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PS3 News and PS3 Hacks Search Results for: saints row 2

You searched the PS3 News and PS3 Hacks database for saints row 2. Below are the results for your saints row 2 search:
 

THQ Announce Additional PS3 Content for Saints Row: The Third

250°
79w ago - THQ Global Communications Manager Jon Miller has announced today news of additional PS3 content coming for Saints Row: The Third on the PlayStation 3 entertainment system.

To quote: At long last, THQ and our friends at PlayStation are proud to unveil additional content for Saints Row: The Third owners on PS3.

For all players that purchase Saints Row: The Third on PlayStation 3 and redeem their online pass codes within the next 90 days, they will receive a digital copy of Saints Row 2 (a $19.99 value)... absolutely free!

Go back to a simpler time, when the Saints were vying for control of Stilwater, before they were global icons, a household name, and a criminal empire. Before Professor Genki and the Syndicate, there were the Westside Rollers and the Brotherhood.

Enjoy classic Saints Row activities like Septic Avenger, where you spray new homes with sewage in order to devalue property. And of course, enjoy a number of DLC packs brought to you by Volition's favorite Saints Row 2 producer, Tera Patrick.

Saints Row 2 will be available for free starting early next week for all players who redeem their online pass in each new...
By PS3 News with
 3 Comments » 
 

Saints Row 2 Gets PS3 1.20 Patch, XBox 360 Update Coming

100°
217w ago - Update: The PS3 Leaderboards have been reset.

As some people have noticed, Saints Row 2 for PlayStation 3 updated to version 1.20 last night. Below are the details of what is included in the patch.

General:

• Implemented protection against disc read errors. May reduce or eliminate crashes experienced by some users.
• Players will no longer be able to change the "Friendly Fire" setting during the Cat & Mouse diversion.
• Players will no longer be able to access the weapon radial menu during the Demolition Derby activity, including all Special Derbies.
• Correcting an issue with scripted attack helicopters not firing missiles during missions.
• Added in code support for upcoming DLC. (Players will not notice anything different for this)

Multiplayer:

• Pipe Bombs will be removed from the default MP weapon loadout when a game begins.
• The default time / score limit for Team Gangsta Brawl will change from "5 min / 25 kills" to "10 min / 50 kills".
• A 5 second period of invincibility will be applied to respawning players. Once an invulnerable player performs an attack, the effect will be removed. Invulnerability will be displayed by a special health bar indicator.

As you can see, this is...
By PS3 News with
 1 Comment » 
 

TVG: Saints Row 2 Q&A Feature

50°
266w ago - The first open-world title to make it onto store shelves back when the 'current-gen' was still the 'next-gen', Volition Inc.'s Saints Row was a brave step in confronting the juggernaut that is Rockstar Games' Grand Theft Auto franchise.

Even though GTA IV was still two years away when gamers first started their journey in Stilwater City, the story of the Third Street Saints remained very much in Rockstar's shadow.

A planned PS3 version was later canned to allow the THQ studio to focus on the inevitable follow up, which is now just small number of months away from release.

So as gamers prepare to return to Stilwater, a few months after the imminent return to Liberty City, TVG took time out at THQ's Gamers Day 2008 to speak to Saints Row 2 producer, Greg Donovan...

TVG: What were some of the key weaknesses identified from the original Saints Row, and how have they been rectified for this year's follow up?

We can look at the various improvements on both a micro and macro level. One of the first that jumps out of me right away is the addition of mission checkpoints. Certainly, the introduction of 'cruise control' makes drive-bys a lot easier to handle - those are the two examples of micro level improvements.

Macro scale [improvements] would be technological;...
By Starlight with
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Saints Row 2 - first details, screens

50°
295w ago - Due in 2008, the action returns to Stilwater for the sequel - building crews have been dispatched to transform and expand the city - although events are taking place "years" after those portrayed in the first game. "The explosive conclusion to Saints Row has left the player wounded, betrayed and thirsty for revenge, and now it's time to take back the city that has forgotten him", says THQ.

It's making some huge promises about Saints Row 2 too, enthusing that the game's "set to revolutionize player freedom and open world online gameplay" with an "expanded and fully transformed city and true open-world online multiplayer".

"Saints Row 2 will be playable online in two-player co-op through the entire single-player campaign or in the all new open-world competitive multiplayer mode never before seen in the genre", THQ's said further about multiplayer in the sequel.

On top of that, new vehicles, new locations and new customisation options - for the likes of gender, age, voice, crib and gang - are in the pipe.

"Saints Row 2 has a much darker and more sinister story that leads your character down a path of betrayal, revenge and redemption against the city that has left him for dead, although we've blended that with the same light-hearted humour from the original," Greg Donovan, lead producer,...
By PS3 News with
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