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Video: Sony Confirms Rocketbirds Blasts Off on PlayStation Vita Today

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74w ago - Sony Producer and Studio Head Sian Yue Tan has confirmed that Rocketbirds blasts off on PlayStation Vita today with details below.

To quote: The wait is over! We're very proud to announce that Rocketbirds: Hardboiled Chicken is wiggling its way onto your PS Vita starting with today's PlayStation Store update.

To start things off - an apology to those of you who own the PS3 version of the game, whom we promised a reduced price last week if you also purchase the PS Vita version.

We 'clucked up,' and the planned 20% discount will take a bit longer before this is set up in the US PlayStation Store. We will let you know when the discount goes live.

That said, building upon our 3x IGF Finalist browser game Rocketbirds: Revolution! and Rocketbirds: Hardboiled Chicken for PS3, this new PS Vita version utilizes many of the PS Vita's awesome features.

For those of you who are reading about this title for the first time, in this game, you'll take control of Hardboiled Chicken, the original Cock of War (a chicken so tough, he survived being boiled as a fetus), to lead the rebellion against the draconian penguin oppressors to overthrow their hold on Albatropolis!

It's an old-school cinematic action-adventure set in the Rocketbirds universe, a world filled...
 

Video: Rocketbirds for PS Vita Launches on February 12th, 2013

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74w ago - Sony Producer and Studio Head Sian Yue Tan has announced today alongside a video trailer thatRocketbirds for PS Vita launches on February 12th, 2013.

Below are the details, to quote: Hello again! I'm happy to announce that Rocketbirds: Hardboiled Chicken for PS Vita will be available very soon for download on PSN - February 12th, in fact!

The game is already available in Asia, where it was bundled with the PS Vita over Christmas, while it was also available exclusively to Asian PS Plus members. Since then, it became one of the top three most-downloaded PS Vita games on the [Register or Login to view links] list in Hong Kong, which is awesome!

In this game, you'll take control of Hardboiled Chicken, the original Cock of War (a chicken so tough, he survived being boiled as a fetus), to lead the rebellion against the draconian penguin oppressors to overthrow their hold on Albatropolis! It's an old-school cinematic action-adventure set in the Rocketbirds universe, a world filled with some despicable and often violent birds.





The game sports...
 

Sony on What's New in Rocketbirds: Hard Boiled Chicken for PS Vita

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84w ago - Today Sony Producer and Studio Head Sian Yue Tan has shared what is new in Rocketbirds: Hard Boiled Chicken for PS Vita, which is taking flight in 2013.

Below are the details, to quote: It's my pleasure to tell you that Rocketbirds: Hardboiled Chicken is coming to the PS Vita in the first quarter of 2013!

[Register or Login to view links], our cinematic platform adventure game, has come a long way from its three IGF finalist nominations back in 2010. Since then, we listened to people's feedback and vastly improved the game for its PS3 release in October 2011.

That version had more technical improvements than we could shake a stick at; we made it fast and included stereoscopic 3D, added a new Jet Pack mode, a two-player couch co-op campaign and polished the heck out of it.

We received more great feedback, so when it came down to the PS Vita version, we jumped at the opportunity to iterate on the game once more. We added things like new chapters, puzzles and humor; a unique new Hardboiled difficulty setting; improvements to the controls to utilize the PS Vita's unique features; and improved connectivity for the cooperative campaign.

From the beginning, I've really wanted to include...
 

Video: Rocketbirds: Hardboiled Chicken: Flash to Full 3D on PS3

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143w ago - Ratloop Head Programmer Lucas Pope has shared a video today of Rocketbirds: Hardboiled Chicken going through the transition from flash to full 3D on the PS3 console below.

To quote: Our upcoming PSN game, Rocketbirds: Hardboiled Chicken, got a few upgrades on the way to PS3, and I'd like to dive into some of the technical details of that transition.

Hardboiled Chicken is a vastly expanded and improved game based on our earlier Flash release, Rocketbirds: Revolution.

In going from Flash to the PS3, we added better controls, more screens, more chapters, more weapons, more enemies, and more gameplay modes. And we seriously upgraded the visuals. In this article, I'll talk about some of those visual upgrades and how we did 'em.

Rocketbirds

If you haven't seen or played Rocketbirds, it's a non-scrolling 2D game with a strong visual style. Think of classic 2D action-adventure games like Flashback, Oddworld, or Blackthorne. It could be considered a platformer, but there's no scrolling and each screen is revealed whole-hog when you walk off the edge.

2D Like We Mean It

For the original Rocketbirds: Revolution, we kept things simple. Each screen had a static foreground image and a static background image that were composited...
 

Video: Studio Head Reveals Rocketbirds: Couch PSN Co-Op Mode

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144w ago - Today Producer and Studio Head Sian Yue Tan has shared a video reveal of the new Rocketbirds: Couch Co-Op Mode for PlayStation Network.

To quote: After its triple nomination at the 2010 Independent Games Festival, the Rocketbirds universe is finally approaching release - and only on PSN.

Rocketbirds: Hardboiled Chicken takes you on a cinematic platform adventure through Albatropolis.

In the single-player mode, you're Hardboiled Chicken, the original Coq of War, on a mission to hunt down the Penguin's corrupt leader, Putzki. Along the way you'll have to kill many Penguins, solve puzzles, incite revolution, and maybe possibly pilot a few jetpacks.

Today I'd like to share a bit about the game's two-player couch co-op mode, since we are particularly happy with the way it's turned out. But first, check out some gameplay in our new Rocketbirds co-op video.





We had always wanted a couch co-op mode for the game ever since we started development on the PS3 (because, well, co-op is fun), but didn't know how and if it would work for our non-scrolling platformer. Simple questions needed answering, such as; "What should happen when one player leaves the current screen the other one is still on it?"

After...
 
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