Video: MLB 13 The Show PS3: Diamond Dynasty Puts You in Control

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65w ago - Game Designer Nick Livingston has shared a video today spotlighting MLB 13 The Show announcing that Diamond Dynasty puts you in control.

Below are the details, as follows: I am a designer on MLB 13 The Show. First, I brought you a blog about the new Universal Profile. Now, I want to talk about Diamond Dynasty.

Tons of feedback from TheShowNation.com has driven us to expand, improve, and fine-tune the systems that make up Diamond Dynasty.

Take a look at the content below for a preview of what you can expect from Diamond Dynasty in MLB 13 The Show. Please note that the video footage is of a work-in-progress, and many things will update before we hit the shelves.

We're really excited about how the Dynasty Card has evolved. They now display more information about the player's abilities, which will give you an idea of what you are getting right away, but more importantly how good a player can get.





Be aware that each Dynasty Player has maximum thresholds that he can reach in each attribute, so picking which cards you want to activate to your team has become much more important.
 

PlayStation All-Stars on PS Vita Puts The Fight in Your Pocket

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82w ago - Bluepoint Games Senior Producer Daryl Allison has announced today that PlayStation All-Stars on PS Vita puts the fight in gamer's pockets!

To quote: Hello PlayStation fans! My name is Daryl Allison, Sr. Producer at Bluepoint Games, developers of the PlayStation Vita version of PlayStation All-Stars Battle Royale.

Since Sony's announcement at Gamescom of their awesome promotion pricing program for PlayStation All-Stars - where gamers who purchase the PlayStation 3 version also get to download the PS Vita version at no additional cost - it has been great to see gamers getting excited for the PS Vita version, so it's time Bluepoint gets into the blogging ring.

As fans of Bluepoint know, the studio has worked hard over the years to give gamers the highest quality remasters for classic titles God of War, ICO and Shadow of the Colossus, and Metal Gear Solid. Now, for PlayStation All-Stars, we've taken our passion to the next level. Our mission: To create the full PS3 experience of PlayStation All-Stars on PS Vita.

By that, we don't mean a game with similar features carrying the same name. PlayStation All-Stars is about showcasing the possibility of true Cross-Play between PS3 and PS Vita. The feature richness of the PS3 version's arcade mode, online modes, player progression...
 

XSEED: Master PS Vita's Many Inputs with Sumioni: Demon Arts

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112w ago - XSEED Localization Specialist Tom Lipschultz has outlined PS Vita's many Inputs with the PlayStation Vita video game Sumioni: Demon Arts below today.

To quote: So PS Vita is officially out! Many of you are probably holding it in your hands right now, basking in that "new system smell" and lovingly polishing that beautiful screen to a glossy sheen. I know I am!

Still, PS Vita is dauntingly new and different from what I'm used to as a gamer. The touchscreen and the rear touch pad are like strange creatures to one such as I, having played mostly PSP titles since 2006.

Even brief stints with other touchscreen devices couldn't have hoped to prepare me for the subtle sensitivities and nuances of PS Vita - to say nothing of the way it harmoniously mixes its multi-touch functionality with traditional analog stick and button controls.

As more and more PS Vita games utilize these unique features (and game designs get more and more complex and challenging in the process), learning to switch between analog controls and touchscreen actions on the fly, or learning when and how to get the most out of the rear touch pad, will become absolutely essential to your gaming survival.

And that's where Sumioni: Demon Arts comes in.

Due for release in North America next...
 

PS3 Trumps XBox 360 in the Movie Stakes, Deal Puts Sony Ahead

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266w ago - Microsoft's Xbox 360 may have the movie monopoly in the UK, with downloadable content available from Paramount, Universal and Warner, but Sony is inching ahead in the US.

Sony has recently signed a deal with NBC Universal which was the last major studio to allow downloadable content on the PS3.

This is a feat that Microsoft will possibly never achieve as the one major studio whose content is missing from Xbox Live is, you've guessed it, Sony Pictures.

Unless, of course, they access Sony films through the console's Netflix service.

PSP compatible

Adding Universal's content to the PS3 - which includes the movies Milk and Role Models, and TV shows The Office and Battlestar Galactica - means that the PS3 now boasts around 1,300 movies and 4,500 TV episodes. The movies and shows will also be available to download on the PSP.

Recently, Microsoft bolstered its UK movie download service with the addition of Universal. Let's hope that the content deals Sony has inked will come across the water soon, as the company has still yet to announce a UK movie download service.
 

Sony puts its Future in the Hands of Sackboy

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287w ago - Sony is defining their future with a little-known British creation: a rag doll called Sackboy. He is the hero of LittleBigPlanet, which Sony has described as the biggest game in PlayStation's history.

It was scheduled for release this Friday, but this was pushed back after it was discovered some background music included lines from the Koran, offending some Muslims.

To quote: The simple concept was created by the British games designer Media Molecule, a small up-and-coming developer based above a bathroom shop in Guildford, Surrey, and has hit on the next big idea in gaming. This is because the product has an added twist - players can design their own level in rich detail, and share it with friends over the Internet.

Sony executives have made the game their biggest release before Christmas and have elevated Sackboy to become the company's first poster boy - a figurehead they hope will become as familiar as the likes of Mario and Sonic the Hedgehog.

A PlayStation official said: "We've never really had an icon before. That was a deliberate policy of the early days because we did not want to be pigeonholed. It's psychologically telling that this, arguably our first mascot,...
 







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