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Graphic Designers: Seeking Fresh PS4 News User Rank Forum Badges!

100°
4w ago - As we continue to update things for the PlayStation 4 style in our Forums, we are now seeking some PS4-themed User Rank Badge graphics to be designed!

If any graphic designers out there are interested, simply reply to this thread and attach your badge submissions following the criteria below.

PS4 News User Rank Badge Criteria:

  • The badges should match the overall look of our Forums with a Sony PS4 theme.
  • The badges should be transparent to work with any color background (preferably in .png format but .gif is acceptable)
  • The badges should be no larger than approximately 125x25 pixels in width and height but can be a bit smaller.
  • Seeking (10) badges in total with the following labels on them: Registered, Contributor, Jr Member, Member, Sr Member, VIP Member, Moderator, Banned, Coder, and Developer.

Anyone who submits a set of badges we end up...
 

Ubisoft: See Watch_Dogs PS4 Live on Twitch at 10:00 AM Pacific

50°
9w ago - Ubisoft Content Producer Michael Madavi invites PlayStation 4 fans to see Watch_Dogs for PS4 live on Twitch at 10:00 AM Pacific.

To quote: After years of anticipation, the [Register or Login to view links] launch is less than a week away!

On Tuesday, May 27th you'll finally be able to get your copy of our ambitious and original game in all its glory. The wait is nearly over.

To celebrate our launch and give fans a final look at the game, we're pleased to announce that Watch_Dogs will be holding a Twitch livestream on today at 10:00 AM Pacific. The stream will be held live from the Ubisoft Montreal studio where Watch_Dogs was made and will feature our Creative Director, Lead Game Designer, and Community Developer.

During the Twitch stream, we'll show live gameplay featuring a mission playthrough and a multiplayer session that will illustrate the unique and varied ways you can play Watch_Dogs.

We'll also hold a Question and Answer session with our developers and give away awesome prizes including a limited edition framed Alex Ross laser cel, and a super-rare, custom skinned Watch_Dogs PS4.

Tune in at 10:00 AM Pacific today to the [Register or Login to view links]
 

InFamous Second Son: See the Live Action PlayStation 4 TV Spot

50°
20w ago - Sony Associate Product Marketing Manager Cristian Cardona of Software Marketing invites PS4 fans to watch the InFamous Second Son live action PlayStation 4 TV spot below today!

To quote: As you may have seen just a few weeks ago, SCEA's SVP of Marketing, Guy Longworth, revealed the first campaign spot for the upcoming PS4 exclusive, [Register or Login to view links].

Featuring the tunes of Seattle-based, Mudhoney's "Touch Me I'm Sick," that gameplay spot is an awesome example of the sorts of experiences you'll be having later this month when the game launches.

We think the spot was a great kickoff to our Enjoy Your Power campaign, and as we were working on ideas on how to communicate the absolute joy that comes from having extraordinary powers, we started to wonder, "What would it be like if it happened in real life?"

From there, the seeds to this new spot were sown. After a few months of hard work, we're all happy to show you what we think that might be like... and how much fun we think it would be to mess with (Or shake up?) the D.U.P.








We can't wait until...
 

KLicensee Bruteforcer v2.0 by JjKkYu for PS3 CFW is Now Available

1300°
28w ago - Following up on his previous updates, today today PlayStation 3 developer JjKkYu (aka Brunestud) has released KLicensee Bruteforcer v2.0 with details below.

Download: [Register or Login to view links]

To quote: Hi, Mates. I have update the DevKlic Bruteforcer to v2.0, since it now supports self/sprx, so I rename the tool.

New features in v2.0:

1. Support bruteforce klic for self/sprx files.
2. Add text mode for binary source file.
3. Fix last line bug in line mode.

This tool is based on EDAT DevKlic Validator by BuC. And great thanks to catalinnc for his help in adding self and text mode support.

Some klic for certain games are still hidden, I do not know how it is stored in EBOOT. If someone can give some clue, it will be helpful to improve the tool.

  • Tekken Revolution
  • Eiyuu Densetsu - Sen no Kiseki
  • Beyond Two Souls



 

XSeed Announces Ys: Memories of Celceta is Out Today for PS Vita

50°
34w ago - XSeed Localization Specialist Tom Lipschultz announced today that Ys: Memories of Celceta is out today for PS Vita.

To quote: It's here! Ys: Memories of Celceta, the latest installment in Nihon Falcom's storied Ys series, is out today for PS Vita. It's $39.99 for the digital or physical standard edition, and $59.99 for the swanky Silver Anniversary Edition.

The Silver Edition comes with a 130-page "Travel Journal" full of art, maps, and strategies, a cloth map depicting the lands of Celceta, a three CD compilation of original and arranged music, and a logo-emblazoned compass.

Last time on the blog, I spoke of Celceta's myriad features, its basic premise, and the history of the many games called "Ys IV," but one question I kept hearing was, "Is this a good place to start if I've never played an Ys game before?"

And while I did my best to reassure you all that you'll be just fine starting your adventure here in Celceta, I thought it might be prudent to go into a little more detail on what the series is, how it's changed over the years, and just how accessible its games really are.

So... let's start at the beginning, shall we?

The Ys series debuted in 1987 on various Japanese computer systems, and was an instant hit due to its fast-paced action, its...
 
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