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SCEA on Journey for PS3, Coming to PlayStation Network

50°
159w ago - SCEA Associate Producer Randall Lowe at Santa Monica Studio has shared some more details on Journey for PS3 today, which is coming to Sony's PlayStation Network.

To quote: Journey is our third exclusive game with SCEA's [Register or Login to view links] for PS3 and PSN, and we're trying something new, something that we hope changes the way people think about online gaming.

As you may have heard, in Journey, players take on the role of travelers headed to a mysterious mountain in the distance. But unlike our previous two games, flow and Flower, Journey is presents our vision of what an online adventure can be.

As you explore Journey, you may cross paths with other travelers. You can to join and play with up to one other player at a time.

But what makes Journey different is that there are no online lobbies, no matchmaking, no PSN IDs, and no chat. You are the character, limited to the ways of communication of the character itself. Will you choose to travel together - or go your own way? What secrets lie in the mysterious, sand-covered ruins of this world?

We had a great time at [Register or Login to view links] talking to all of the press that stopped by the Sony booth. And we couldn't be more proud after [Register or Login to view links]...
 

SCEA CEO Kaz Hirai Hints at PSP2 Touch Controls

300°
185w ago - Today, in an interview with the [Register or Login to view links] Sony Computer Entertainment president and group CEO Kaz Hirai dropped some tantalizing hints about the PSP2.

When asked about what kind of controls the next PSP might have, Hirai gave the following answer, to quote:

"Depending on the game, there are ones where you can play perfectly well with a touch panel, but you can definitely play immersive games better with physical buttons and pads. I think there could be games where you're able to use both in combination."

Hirai was also asked about reports of Sony Ericsson's PSP Go-like gaming phone, which may -or may not- be PlayStation branded.

"We don't want gamers to be asking, what's the difference between that and a PSP," said Hirai, without confirming the device's existence. "We have to come up with a message that users will understand. It would have to be a product that keeps the PlayStation's strengths intact."

Finally, Hirai expressed his belief that the increased interest in casual games will actually benefit Sony, traditionally a maker of more hardcore games. "We're seeing people who never had an interest in games join the gaming population," he explained....
 

Video: SCEA's Peter Dille at E3 2010 - PS3 Move, PlayStation Plus

200°
213w ago - Jeff Rubenstein, Sony's Social Media Manager has grabbed a few minutes to talk with SCEA's Peter Dille, in which they covered motion control, PlayStation Plus, and the PlayStation Move.

To quote: If you've watched any of our previous E3 press conferences, Kaz Hirai and Jack Tretton are probably pretty familiar figures to you.

But this year, we saw some newcomers to the stage, like our "VP of Sharpening Things" (according to Valve's Gabe Newell) [Register or Login to view links] and KB's boss, Senior VP Peter Dille.

For a busy exec, Peter pays a lot of attention to what readers like you think - that's him writing those Kevin Butler ad blog posts and responding in the comments.

So I grabbed a few minutes of his time to talk about a few things I think you all care about: core gamers and motion control, Move vs the competition, and PlayStation Plus.





And yes, that is a shot [Register or Login to view links] playing Sports Champions in our booth.
 

SCEA Teams Up With IGN for a Haiti Charity Event

100°
233w ago - Today Sony's Social Media Manager Jeff Rubenstein has announced that SCEA has teamed up with IGN for a Haiti charity event.

To quote: We have watched in horror and sorrow as the events in Haiti have unfolded over the past few weeks.

As millions are suffering through conditions unimaginable to us, it's kind of hard to know how to even begin to help. Last week, [Register or Login to view links] came to us with an idea that gamers could get behind - a [Register or Login to view links].

Starting at 9am Pacific, the IGN crew will be broadcasting live for 12 hours, and taking donations for [Register or Login to view links].

Here at SCEA, we contributed a number of rare, collectable items to the cause, including a [Register or Login to view links], a [Register or Login to view links], a [Register or Login to view links]
 

SCEA Announces Patchwork Heroes is Hitting PSN for PSP

100°
234w ago - SCEA Marketing Specialist Brian Chou has announced today that Patchwork Heroes is hitting PSN for Sony's PSP console, as follows:

Here's a first look at Patchwork Heroes, a new title that will be flying onto your PSP this spring via the PlayStation Network.

Patchwork Heroes puts the fate of a city in your hands as massive warships threaten innocent citizens. Come to the people's defense by dismantling each level's warship quickly before the ships can strike. Rescue trapped comrades along the way by releasing them from their confines.

Act fast or each ship will quickly close in on its victims in a matter of minutes. You can defeat each ship by cutting through its parts and chopping it down to size so that it can no longer fly.

To make things tougher you'll have to stop the enemy's repair workers from fixing the damage you've made mid-flight, all the while dodging enemy fire on board.

Once you've cut down a warship to a certain size it will no longer able to fly and the city will be saved.

Stay tuned for more details about the Patchwork Heroes!
 
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