that Contrast, in its initial concept, was set in a cyberpunk virtual world?
We thought that related well with the Film Noir and Burlesque eras, too. Have you heard tell of the international slumber party work week before Compulsion found an office? When we started working on the game, the team was spread out across four continents!
Being an indie game developer is no easy ride, but all those tuna-salad days have helped fuel something amazing - as we all clung to that early magical love affair with an idea so fascinating that it just HAD to become something special.
You see, at Compulsion, we have the benefit of a small but capable team. I'd call them talented, but they let the smallest compliments go to their heads. Have I told you about the overt and subtle themes found...
32w ago - Community Developer Zack Cooper shared a video trailer today unveiling Splinter Cell Blacklist emerges from the shadows on the PS3 entertainment system.
To quote: I'm stoked to speak with you guys about our latest trailer for Blacklist, which we're calling "Stalk. Strike. Silence." If you're a Splinter Cell fan, you know that there's a rich history to the franchise.
The idea behind Blacklist is to embrace those roots by bringing back most of the core elements and merging them with the advanced gameplay and graphical evolution of the more recent Splinter Cell games.
We're also bringing back that sweet, dark, geopolitical drama that Tom Clancy fans are familiar with. In Splinter Cell Blacklist, the high-level storyline centers on a group of rogue nations coming together to create an ultimatum; they've had enough of the American occupancy on their land. This collective institutes a countdown, warning the United States to back off... or else.
That 'or else' involves specific threats to American interests. That's where Sam Fisher, now the leader of his newly formed Fourth Echelon unit, their mobile command center, the Paladin, and the classic Splinter Cell globetrotting come into play.
Looking at this trailer in particular, we wanted to re-establish Sam for both...
44w ago - IO Interactive Studio Communications Manager Nick Price has announced today that Hitman: HD Trilogy is stepping out of the shadows and onto PS3!
To quote: The release of Hitman: HD Trilogy today on PS3 and PlayStation Network brings Hitman: Blood Money onto the PlayStation format for the first time. With it come two additional classic Hitman games - Silent Assassin and Contracts.
More than anything else IO Interactive has created in the past decade and a half, Hitman has been the defining series for the studio. Five titles in the franchise have been released in the last 12 years, across most AAA platforms available within the same time period.
The combination of the assassin fantasy, game mechanics and freedom of choice makes the Hitman series the most original set of games we have made at IO. Nobody had ever really seen a game like Hitman before – not even the developers who were about to create it.
It was a game about a stone-cold killer, but with tongue-in-cheek humor to balance the very mature themes in the game. As Tore Blystad, Game Director on Hitman: Absolution, says: "When dealing with such a dark topic ... you need something in there to compensate, to make it less cynical.
In the start of Absolution development we tried...
47w ago - XSEED Localization Specialist Tom Lipschultz has posted up a video today spotlighting Corpse Party: Book of Shadows for PSP and PS Vita which is incoming next week with details below.
To quote: Well, the time is almost upon us. A week from today - Tuesday, January 15th, 2013 - Corpse Party: Book of Shadows will be available for purchase on the North American PlayStation Store for $19.99, with a European release to follow shortly thereafter.
It's been a long journey getting this game to you guys, so it seemed prudent to give you all a bit more information about it. After all, an appetite for blood and dismay is at its best when thoroughly whetted.
And since each chapter in Corpse Party: Book of Shadows tells its own standalone story, I thought the best way to make you salivate even more would be to give a brief, spoiler-free introduction to each one. So without further ado, here's a taste of what's in store for you when you fire up your PSP (or PS Vita) next week.
Chapter 1: Seal
An important introduction to the "alternate universe" within which several of the game's chapters take place. What if our poor Kisaragi High protagonists went into Heavenly Host Elementary School (the cursed...
59w ago - XSeed Localization Specialist Tom Lipschultz has announced today that Corpse Party: Book of Shadows is coming this Winter alongside a sale on PSN tomorrow.
To quote: Corpse Party on PSP. What more can you say about it? In my previous PlayStation.Blog entries, I've likened it to horror classics such as Clock Tower and Fatal Frame.
I've talked about how it's one of the creepiest, most effective horror games I've ever played, and how its unique visuals, its 3D binaural audio and its storytelling methods help give it an uncomfortable, unforgettable atmosphere. And you, fair players... you agreed with me.
You played it late at night with headphones on, just as I suggested, and it kept you awake. It haunted your nightmares and made you jump every time your house creaked or your neighbor's kids smacked the wall... until you realized, wait a minute, I don't have any neighbors!
And then you were never heard from again...Presumably because you were too busy getting every wrong end in the game, of course. It's hard to resist the charm of those horrible, horrible deaths, after all! Call it morbid curiosity if you will, but we all know you, like Morishige, get a certain sadistic thrill out of seeing (or, more often, hearing) these characters you've come to know and love get killed,...