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PS Store Sales: Lego Titles, Saints Row, Devil May Cry HD & More

50°
40w ago - Sony PlayStation Store and Plus Content Manager Chris Howe is here with this weeks PS Store sales, which include Lego titles, Saints Row, Devil May Cry HD and more below!

To quote: Hi everyone! I'm very happy to announce that today we have two sales coming your way with some great savings off a whole range of different games to keep everyone entertained!

First up, we've got together with our friends at Warner Bros and Disney Interactive to bring you savings across a range of LEGO titles!

Secondly, look out for our Out of Control Sale with savings on titles such as Doctor Who: The Eternity Clock, Devil May Cry HD Edition and Sleeping Dogs.

These deals will go live as soon as the store has updated later today, Wednesday 2nd October. Enjoy!

LEGO SALE:

PS3 Titles:

LEGO Pirates of the Caribbean
Was €19.99/£15.99/AU$24.95, now €11.99/£9.69/AU$17.95
Not available in Bulgaria, Hungary, Qatar
Additional 10% off for PS Plus members

LEGO Batman 2: DC Super Heroes
Was €29.99/£19.99/AU$39.95, now €19.99/£15.99/AU$24.95
Additional 10% off for PS Plus members

LEGO The Lord of the Rings
Was €39.99/£29.99/AU$49.95, now €24.99/£19.99/AU$29.95
Additional...
 

Sony PlayStation Plus: Saints Row: The Third Free for Members

300°
56w ago - Sony PlayStation Digital Platforms Community Manager Morgan Haro announced that Saints Row: The Third is now free for PS Plus Members!

To quote: After an incredible week at E3, we're back in action with our noses to the grindstone, so to speak.

You likely saw the announcements that touched on PlayStation Plus, and we're looking forward to sharing more news with you in the coming months on PS Plus and the benefits of one membership across PS3, PS Vita, and now PS4; of which we confirmed will have an Instant Game Collection.

Of course, we're still bringing you new content every week in PS Plus, and this week is no exception. With tomorrow's PlayStation Store update, you'll have access to the critically acclaimed Saints Row: The Third on PS3, and the anime stylized PSP action game Gods Eater Burst (compatible on PS Vita); both free with your PS Plus membership. Read on, and let us know what you think!

June 18th PlayStation Plus Update

Saints Row: The Third (PS3)

PSN Price: $39.99, Free for PS Plus members
Years after taking Stilwater for their own, the Third Street Saints have evolved from street gang to household brand name, with Saints sneakers, Saints energy drinks and Johnny Gat bobble head dolls all available at a store near you....
 

THQ Announce Additional PS3 Content for Saints Row: The Third

250°
138w ago - THQ Global Communications Manager Jon Miller has announced today news of additional PS3 content coming for Saints Row: The Third on the PlayStation 3 entertainment system.

To quote: At long last, THQ and our friends at PlayStation are proud to unveil additional content for [Register or Login to view links] owners on PS3.

For all players that purchase Saints Row: The Third on PlayStation 3 and redeem their online pass codes within the next 90 days, they will receive a digital copy of Saints Row 2 (a $19.99 value)... absolutely free!

Go back to a simpler time, when the Saints were vying for control of Stilwater, before they were global icons, a household name, and a criminal empire. Before Professor Genki and the Syndicate, there were the Westside Rollers and the Brotherhood.

Enjoy classic Saints Row activities like Septic Avenger, where you spray new homes with sewage in order to devalue property. And of course, enjoy a number of DLC packs brought to you by Volition's favorite Saints Row 2 producer, [Register or Login to view links].

Saints Row 2 will be available for free starting early next week for all players who redeem their online pass in each new...
 

Saints Row 2 Gets PS3 1.20 Patch, XBox 360 Update Coming

100°
277w ago - Update: The PS3 Leaderboards have been reset.

As some people have noticed, Saints Row 2 for PlayStation 3 updated to version 1.20 last night. Below are the details of what is included in the patch.

General:

• Implemented protection against disc read errors. May reduce or eliminate crashes experienced by some users.
• Players will no longer be able to change the "Friendly Fire" setting during the Cat & Mouse diversion.
• Players will no longer be able to access the weapon radial menu during the Demolition Derby activity, including all Special Derbies.
• Correcting an issue with scripted attack helicopters not firing missiles during missions.
• Added in code support for upcoming DLC. (Players will not notice anything different for this)

Multiplayer:

• Pipe Bombs will be removed from the default MP weapon loadout when a game begins.
• The default time / score limit for Team Gangsta Brawl will change from "5 min / 25 kills" to "10 min / 50 kills".
• A 5 second period of invincibility will be applied to respawning players. Once an invulnerable player performs an attack, the effect will be removed. Invulnerability will be displayed by a special health bar indicator.

As you can see, this is...
 

TVG: Saints Row 2 Q&A Feature

50°
326w ago - The first open-world title to make it onto store shelves back when the 'current-gen' was still the 'next-gen', Volition Inc.'s Saints Row was a brave step in confronting the juggernaut that is Rockstar Games' Grand Theft Auto franchise.

Even though GTA IV was still two years away when gamers first started their journey in Stilwater City, the story of the Third Street Saints remained very much in Rockstar's shadow.

A planned PS3 version was later canned to allow the THQ studio to focus on the inevitable follow up, which is now just small number of months away from release.

So as gamers prepare to return to Stilwater, a few months after the imminent return to Liberty City, TVG took time out at THQ's Gamers Day 2008 to speak to Saints Row 2 producer, Greg Donovan...

TVG: What were some of the key weaknesses identified from the original Saints Row, and how have they been rectified for this year's follow up?

We can look at the various improvements on both a micro and macro level. One of the first that jumps out of me right away is the addition of mission checkpoints. Certainly, the introduction of 'cruise control' makes drive-bys a lot easier to handle - those are the two examples of micro level improvements.

Macro scale [improvements] would be technological;...
 
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