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DriveClub PS4 Could Be Most Realistic Sounding Racing Game Ever

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29w ago - Sony Blog Manager Fred Dutton proclaimed today that DriveClub on PS4 could be the most realistic sounding racing game ever!

To quote: If you've been keeping track of our recent DRIVECLUB videos - in particular the 4TheSense clip above - you should hopefully have twigged that developer Evolution Studios is hell-bent on delivering the most technically sophisticated console driving game on the market.

Its visuals and gameplay systems obviously play a huge part in achieving that goal, but there's another, less-trumpeted area in which the team are achieving some extraordinary things: audio.

Squirreled away in a corner of the sprawling Evolution complex outside Runcorn in the north of England, Audio Manager Alan McDermott and his team have been hard at work building an enormous library of sound effects for the forthcoming PS4 racer. And unlike most games in the genre, every single one of them is 100% bespoke.

"We did initially look and see if we could buy samples in, and approached manufacturers," McDermott tells me. "But it just wasn't good enough for us to do what we wanted to do."

Instead, his team has spent the last two and a half year travelling the globe painstakingly recording the sounds of every...
 

Video: Fuel Overdose: A Tactical Action Racing Game Coming to PSN

50°
120w ago - I-Friqiya Executive Producer Skander Djerbi has shared a video today spotlighting the upcoming tactical action racing game coming to PSN called Fuel Overdose below.

To quote: In 2010, we started the development of Fuel Overdose with the ambition of offering a new kind of solo and multiplayer action racing experience, by bringing more variety to the combat gameplay as well as a tactical approach to the genre. That's why we like to think of Fuel Overdose as a "Tactical-Action-Racing" game.

Our first decision was to go for a top-down/isometric perspective, as we wanted to have a camera system that gives you the innovative features that make Fuel Overdose feel unique. Today, with the first official trailer, we're introducing the racing component of the game.

When we decided to go for a top-down/isometric camera system, we pulled our old consoles out of the closet to try to recapture the spirit of classic racing games. We immediately remembered that what we loved about them is that balance between the immediate fun they deliver and the depth of their gameplay.

With Fuel Overdose, we want to deliver a game that walks the line between arcade and simulation. In order to show their edge, the best drivers will have to master many different vehicles, each with its own specific handling.
 

Video: Rush Rush Rally Racing - New Sega Dreamcast Game!

500°
275w ago - Apparently The Dreamcast is still not dead in this world of 3rd generation gaming seeing as Rush Rush Rally Racing is available for pre-order.

Rush Rush Rally Racing is an old school 2D racing game for SEGA Dreamcast. No sponsored cars, no realistic environments - just plain old fun!

Features:
• Single-player grand prix mode with four difficulty levels
• Three multi-player modes to enjoy with up to four players
• Five race cars to choose from
• 10 Grand Prix race tracks
• 9 additional multi-player race tracks
• Awesome soundtrack by Black Device
• Autosave to VMU (any port, file uses just 2 blocks)
• Region free
• Rumble pack support
• Compatible with original Dreamcast pads, arcade stick, and third party controllers
• Supports PAL (50/60 Hz), NTSC and VGA displays
• Configurable controls and many other options
• Animated cut scenes
• Plus even more unlockable content!
• New: Online Highscore!

This game is region-free:
• Runs on every PAL, NTSC-US and NTSC-J Dreamcast.

This is a CD-ROM based product and might not be compatible with some NTSC-J Dreamcast consoles built after October 2000. Please check the manufacture date on the back of your...
 

Disney Announces Groundbreaking Racing Game - Split/Second

200°
301w ago - Last week the video debut for Split/Second was released, and today follows the official press release:

Press Release: DISNEY INTERACTIVE STUDIOS ANNOUNCES "GROUNDBREAKING" RACING GAME - SPLIT/SECOND

Award-Winning Black Rock Studio Creating Innovative New Action-Racing Game Where Speed Meets Strategy in a City Rigged For Destruction

BURBANK, Calif. – (March 11, 2009) – Racing to the finish line takes on added excitement when competitors trigger destruction on the track to take out their opponents. Disney Interactive Studios today announced Split/Second, an intense action racing game set within the world of a hyper-competitive reality television show.

Competitors vie to be the first across the finish line in a made-for-TV city built for destruction, with the ultimate goal of becoming the season champion. Developed by Black Rock Studio, Split/Second is scheduled to be released in early 2010 for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system and Windows-based PC.

Competitors in Split/Second don't just collide with other vehicles to knock them from the track - they can also trigger explosive events...
 

Grid is the Most Exciting Racing Game Ever Made!

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342w ago - Speaking to ButtonBandits.com, Chief Game Designer Ralph Fulton has said that he believes forthcoming title GRID is the most exciting racing game ever made and that competing titles such as Forza and Gran Turismo are all about the car list rather than racing.

When asked if he was pleased development was now over and how he thought the final product had shaped up Ralph said "we have been desperate to get everything into it we wanted to get into it and I think we're all really pleased now the dust has settled on it with the product we've got.

I think it's a really exciting racing game, I'd go as far to say it's the most exciting racing game ever made, it looks stunning and I think were all going to take a well deserved rest after this."





On comments in forums and online on the number of cars in the game compared to competing titles such as Gran Tourismo and Forza, Ralph said "Yeah I can understand that. When you have competing games like Gran Turismo and Forza, which pride themselves on the car list, there all about the car list, that's their focus. I know Turn 10 have been quite open about the fact that Forza is just really a car list. Which is great for them.

Does it make sense for Codemasters to try and do the...
 
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