Video: Fourth-Person Puzzler Pavilion is Coming to PS4 and PS Vita

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7w ago - Visiontrick Media Co-founder and Creative Director Henrik Flink posted up a video today of their fourth-person puzzler Pavilion coming to PS4 and PS Vita platforms.

To quote: During Tokyo Game Show last year, we (Henrik and Rickard), together with Sony Japan, announced that Pavilion would be coming to PS4 and PS Vita in 2014. Still, most people might not have heard that much about Pavilion, so we felt it was time to shed some light on the game.

"Pavilion, the fourth-person puzzling adventure from Visiontrick Media, throws you directly into its mysterious world without any text tutorials or beginning explanations. It is a puzzle game portrayed through exploration and audio-visual imagery. By interacting and observing you gradually, bit by bit, learn things about both the puzzling gameplay and the world itself."

Let's talk a little bit about the term "fourth-person," which is something we've used over the past year to describe the way you interact with the main character. Basically, the character is not your avatar and you are not in control of him.

Instead, you have to find different ways - mostly through environmental interaction - to guide, influence or even force him to explore and fulfill the purpose of the world. This indirect control is what we refer to when we say...
 

Magrunner: Dark Pulse on PS3 is a Lovecraftian Cyberpunk Puzzler

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26w ago - Frogwares' Olga Ryzhko shared new information today on Magrunner: Dark Pulse on PS3, which is a Lovecraftian Cyberpunk Puzzler he proclaims.

To quote: Magrunner: Dark Pulse is a first-person action puzzle game set in a cyberpunk reimagining of H.P. Lovecraft's Cthulhu Mythos.

The year is now 2048. A handful of young and brilliant citizens have been chosen by Gruckezber Corporation to join the Magtech training program for space exploration. Equipped with a special glove using Gruckezber's technology, the candidates must solve their way through a huge maze of challenge rooms by magnetically charging objects that attract or repel each other.

But when an earthquake disrupts the training program, what seemed to be the chance of a lifetime for the candidates becomes a descent into folly and cosmic horror.





Magrunner's game mechanics focus on magnetic polarity and manipulating it to solve environmental puzzles. There's immense potential for experimentation, especially given the world's variety of triggers, effects, machines, and objects.

You play as Dax Ward, who has been selected to participate in the Magtech training program. Using your Magtech glove, you can power other Magtech objects with...
 

Video: Splice on PlayStation 3: An Artistic, Experimental Puzzler

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44w ago - PS3 Developer Nikkolai Davenport at Cipher Prime Studios posted up a video today showcasing Splice on PlayStation 3, which is an artistic, experimental puzzler game.

To quote: Hey, PlayStation gamers! Nikko from Cipher Prime here. We're super excited and honored to announce that Splice­­, our award-winning, experimental and artistic puzzler is making its way to PSN for PS3!

Splice has been showcased in the 2012 PAX 10 Selection and was a Finalist at IndieCade 2012. This year, Splice is part of the PlayStation booth at E3!

Splice was born in a fever dream that designer Dain Saint had on a flight back from a previous IndieCade. The goal of Splice is to rearrange binary branchings of cells to match the target outline of each puzzle (or "strand") within a limited number of moves (called "splices").

You're able to reverse time and scrub forward again to step through your simulations. The game consists of more than seventy puzzles, introducing special types of nodes and new mechanics over the course of the game. Keep in mind, the key to success is exploration and experimentation.

Splice has a very "sciency" and biological feel to it. No matter where you are in the game, it seems as though...
 

Addictive Puzzler Burn the Rope Singes PlayStation Vita Today

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69w ago - General Manager of RingZero Game Studio Franck Blaevoet has announced that their addictive puzzler Burn the Rope singes PlayStation Vita consoles beginning today!

To quote: We are happy to announce the release of Burn the Rope for PS Vita. Burn the Rope is an game where you - as the title implies - must burn as much rope as possible in each level.

To start burning the rope you simply tap PS Vita's front touchscreen wherever there is rope. Once the rope starts burning, you control the direction of the flame by rotating the screen.

The flame always burns up and it will burn out if it runs out of rope. The speed at which the flame travels along the rope is determined by the angle of the rope. You can also control the flame using the touch screen, by rotating the PS Vita or you can use the rear touchpad if you don't want your fingers to block the view.

In addition, you can pinch on the rear touchpad to zoom in or zoom out. This can help if you have really big fingers or are all thumbs. Oh, it also helps if you want to be more precise in starting the flame.

As you progress through the levels, you will encounter bugs crawling along the rope, different flame colors, and different colors of rope. Different bugs react differently to the flame: For instance, the...
 

Video: New Puzzler Pid is Out Today on PlayStation Network

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75w ago - Might and Delight Lead Programmer Kian Bashiri has announced that new Puzzler Pid is out today on PlayStation Network alongside a fresh video trailer below.

To quote: Hi everyone - Kian here from Might and Delight! I'm hugely proud to tell you that tomorrow we're releasing our first game, our darling Pid!

Pid is a platforming adventure with a strong retro flavor, a unique puzzle-oriented core mechanic, creatively challenging level design, a cast of charming characters, larger than life boss encounters and tons of secrets - all set in a peculiar alien world to a deliciously jazzy soundtrack.

Don't let the smooth graphics fool you! Having taken a lot of inspiration from classic platformers such as Mega Man, Donkey Kong and Metroid, we hope that your platforming fu is strong. This is a game that will challenge you and charm you at the same time.

How does all this mix together? Our release trailer will explain how:





Simultaneous with the PSN launch is the release of the game's soundtrack, created by Retro Family. Pid's soundtrack is a huge part of the game, so let me hand over to Walle Wahlgren, drummer in Retro Family, for the inspiration...