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Warframe: Archwing Update Puts the Space in Space Ninja Today

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4w ago - Digital Extremes Associate Producer Pat Kudirka announced alongside a new PS4 video trailer that their latest Warframe: Archwing update puts the "Space" in Space Ninja today!

To quote: If you've been following Warframe's ongoing development, then you know that Archwing is a pretty huge milestone for everyone here at Digital Extremes.

With this particular update we've made some serious alterations to the Mod system, introduced several new game modes, a new Warframe, new enemies, and a pretty extensive amount of player customization options.

Also, a teeny tiny thing called Archwing. It's no big deal, just high-speed combat in the cold depths of space. Giant swords, chain guns, rapid fire missile volleys, and massive explosions; the usual, no biggie.

It's been a long road across the Solar System, but the moment has arrived. Truly, the "Space" has been put into Space Ninja today.





Archwing

Let's start things off with our most ambitious gameplay update yet: Archwing. Archwing is a new technology unique to Tenno and Warframes, allowing you to combat enemy forces in space. Building the Archwing will require players to follow a quest available at Mastery Rank 2 in order to...
 

Video: Sony Computer Entertainment Japan Press Conference 2014

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16w ago - Blog Manager Fred Dutton invites PlayStation fans to watch the Sony Computer Entertainment Japan Press Conference 2014 where SCEJA previews its plans for the rest of the year and into 2015.

To quote: Over in Tokyo tomorrow, our colleagues at Sony Computer Entertainment Japan are holding a media briefing to showcase some of the great titles and services heading to that region later this year and into next.

While we ask you to bear in mind that not everything showcased is confirmed for release outside of the SCEJA region at present, any early birds among you who want to tune in and watch the presentation can do so - in English - at the [Register or Login to view links] (or [Register or Login to view links]).

The conference begins at 3.00pm Tokyo time - that's 7.00am BST/8.00am CET on Monday morning, and you can follow along on Twitter using the hashtag ##PlayStation0901. Enjoy!

Update: Sony SCEJA President Atsushi Morita just announced that there will be a second conference held on September 17th, 2014 at the Tokyo Game Show for their Asian branch market as well featuring even more PlayStation game announcements for Sony consoles.

It will focus on over 250 previously...
 

Video: PS4 DualShock 4 Controller on PC (DS4 to XInput Mapping Tool)

550°
56w ago - Following up on the DualShock 4 (DS4) PlayStation 4 / PS4 Controller Teardown, today PlayStation 4 developer InhexSTER has made available a DS4 to XInput Wrapper alongside a video of the PS4 DualShock 4 Controller on PC in action followed by samples to use DualShock 4 and DualShock 3 Controllers on a PS2 and Wii by xerpi below.

Download: [Register or Login to view links] / [Register or Login to view links] (DualShock Samples) / [Register or Login to view links] (DualShock 3 on PS2) / [Register or Login to view links] (DualShock 4 on PS2) / [Register or Login to view links] (PS2InfoGB - with DS3 / DS4 Support) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: Hello guys, i am new here but i want to share a tool I made for Dualshock 4 controllers. I was inspired by the tool...
 

Video: Running PS4 via XBox One's HDMI Input Demonstration

100°
56w ago - Today Kotaku (via Digital Foundry) shared a video demo on running PlayStation 4 / PS4 games (with latency) through XBox One's HDMI input with details below.

To quote: You Can Play PS4 Through Xbox One, But You Probably Wouldn't Want To.

What happens when you plug a PlayStation 4's HDMI cable into the back of an Xbox One? The same thing that happens to everything else.

The fine folks at DigitalFoundry plugged their PlayStation 4 into the Xbox One's HDMI input and - contrary to my fevered speculation - a singularity was not formed. Instead, they got the PS4 video in their Xbox One dashboard.




From there they could navigate PlayStation menus, fiddle about with settings, or even launch a game, though lag issues make it a less-than-ideal means of doing so.

Either way, it's lovely to see the two of them getting along so well.


 

Metrico on PS Vita: Infographics and Input Morphing Detailed

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70w ago - Digital Dreams Level Designer Roy van de Mortel shared some concept art and details today on both infographics and input morphing in Metrico on PS Vita below.

To quote: It has been a while since we announced Metrico, so we are very excited to finally be able to share some more insights into the development and current state of Metrico.

We have been working very hard the last couple of months to make sure we now have a playable version, so people can experience what Metrico is about for the first time.

We announced Metrico at GDC San Francisco back in March with an announcement teaser, which was well received. But we knew that the next time we showed something to the press and you guys, we obviously would have to show more than the abstract video, aimed at introducing the game.





Metrico is a mysterious world, so we decided to keep it a bit vague with the teaser. We have a lot more to show since last March, so we'd like to take a moment and explain what type of a game Metrico is.

In Metrico the player needs to traverse the game world, which is built from all sorts of infographics, like bar diagrams, pie charts, line graphs, etc. These infographics constantly change based on your actions,...
 
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