3w ago - Many are aware Sony's PlayStation 4 video gaming console uses FreeBSD Open Source Software as outlined on Sony's site HERE, and today Software Engineer Don Olmstead briefly discusses WebGL / HTML5 and the PS4 while PS3 hacker kakarotoks confirms PS4 is running Webkit alongside preliminary PS4 Save Encryption from flynhigh09 as detailed below.
From Don Olmstead, to quote: "Now that the #PS4 has been released I can finally start talking about my piece of the puzzle.
When you login to your PS4 you are running #WebGL code. The PlayStation Store, the Music and Video Applications, as well as a good chunk of UX are all rendered within the browser.
I spent a good amount of time tuning our WebGL rendering engine, and I will be speaking at +SFHTML5 about how to optimize WebGL usage within the context of that work. There will be plenty of great tips on how you can speed up your own WebGL applications so get your slot now. And for those of you can't make it in person it will be live streamed on Google Developers Live."
From kakarotoks (via IRC):
[kakarotok] Saw this and thought I'd share before i forgot: plus.google.com/113371030751322342143/posts/Mzy6VEAwHaa
[mysis] heh i already...
8w ago - Sony PS Plus Content Manager Chris Howe of the PlayStation Store announced that they will be starting a PSN horror sale this week where fans can save on Siren Blood Curse, Dead Rising 2 and more!
To quote: Hi everyone! It's that time of year when the nights start to creep and the ghosts and ghouls come out from their dark corners. If that's not enough to send a shiver down your spine then why not check out the Horror Sale starting today at PlayStation Store!
Here you will find up to 75% off some of the most terrifying games to have ever graced our screens, including Siren Blood Curse, Deadly Premonition: Director's Cut and inFamous: Festival of Blood.
These games will go on sale from Wednesday 16th October. What are you waiting for? Are you too scared?
Was €59.99/AU$89.95/£49.99, now €34.79/AU$52.17/£28.99
DOOM 3 BFG Edition
Was €39.99/AU$49.95/£29.99, now €14.79/AU$18.48/£11.09
Additional 25% discount for PS Plus members
Dead Rising 2 Off The Record(Not available in Germany)
Was €14.99/AU$17.95/£10.99, now €8.99/AU$10.77/£6.59
Additional 15% discount for PS Plus members
Devil May Cry HD Collection
Was €29.99/AU$39.95/£19.99, now €14.99/AU$17.95/£10.99...
10w ago - Following up on the recent PS3 MFW Builder updates, today PlayStation 3 developer Mysis (via tiefputin2) has been working on an XMB InGame ScreenShot feature which allows PS3 MFW (Modified Firmware) users to take and save screenshots in every PS3, PSP and PS Minis game except for PS2.
What's up guys, I give a whole new version of my first PS3 Save Resigner. PS3 Save Resigner 2.0. It's further more easier to resign/decrypt/encrypt a PS3 save now.
Reminder: With the PS3 Save Resigner, you can resign any saves from any regions to any regions. From any accounts to any Accounts.
You can also remove the copy-protection, decrypt & encrypt. It's easy to use, and VERY user-friendly. It works for Retail PS3. You don't have to search keys...
34w ago - Sony Producer Kumi Yuasa announced that today the Soul Sacrifice PSN demo arrives, and has confirmed that game saves transfer to full game with details below.
To quote: I hope you're ready for Soul Sacrifice - the demo will be available this afternoon on PSN!
Your first reaction to the demo might be, "Holy moly, this is a LOT of demo!" ...And you'd be right! The entire first chapter of the full game is included, all of which is playable with up to three other friends via online or ad-hoc multiplayer. Inafune-san made it a special point for the demo to be quite substantial, as you can read in his comments below:
"The number one reason for the Soul Sacrifice demo to have a lot of content was to show the users the full attraction of Soul Sacrifice. We knew that cutting out a small section of the game and saying, 'Isn't this part fun?' would not show the users the full potential of the game. We figured that it wouldn't make sense if the users could not have the 'I want to play more' feeling.
"So, we decided we want to provide, 'at the very least,' this amount of the game for the users. That is why, if you compare it to a standard demo, this became such a substantial piece. But we are confident that this will not become something negative where the users will feel...