Sponsored Links

Sponsored Links

 

Gunsport Brings Competitive Cyberpunk Volleyball to PlayStation 4

50°
2w ago - Necrosoft Games Director Brandon Sheffield announced today that Gunsport brings competitive cyberpunk volleyball to PlayStation 4.

Below are the details, to quote: Hi! I'm Brandon Sheffield, director of Necrosoft Games. We've made a couple small things before, like Gunhouse for PlayStation mobile, but today we want to talk about a much bigger game - Gunsport, which we're bringing to PS4.

This is our first PS4 game, and we're pretty excited about it! 1080p pixel art! Heck yeah!

Gunsport is a 2-on-2 (or 1-on-1) competitive eSport for discerning individuals who like: cool times, hot times, rough times, and dangerous times. It's a cyberpunk vision of the neo future, like volleyball or sepak takraw with a shotgun and a laserbeam (and a bunch of other weapons, of course).

Gunsport is all about keeping the ball in the air. The more times the ball passes the net the more points it's worth, and the more dangerous it becomes to miss a shot. Shots are limited - the keeper, in the back, can't move, but gets two shots in a full clip. The striker, in the front, can move and jump, but only gets one shot.

Teams reload when the ball crosses the net toward them, but only then, so you have to economize your shots. Every time the ball crosses the net either direction it's worth...
 

Speakeasy on PS4 Brings 1920's Brawling to PlayStation 4, Details

50°
2w ago - Junior Producer Ben Strauss announced today that upcoming PS4 title Speakeasy brings 1920's brawling to PlayStation 4 with details below.

To quote: Gun Media and SuperSoul are proud to announce their first title for PS4: Speakeasy, an engaging, local-multiplayer party game that blends rock-paper-scissors with the styles and sounds of 1920′s Roarin' America!

What makes Speakeasy so great is that it will bring you and up to 15 of your friends together in a party game that keeps you engaged from the moment you pick it up.

While it might look like a fighter on the outside, Speakeasy is an incredibly simple to learn, but difficult to master game that will require you to match wits with your opponent, who happens to be standing right next to you.

Each player will take on the role of a fighter vying for the Fisticuffs League Champion crown! The rules are simple: land one punch to win, but be warned, you only get one punch, one block and one fake each round. And with each round lasting only 10 seconds, you must choose your moves wisely.

To liven things up, you will be able to choose from multiple fighters vying for the championship. From characters inspired by famous celebrities and personalities of the 1920s, each fighter will also come with multiple costumes,...
 

Kalio Announces Ring Run Circus Hits PS Vita on November 11th

50°
3w ago - Kalio's Ciro Mondueri announced today that Ring Run Circus hits PS Vita on November 11th, 2014 with details below.

To quote: Hello, readers! My name is Ciro and I'm part of Kalio, a small independent studio in Uruguay.

We are thrilled to announce that our latest game Ring Run Circus will be launching on PS Vita and Playstation TV on November 11th, 2014. The launch price will be $9.99, with PS Plus members receiving a 20% off discount for a limited time.

Ring Run Circus is a unique sort of game which we like to call a "ring-former": an action-puzzle game set in a dream world of connected rings. Players take the role of three uniquely talented acrobats - Nina, Ned, and Nelson - and help them navigate this strange world full of hazards, circus animals, and tricky puzzles.

The goal of each level is to grab the colorful key and get to the exit door as quickly as possible leaving no stars behind. The controls are quite simple; one button to ride on the outside or inside of the rings, and another one to activate each acrobat's special ability: Nina jumps, Ned punches, and Nelson triggers mechanisms to move rings around.

Don't let the seemingly simple controls deceive you, though. There is enough challenge waiting, not only for your skill - proper timing to change...
 

Warframe: 14.5 PS4 Update Brings Mod Overhaul and Freeze Ray

50°
9w ago - Digital Extremes Associate Producer Pat Kudirka revealed today that the Warframe 14.5 PS4 update brings a Mod Overhaul and Freeze Ray feature as outlined below.

To quote: Greetings PS4 Tenno, and welcome to our 14.5 Update extravaganza!

From new customization options for your Warframe and Kubrow to a chilling event mission for you to test out some new weaponry, Update 14.5 has plenty of content to keep you busy.

Or - now that back to school season is upon us - keep you sane while you discover the joys of the Pythagorean Theorem. I swear it comes in handy one day.

Mod cards have received a much needed facelift, both in their visual description and through the menu's overhaul. Players will now be able to scroll through a larger list of Mods in the Upgrade and Mod station that more clearly displays rarity and ranking.

We've also included multiple configurations for each weapon and Warframe to allow players to compare builds directly against one another or have a build for every occasion!

Another tremendously useful part of our updated Mod system is the information under Capacity, which now responds to player changes in real-time while giving a more detailed breakdown of what changes are being made.

The usual suspects like Critical Chance...
 

Video: Blood, Blades 'n Bullets: Bringing Shadow Warrior to PS4

50°
10w ago - Flying Wild Hog Level Designer Artur Maksara shared a video below today dubbed Blood, Blades 'n Bullets spotlighting Shadow Warrior on the PS4 video game console.

To quote: Shadow Warrior is a FPS shooter/slasher that's going to hit PS4 via the PlayStation Store and retail shelves this fall.

The original Shadow Warrior game was released on May 13, 1997 as a semi-successor to the legendary Duke Nukem 3D game with over-the-top gore and humor. While developing the new Shadow Warrior - the hardest thing was to keep the old-school feel but also avoid the gameplay from feeling archaic.

We wanted the game to be witty, fast-paced and even gorier than the original, while tickling this feel for 'nostalgia' with fans of the original game.





In the early stages of development we asked ourselves important questions:

• What was fun about the game?
• What was unique about the game?
• What made people remember the game?

These were the three main points that we focused on while developing our Shadow Warrior. The fun part was the tongue-in-cheek humor, the complexity of the level design, loads of Easter eggs and secrets.

The unique thing was the katana; if you ran out...
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - Privacy Statement - Site Rules - Top - © 2014 PlayStation 3 News

Sponsored Links