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Video: Sci-fi Puzzler The Swapper Out Today on PS3, PS4, PS Vita

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7w ago - Curve Studios PR and Marketing Manager Rob Clarke announced their Sci-fi Puzzler dubbed The Swapper is out today on PS3, PS4 and PS Vita platforms!

To quote: We initially started work on [Register or Login to view links] way back in Christmas when the weather outside our London office was cold and miserable, and days were short and dark.

Now the sun is shining, spirits are up, and we're set to release our 9th indie game and one we are incredibly proud of having brought it to PlayStation.

Created by Facepalm Games and designed by Olli Harjola and Otto Hantula in their spare time while at university, The Swapper falls under the term "indie" by most definitions, but you might be surprised by what it offers.

It's not a puzzle platformer, there are no double jumps, and there's no shooting. The graphics are superbly detailed and make full use of each console's hardware, the music is dark and immersive, and the plot and writing rival anything you'll find in bigger budget games.

Of course, we would say that, right? Don't just take our word for it though. Instead, take a minute out, find some headphones, and load up our new trailer, which not only shows off some...
 

Video: Fourth-Person Puzzler Pavilion is Coming to PS4 and PS Vita

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29w ago - Visiontrick Media Co-founder and Creative Director Henrik Flink posted up a video today of their fourth-person puzzler Pavilion coming to PS4 and PS Vita platforms.

To quote: During Tokyo Game Show last year, we (Henrik and Rickard), together with Sony Japan, announced that Pavilion would be coming to PS4 and PS Vita in 2014. Still, most people might not have heard that much about Pavilion, so we felt it was time to shed some light on the game.

"Pavilion, the fourth-person puzzling adventure from Visiontrick Media, throws you directly into its mysterious world without any text tutorials or beginning explanations. It is a puzzle game portrayed through exploration and audio-visual imagery. By interacting and observing you gradually, bit by bit, learn things about both the puzzling gameplay and the world itself."

Let's talk a little bit about the term "fourth-person," which is something we've used over the past year to describe the way you interact with the main character. Basically, the character is not your avatar and you are not in control of him.

Instead, you have to find different ways - mostly through environmental interaction - to guide, influence or even force him to explore and fulfill the purpose of the world. This indirect control is what we refer to when we say...
 

Magrunner: Dark Pulse on PS3 is a Lovecraftian Cyberpunk Puzzler

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48w ago - Frogwares' Olga Ryzhko shared new information today on Magrunner: Dark Pulse on PS3, which is a Lovecraftian Cyberpunk Puzzler he proclaims.

To quote: Magrunner: Dark Pulse is a first-person action puzzle game set in a cyberpunk reimagining of H.P. Lovecraft's Cthulhu Mythos.

The year is now 2048. A handful of young and brilliant citizens have been chosen by Gruckezber Corporation to join the Magtech training program for space exploration. Equipped with a special glove using Gruckezber's technology, the candidates must solve their way through a huge maze of challenge rooms by magnetically charging objects that attract or repel each other.

But when an earthquake disrupts the training program, what seemed to be the chance of a lifetime for the candidates becomes a descent into folly and cosmic horror.





Magrunner's game mechanics focus on magnetic polarity and manipulating it to solve environmental puzzles. There's immense potential for experimentation, especially given the world's variety of triggers, effects, machines, and objects.

You play as Dax Ward, who has been selected to participate in the Magtech training program. Using your Magtech glove, you can power other Magtech objects with...
 

Video: Splice on PlayStation 3: An Artistic, Experimental Puzzler

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67w ago - PS3 Developer Nikkolai Davenport at Cipher Prime Studios posted up a video today showcasing Splice on PlayStation 3, which is an artistic, experimental puzzler game.

To quote: Hey, PlayStation gamers! Nikko from [Register or Login to view links] here. We're super excited and honored to announce that [Register or Login to view links], our award-winning, experimental and artistic puzzler is making its way to PSN for PS3!

Splice has been showcased in the 2012 PAX 10 Selection and was a Finalist at IndieCade 2012. This year, Splice is part of the PlayStation booth at E3!

Splice was born in a fever dream that designer Dain Saint had on a flight back from a previous IndieCade. The goal of Splice is to rearrange binary branchings of cells to match the target outline of each puzzle (or "strand") within a limited number of moves (called "splices").

You're able to reverse time and scrub forward again to step through your simulations. The game consists of more than seventy puzzles, introducing special types of nodes and new mechanics over the course of the game. Keep in mind, the key to success is exploration and experimentation.

Splice has a very "sciency" and biological feel to it. No matter where you are in the game, it seems as though...
 

Addictive Puzzler Burn the Rope Singes PlayStation Vita Today

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92w ago - General Manager of RingZero Game Studio Franck Blaevoet has announced that their addictive puzzler Burn the Rope singes PlayStation Vita consoles beginning today!

To quote: We are happy to announce the release of Burn the Rope for PS Vita. Burn the Rope is an game where you - as the title implies - must burn as much rope as possible in each level.

To start burning the rope you simply tap PS Vita's front touchscreen wherever there is rope. Once the rope starts burning, you control the direction of the flame by rotating the screen.

The flame always burns up and it will burn out if it runs out of rope. The speed at which the flame travels along the rope is determined by the angle of the rope. You can also control the flame using the touch screen, by rotating the PS Vita or you can use the rear touchpad if you don't want your fingers to block the view.

In addition, you can pinch on the rear touchpad to zoom in or zoom out. This can help if you have really big fingers or are all thumbs. Oh, it also helps if you want to be more precise in starting the flame.

As you progress through the levels, you will encounter bugs crawling along the rope, different flame colors, and different colors of rope. Different bugs react differently to the flame: For instance, the...
 
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