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PS3 Media Server 1.51.0 for Windows and Linux is Released

1300°
135w ago - Following up on their previous release, this weekend the PS3 Media Server folks have released version 1.51.0 for Windows and Linux users (followed by Mac) below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote from SubJunk on the PlayStation 3 Media Server v1.51.0 changes:

  • Fix StartStopListener callbacks for HTTP Engine V1
  • Surface playback start/stop events
  • Make video quality presets localizable
  • Fixed OSX log message about font definitions
  • Fixed double wrapping of streams causing stuttering
  • Added MPEG4 ASP with Qpel support for PS3
  • Allow 15fps video
  • MediaInfo link added to the About tab
  • Updated to latest versions of libraries (codec, jdom, logback and slf4j)
  • Various stability and speed improvements

 

MAG PS3 Servers Experience Heavy Traffic, BETA May Reach 6GB

550°
266w ago - According to Examiner.com (linked above), an influx of new MAG BETA participants from both Qore subscribers and SCEE lottery winners led to a large increase in server load today.

A post from Shijima in the [Register or Login to view links] reveals this in detail along with hinting that the current 3GB download may total 6GB in size before all is finalized.

To quote: "Okay, I'm sorry to have to bring you some bad news. Due to circumstances beyond our control and some serious server issues, we were unable to send any codes to anyone today. I've been told that the earliest the first batch is likely to be sent out is Monday. I know many of you won't like this, but I thought it best to let you all know so that you don't have to keep checking your inboxes.

As it is, not even the existing users are having much luck getting into a game due to some critical download issues that the team are working to fix. As the servers are offline over the weekend, having to wait until next week is probably a blessing in disguise for you all. Hopefully by then all the problems will be fixed and the service will be running smoothly again.

I should also warn you that it's only become apparent today that the download is going to be pretty...
 

Killzone 2 Servers Are Now Live for PlayStation 3 Gamers

400°
295w ago - When I looked at my friend list on the PSN I was shocked! There were already playing 14 out of the 18 (who were online at the PSN) Killzone 2.

That is very impressive because the game will released the day after tomorrow. Also, there are already 14,300 players who played the Killzone 2 multiplayer for PS3!

How about you friends? How many people play the game with you?

I have to wait because I have the game ordered from an English shop, but until that time I have fun with Resistance 2!
 

LittleBigPlanet Patch 1.03 Released, Servers Still Being Worked On

50°
312w ago - Media Molecule has now released LittleBigPlanet patch v1.03, which aims to lighten server loads. The LBP servers are also still up and down, and Media Molecule is continuing to investigate the cause of the online issues.

To quote: "We are aware that the online environment of LittleBigPlanet is having server performance issues, and we are investigating the cause," Sony told Eurogamer this morning. "We'll have an update to the online gameplay as soon as we possibly can."

Meanwhile, a source close to Media Molecule reminded us that a 1.03 patch has now been distributed, and that the main change was to do with lightening server loads.

Our source said the server problems should be under control by now, and that the developer is keeping an eye on Sony Computer Entertainment America's experience since the game's launch there this week to gauge whether it's necessary to issue additional fixes for Europe.
 

LittleBigPlanet Servers Offline in Attempt to Fix Glitches

50°
312w ago - Update: The LittleBigPlanet servers are now up and running once again.

It appears that even with the last minute delay they still could not get the servers working properly. It may have helped detect the problem if the BETA had been open to more people or if they released a demo to PSN a couple of weeks prior to official release.

To quote: As is the case with many online-integrated games these days, the LittleBigPlanet servers appear to have imploded by the weight of a large influx of gamers trying to play, create and share.

According to Media Molecule, "the servers are down while we try to fix the glitching issues some players have experienced. They will be back online as soon as we have fixed the problem."

While many are eager to jump online, let's not forget that these kind of issues are sadly common during the first few weeks of a product launch. (Examples: SOCOM, Metal Gear Online, GTA IV) Hopefully, it won't be too long until things are sorted out.
 
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