185w ago - SCEA Associate Product Marketing Manager Chuck Lacson has spotlighted 6 reasons today why ModNation Racers for PS3 and PSP rocks.
To quote: I'm uber-stoked that everyone will finally get their hands on ModNation Racers TOMORROW on both PS3 and PSP!
Actually playing the final version of the game you've been working on for so many months is probably the best part of being in this incredible industry.
That's how I spent my weekend and that's when I was reminded of why I love playing this game (and why the Photo Mode rocks!).
#1 The Chuck Wagon
It's not sexy, it's not even that cool, but it's MINE. There is no feeling like making and racing your own kart, and it's 100% yours. Look out for this kart online, you'll both know who to aim your weapon at. If it passes you up, you'll know who just smoked you!
Some racers will make their favorite characters, some will think of some completely original creations of their own. But if you're like me, you will put yourself in the game so when you showboat, you can say, "THAT'S ME!"
242w ago - The Cinematic Mod 10 is under construction, and new screenshots show the Bump Maps for rocks, the 'worth seeing' HD objects and an enhanced Alyx figure (below).
According to the modder Fakefactory, the Cinematic Mod 10 is in Pre-Beta phase and so the screenshots possibly don't represent the final graphics.
Most interesting are the laboriously modeled and textured HD objects like PCs and technical devices. But the new rocks with detailed Bump Maps are an eye catcher, too. Furthermore there is a new "eased" version of the alternative HD Alyx.
Finally, some background on Cinematic Mod 10: A release date has not been announced yet. The HD characters have been heavily optimized in version 10. Due to a new LoD system the framerate should be noticeably better than it has been in Cinematic Mod 9.
Among the new features are HD models for certain objects and a new, optional HD model of Alyx. Furthermore a dynamic soundtrack, some HDR tweaks and some more bugfixes have been added.