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Roll7: OlliOlli is Out Today on PlayStation 4 and PlayStation 3

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13w ago - General Dogsbody Simon Bennett at Roll7 announced that OlliOlli is officially out today on PlayStation 4 and PlayStation 3 platforms.

Below are the details, to quote: OlliOlli almost never happened. It was only a kick under the table from Studio Director Tom Hegarty that pushed Creative Director John Ribbins into taking the prototype out of his pocket in our first meeting with PlayStation. Shahid Ahmad at Strategic Content signed the game there and then and the rest, as they say, is history.

The game has since been a runaway hit on PS Vita, topping the charts, getting a GOTM, and sitting alongside AAA monsters in top game lists for 2014.

However, in hindsight celebrations on January 21st were a little more mixed at Roll7 HQ in Deptford, London. As the team sat together on launch of the game, news of a bug was already circulating with a handful of journalists - there was a genuine worry that the bug might affect a significant user base. We kept an eye online from the moment that the game hit and thankfully it appeared that only a few small number of users were affected.

The team was due to start work on an as-of-yet unannounced project, however we never questioned getting the bug fixed at all costs. Possibly it was naivety on our part, possibly it was stupidity - but we put...
 

Roll7: Not a Hero is Coming to PS4 and PlayStation Vita, Details

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24w ago - Roll7's Jamie is here from E3 2014 with details on Not a Hero, which is coming to PS4 and PlayStation Vita platforms.

To quote: Hey, Jamie from Roll7 here! Did you see us? We were shown at the E3 Sony Press Conference! How cool is that?!

We're incredibly excited about bringing our next game to the fantastic PlayStation Nation. Not A Hero is looking better and better every day, and it wouldn't be possible without John Ribbins, Not A Hero's creator and lead developer.

Now, tracking down John can be hard sometimes - especially in the midst of pre-E3 craziness - but we really wanted to reveal some exclusive Not A Hero news for you guys, so we sat him down for a few minutes and grabbed what we could before he flew out with a skateboard under his arm to hook up with Devolver and their carnival of E3 delights.

ON NOT A HERO'S CHARACTERS...

Not A Hero, in a way, is a very character-driven game because all of our playable characters come from different backgrounds, feel distinct and play very differently. In some cases, it's brought on by special abilities; slow reloading, different guns, speed etc. We want to make it so every character brings something different to the table.

The first playable character you meet is Steve, and he's a standard issue,...
 

Roll7 Announces OlliOlli is Rolling to PS4 and PlayStation 3, Details

50°
35w ago - Roll7 General Dogsbody Simon Bennett announced today that OlliOlli is rolling to PS4 and PlayStation 3 platforms with details below.

To quote: Well, it's been quite a rollercoaster for us at Roll7 over the last few months!

Our submission process last year was pretty hardcore, with many a pizza-stained late night at our Deptford HQ, London. The team was pretty much broken by the time OlliOlli came out.

We had broken down everything that was 'wrong' about the game to such an extent that we had managed to successfully convince ourselves that the game would most likely be a flop, a mediocre launch at best...

What we were met with on the 21st and 22nd of January this year genuinely knocked us sideways. There was media frenzy for days, amazing review scores and most of all gamers, real people (not testers or our friends) were playing the game and enjoying it.

There were numerous late-night emotional drinking sessions in central London as we essentially came to the realisation that we were a 'proper' studio with a hit game - it has still not properly sunk in for most of us!

The BIG moment was almost fate-like. We were out doing a belated wrap party on the project at our local in New Cross and at about 10pm (after many rounds of tequila) we found out via...
 

Roll7 Announces OlliOlli Launches Today for PlayStation Vita

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44w ago - Roll7 Director Tom Hegarty announces that OlliOlli launches today for PlayStation Vita with details below.

To quote: OlliOlli is out today, exclusive to PlayStation Vita for $12.99. Those of you with a PlayStation Plus account will get a 20% discount on that price for the first week.

We're super chuffed (yes, chuffed, we're chuffed), we can't wait to get your feedback and see what scores you post, especially on the Daily Grind. We're giving you a five-day head start before Nikos, our senior coder, is allowed near a Vita and starts busting some serious high-scoring moves. You have been warned...

Once everyone has trained up enough and we start to see some ludicrous scores, we'll be running a competition to see who can get the highest score on a particular day of the Daily Grind. The lucky winner will receive one of our exclusive (There's literally only two of them!) OlliOlli Skateboard, Helmet, and MANDATORY First Aid Safety kit, but more about that soon!

We really hope you enjoy OlliOlli. We poured a lot of love, time, and devotion into this project, and we hope that shows!

If you fancy any tips and advice on how to rack up some radical scores, then do check out our Creative Director John Ribbins displaying his uber skills in [Register or Login to view links]
 
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