208w ago - SCEA Sr. Producer Frank Simon has announced that Secret Agent Clank is sneaking onto Sony's PS2 console today.
To quote: Just wanted to let you know to look for Secret Agent Clank on the store shelves beginning today! Sanzaru Games did a fantastic job of bringing this game to the PS2 adding and increasing textures, geometry and just raw numbers of models to make a more beautiful, richer game experience. Characters and the animation for them were rebuilt and augmented.
Couple this with an all new camera system, customized controls for the DualShock 2 and a whole lot of additional polish and love from the team and you end up with a really great game.
You might ask yourself, why bring PSP games to the PS2? The answer we'd tell you is there are a lot of folk out there that are still hungry for content. We believe Secret Agent Clank will deliver this. Sanzaru did a fantastic job of really customizing the experience for the PS2. They went in and rebuilt whole sections of the game in order provide for a deeper richer experience.
Even with all this change, we kept the fantastic game that High Impact Games put together for the PSP, just now taking advantage of everything the PS2 has to offer.
218w ago - Sanzaru Games President Glen Egan provided confirmation today for those still with PS2 consoles that Secret Agent Clank is on the way.
To quote: My name is Glen Egan, I am the President of Sanzaru Games, a San Mateo, CA based independent video-game studio. We are just putting the finishing touches on Secret Agent Clank for the PlayStation 2.
The debonair spy will be bringing his unique brand of Clank-fu to the PlayStation 2 on May 26, 2009 and I just wanted to use this brief post to tell everyone a little bit about our studio and the game.
Seven of us started Sanzaru Games in January 2007 with a mission to bring together a group of talented individuals to share a common vision to develop fun to play, visually stunning and technically spectacular console games. Over the last couple of years the team has grown to nearly 30 and will continue to expand as more talented and experienced developers are drawn to the studio.
The name Sanzaru refers to the famous 3 wise monkeys - the founding philosophy for Sanzaru Games is that great games are a function of good design, beautiful, clear visuals and a strong technology base to deliver these. Should any one of these three pillars be missing then the game will suffer.
256w ago - Clank, many would argue, is the class of the Ratchet & Clank games. Ratchet, after all, is just some pointy-eared goof who solves most of his problems by bashing them with a wrench. His robot sidekick Clank is the brains of the outfit, and the wit, and most of the style as well.
Daxter (as in Jak &) was the first of Sony's sidekick characters to star in his own PSP game, but Clank has finally gotten his due, and High Impact Software hasn't done too badly by the little guy. Secret Agent Clank doesn't stray too far from the formula Insomniac conceived for the main R&C series, but it has enough original ideas to carve out a separate niche. Some may find that Secret Agent doesn't quite have the same biting sense of humor as the original games. It definitely holds up in the gameplay department, though, which is more than enough to make this a successful solo outing.
In case the title didn't give the whole thing away, this game stars Clank as a tuxedoed robot operative for a mysterious "Agency," hunting down the perpetrators of a high-line jewel theft. Ratchet is out of the picture because he's been framed up for the crime. He gets to spend most of the game behind bars in a kind of intergalactic Guantanamo Bay.
While Clank doesn't star in every one of the game's challenges,...