14w ago - Activision Community Manager Dan Amrich has confirmed today that Call of Duty: Black Ops II Revolution DLC hits PSN on February 28, 2013.
Below are is the full scoop, to quote: As the old saying goes, "the revolution will not be televised." Nonsense - it's not only on your TV screen, but it will be interactive, too.
Revolution, the first DLC pack for Call of Duty: Black Ops II, arrives on PlayStation Network on February 28 - and there's more inside this collection than you may be expecting.
Revolution offers a heck of a lot of content for both multiplayer and Zombies fans. First up are the four multiplayer maps:
• Hydro: Located in Pakistan, this hydro-electric plant comes complete with a lethal spillway that floods with very little warning.
• Grind: Set in a skate park in Venice Beach (the birthplace of skateboarding!), quarter-pipes and curved surfaces drive players away from easy cover and into intense firefights.
• Downhill: A ski resort in the French Alps, this snowy map is complete with a moving gondola system that can both offer cover and crush you to death.
• Mirage: Located in China's Gobi Desert, this luxury resort has been ravaged by a sandstorm.
It's worth noting that Mirage is also the first Black Ops II...
43w ago - Today Communications Manager Nick Clarkson of Team 17 Digital has announced that Worms Revolution will be taking to the Battlefield this October.
To quote: Not many games can claim to have survived as long as Team17's Worms.
Born from a simple idea, Worms first appeared in 1995! Now, 17 years later, Worms Revolution is heading to PlayStation 3. It will be available from the PlayStation Store as of 10th October priced at £9.99/€12.99.
It's a completely new game built around the classic Worms 2D gameplay, but it also boasts a range of new, exciting features. Gamers will notice the game's highly polished visuals but it won't be until the action begins that they'll marvel at new physics objects, dynamic water and an awesome class system.
To introduce the plethora of new features, we've created a series of five developer diaries. Here's Worms Revolution's designer, Kev "Chesh" Carthew to introduce the game and tell us how the series came to be.
And if that grabbed your interest take a look at the second clip below to delve a little deeper into the development process with Ian Lindsey, the game's lead programmer.
59w ago - Sony Senior Social Media Specialist Sid Shuman has shared an Assassin's Creed III Q&A today covering both the revolution and evolution of the upcoming video game for the PlayStation 3 entertainment system.
To quote: Ubisoft raised more than a few eyebrows when it revealed its bold plans for Assassin's Creed III earlier this month.
In a sharp break from the Renaissance theme that has dominated the last three games, ACIII will shift its focus to the desperate, bloody days of the American Revolution in a story that spans 30 years.
The change is scenery is matched by a change in character, with protagonist Connor Kenway taking center stage as an assassin caught between the escalating atrocities of the Patriots and the Redcoats. It's a juicy premise positively bursting with potential.
With Assassin's Creed III set to land on PS3 this October 30th, we sat down with Creative Director Alex Hutchinson to discuss the game's ambitious premise and many, many gameplay enhancements.
101w ago - Eidos Montreal Community Manager Kyle Stallock has posted up some new video footage of Deus Ex: Human Revolution for PS3 today from this year's E3 convention.
To quote: Demoing a game like Deus Ex: HR isn't easy, but it also isn't boring. As you can see in the video, sometimes our strategies don't go as planned, so we must improvise and adapt.
Adam, the man behind the controller (who coincidentally shares a first name with the game's protagonist Adam Jensen), does just that by showing viewers multiple solutions to potential problems. Would you have played differently than Adam? Let us know below.
If you enjoyed hearing someone from Eidos-Montreal answer user-submitted questions, I recommend heading over to our tumblr page.
There, members of the dev team, including myself, game director Jean-Francois Dugas, and more, read and respond to users. No question is too crazy, or too boring, so flood our inbox!
As always, thank you for your continued support. We all appreciate the comments, criticisms, and general interest, whether it's positive OR negative, we've received. And I'd like to personally say it's truly a pleasure to be the community manager for such...
112w ago - Eidos Montreal Community Manager Kyle Stallock has posted up some videos today of a new Deus Ex: Human Revolution PS3 trailer and walkthrough.
To quote: Multi-path, multi-solution; chances are if you've read, heard, or watched an interview with a member of the dev team these words appeared.
This isn't marketing speak, nor are we incessantly reciting this "password" to try and unlock some deep-seated mental programming placed by the illuminati (or are we?).
This type of play is as integral to the Deus Ex experience as conspiracies or transhumanism, or even wearing sunglasses at night (kidding about that last one, kind of...).
In the spirit of this foundational element we've released a new gameplay trailer highlighting three different ways to tackle one scenario: aggressive, stealth, and adaptive.
When you can finally play on August 26th, what will you choose?
If you enjoy seeing this style of video, please check out a similar one we recently released where narrative designer Mary DeMarle takes viewers through a portion of the game, highlighting the multi-path, multi-solution gameplay that is so important to the series.