Capcom's John Diamonon answered the following question today via PS Blog: You’re probably thinking, “What the flock is FLOCK!?”
Well, today you’re going to find out because we have a little surprise for you in the free issue of Qore today.
Below are a couple of videos that show some of the quirky and original gameplay you’ll see in the game.
I want to introduce you to one of my co-workers, Robby Zinchak. Don’t let his young looks fool you. He’s an up-and-coming associate producer extraordinaire who’s ready to answer all your questions regarding this truly unique, downloadable game. Just don’t ask him to show you his ID. (Just kidding Robby.)
Hi! This is my first time posting here, so I figure I should introduce myself first My name is Robby, and I’m the Associate Producer on FLOCK! here at Capcom. As mentioned previously on this blog, the new episode of Qore (avail... More »
Sr. Producer Rusty Buchert of Sony Santa Monica Studios shared the following today via PS Blog:
Hi all, it’s Rusty again from the Santa Monica Studio. We are getting ready to launch Everyday Shooter PSP on the PSN store today, and we are really thrilled about how it has turned out. Between Jon Mak, Backbone Entertainment and us, we have Jon’s thoughts about how everything went on getting this made. Hope you all like what we’ve done.
First things first: the seaweed is gone, but the hashbrowns are still in the freezer.
So Rusty wanted me to write a little blog post about Everyday Shooter for PSP. I don’t really know what to talk about so I guess I’ll start chronological and see where that goes.
I actually tried porting Everyday Shooter to PSP way back around December 20th, 2007, and stopped around December 27th, 2007. Here’s an old video I found from back then:
The answer is no, they are not. In fact, they are doing pretty well for the difficult position that they are in at this point in time.
What Sony really needs to focus on right now is profit, and NOT the fanboys nor the console war. A lot of PlayStation fans out their feel the need for Sony to drop the price of the PS3 so it can “beat” the 360 in the console war, and in my opinion that is selfish.
Sony is currently losing profit on every PS3 sold and the only thing they need to focus on right now is making profit. If you factor in all the obstacles in front of the PS3, you would come to the conclusion that the PS3 is doing rather well for it being the most expensive console on the market especially with the economic recession and Sony’s lack of marketing.
Now look at all of these challenges the PS3 is going through and then look at the PS3’s sales. You cannot deny the fact that the PlayStation brand is the strongest in the industry.
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PlayStation Network Executive Producer Kevin Furuichi made the following announcement via PS Blog today:
We have good news for you this month. As our way of saying “Happy Holidays,” the PlayStation Network is offering the Single Episode version of Qore Episode 07 (December ’08) for FREE* in the PlayStation Store. So, this month is your chance to check out an entire episode of Qore starting this Thursday, December 4th.
Episode 07 begins with an inside look at EA’s “Skate 2,” the sequel to the game that redefined what it means to ride a virtual board. Then, Audrey Cleo rolls over to Skatefest ‘08 in San Diego for a spin around the boarding scene.
Next, Veronica Belmont makes her way to Capcom to check out two of their latest projects – “Bionic Commando,” the re-imagining of the classic 8-bit franchise, and “Flock,” a really cool PlayStation Network game that definitely does not... More »
If recent rumors are to be believed, the next Assassin’s Creed may indeed take place in 1700s France around the time of the French Revolution. And why not?
We already know from the first game that in the future what we believe is a relative of the famous Altair is being probed for his ‘genetic memories’.
Apparently the future isn’t interested in his relatives that were school teachers or pig farmers and are concentrating on those that were important instruments in history.
The French Revolution was a huge historic period of upheaval where the notion of absolute rule by the monarchy and the aristocrats was turned on its head when the downtrodden, starving, smelly, diseased peasants, incited by the intellectuals and merchant class, revolt and start killing off their so-called betters.
When they ran out of them, they followed by killing each o... More »
Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), announced today that Grand Theft Auto IV for the PC is now available for purchase at retail outlets nationwide and for digital download on Steam (http://store.steampowered.com).
Press Release: Rockstar Games Announces Grand Theft Auto IV for the PC Now Available In Stores and for Digital Download
“We are very proud to be releasing Grand Theft Auto IV for the PC,” said Sam Houser, Founder of Rockstar Games. “We have taken our time to ensure this version of the game is not just a quick port, but a perfectly tailored experience for the PC. We hope the PC gaming community appreciates all of the innovative features in the game. Grand Theft Auto began on the PC and we have tried very hard to ensure this version was worthy of that heritage.”
Developed by Rockstar Toronto in conjunction with series creator Rockstar North, the PC version of Grand Theft Auto I... More »
If we look back on 2008 and start ticking off the top names of 2009, one will want to assume that the PlayStation 3 has the momentum.
Not only does it have the obvious exclusive edge over Microsoft's Xbox 360, but it has several other factors going for it.
It's $200 cheaper than it was upon launch two years ago, the launch of the PlayStation Home open beta is scheduled for this month, Blu-Ray has won the HD movie war (and it's certainly the more preferable software format for games), the PlayStation Network and Store have taken gigantic strides, the machine is far more reliable than the 360, and yes, as we just said, the exclusives have really been impressive.
We saw Metal Gear Solid 4: Guns of the Patriots, Resistance 2, Wipeout HD, SOCOM: U.S. Navy SEALs Confrontation, Valkyria Chronicles, and LittleBigPlanet this year and we can expect Killzone 2, God of War III, Gran Turismo 5, the recently unveiled Uncharted 2: Among Thieves, and Heavy Rain... More »
Prince of Persia Producer Ben Mattes took the time to answer several interesting questions regarding everything from combat to the game’s new art style on PlayStation 3. Here are some of them as follows:
Charliesdad asked: Wondering how you addressed the balance issues from earlier entries in the series. For example, Sands of Time was amazing, but going back to it recently the combat wore thin after a while (especially in the first big group fight) to be followed by long stretches of almost no combat. Does the new game fall on one side or the other or is there a middle ground that you all shot for and hit? And Demo tomorrow? Maybe?
Mattes: First, one of our main goals in combat was to make every fight grandiose and meaningful, to make every encounter feel more epic. Thus, we decided to make the new combat system a duel mode in which every enemy has special attributes, a unique personality, cool moves, and his strengths and weaknesses. ... More »