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Hey guys, this is another European PSN Store Update. GTI Club+ finally appears for 9.99 pounds.

Also check the usual amount of DLC and the newest "Shoot!" episode for all shortcut lovers.

Enjoy!

PS3 Full Games

* GTI Club+ full game (£9.99/€12.99)
* Brain Challenge full game (£3.99/€4.99)

PsOne Classics

* Red Alert Retaliation PS1 game (£3.99/€4.99)
* Jet Rider PS1 game (£3.99/€4.99)

PS3 Demos

* LEGO Batman demo (free)

Add-on Content

* Race Driver GRID "8-ball" pack (£6.29/€7.99)
* LittleBigPlanet "Kabuki Actor" costume (free)
* SoulCalibur IV "Customization Equipment 4" pack (£0.79/€0.99)
* Star Wars: The Force Unleashed "Jedi Temple" mission pack (£7.99/€9.99)
* Star Wars: The Force Unleashed "Character pack 2" (£3.99/€4.99)
* Naruto Ultimate Ninja Storm "Storm Pa... More »  


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Bluepoint Games President Andy O'Neil was pleased to reveal today that Blast Factor for PlayStation 3 will offer PS3 trophies as of this Thursday.

To quote: Hey All! We’ve had a lot of email over the last few months asking about Trophies for Blast Factor, so I’m very pleased to announce that a new updated version of Blast Factor with that sweet Trophy goodness will be winging its way to your PS3 this Thursday!

We’ve had a lot of fun putting the Trophy challenges together, and we reckon that we’ve got a good selection for Blast Factor fans of all abilities. Watch out though, there are a couple that are going to be a challenge to even the most hardcore of Blast Factor players!

We’ve added 25 Trophies in total across the original game and the 2 expansion packs, with around 15 Trophies in Blast Factor: Basic Research and its 90+ levels, and 10 Trophies split between the Multiplayer expansion and Advanced Research with its addition of... More »  


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Capcom USA has unveiled their delivery of a real Bionic Arm from Japan. Check it out below, modeled by Capcom's resident babe Marisol.

To quote: Today, we got the Bionic Arm. It came in a crate with some mysterious Japanese writing (probably a warning of the pure awesome inside), and a dead give-a-way in english as it says "Bionic Arm" in big letters.

Marisol was kind enough to strap on this prop for some pics to show off how cool this thing is. It would have been cooler if I could have found the button for the lights. But there's no obvious switch on there that says "lights."

Instead I spent a good five minutes pressing things that looked like they could be buttons while it was sitting on my desk(I was guarding it from the droolers). As I was looking, I realized just how much detail went into this piece of equipment.

Every rivet, bolt, screw, the hosing... It's all hand painted down to the most minute detail. The arm is an e... More »  


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Prince of Persia Producer Ben Mattes took the time to answer several interesting questions regarding everything from combat to the game’s new art style on PlayStation 3. Here are some of them as follows:

Charliesdad asked: Wondering how you addressed the balance issues from earlier entries in the series. For example, Sands of Time was amazing, but going back to it recently the combat wore thin after a while (especially in the first big group fight) to be followed by long stretches of almost no combat. Does the new game fall on one side or the other or is there a middle ground that you all shot for and hit? And Demo tomorrow? Maybe?

Mattes: First, one of our main goals in combat was to make every fight grandiose and meaningful, to make every encounter feel more epic. Thus, we decided to make the new combat system a duel mode in which every enemy has special attributes, a unique personality, cool moves, and his strengths and weaknesses. ... More »  


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BrandRepublic (linked above) is reporting that Red Bull has become the first brand to build a presence in PlayStation Home.

Red Bull has apparently built a tropical island, featuring an aeroplane racing game based on Red Bull's real world Red Bull Air Race series.

To quote: John Beasley, brand marketing manager for Red Bull UK said Home represents an opportunity for brands to create "memorable and rich content".

"The game gave us the first opportunity to recreate in the gaming world what we try to do in the real world, which is to facilitate interaction, to give people stories, memories, experiences and a really good opportunity to interact with the brand," he said.

Beasley said Home will show marketers how in-game advertising can be used effectively and will open up the medium to more brands. "It's an easy environment for brands to take that first step into gaming," he added.

Sony has set up Home so that gamers ... More »  


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Recently 1UP has conducted a great interview with Quantic Dream's president and CEO (and Heavy Rain writer and director) David Cage, and have released a couple more screenshots that can be considered breathtaking to say the least.

Of course, screenshots have the ability to speak just fine for themselves. Make sure to visit the source (linked above) to see them all. Below is an excerpt from the interview:

1UP: You warned against reading too much into the taxidermist scene, but does that scene suggest Heavy Rain's themes might be more rooted in reality than Indigo Prophecy's?

DC: Definitely. We tend to believe in our industry that we need to tell simplistic or spectacular stories, where the hero saves the world, destroys evil, or has supernatural powers. This is because the videogame, as a medium, has been too immature to tell complex and subtle stories. I made this mistake myself at the end of [Indigo Prophecy], where I felt my story needed... More »  


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It's no secret that iPhone has turned the mobile phone industry on its head, sliding past its smartphone rivals with its sexy design. We know Apple has opened a new chapter in mobile technology, but the real story behind this is how the iPhone is quietly taking over pocket gaming.

Business Week has already pointed out what is clearly becoming a new player in the handheld market. Apple has set iPhone on the right track to contend with Nintendo DS and PlayStation Portable as the definitive portable gaming platform new figures show. Sales of iPhone continue to increase with each passing month, not to mention downloads from the App Store.

Momentum behind iPhone can't be discredited either as developers both large and small are flocking to the system. It all points to the strong possibility that iPhone could become the leading device for handheld gaming in the coming years.

The argument isn't a new one, as we were one of the first to identify the pote... More »  


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AOL announced the launch of AOL PlaySavvy.com, a new site that targets parents of children ages 5-17 and helps them decipher the world of games, both PC and console.

PlaySavvy also helps parents stay aware of their kids’ entertainment choices including assisting them in making informed decisions about buying games for their children.

Press Release: AOL Launches PlaySavvy.com

The PlaySavvy.com launch is a continuation of AOL’s overall programming goal to offer consumers interactive and engaging experiences with relevant sites that target people’s passion points.

This year, AOL launched several targeted sites including ParentDish.com, http://www.parentdish.com, Lemondrop.com, http://www.lemondrop.com, WalletPop.com, http://www.walletpop.com, and Holidash.com, http://www.holidash.com.

"Playing video games is one of the top pastimes for children these days, almost more than watching... More »  


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