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Designed exclusively for the Wii, NASCAR Kart Racing enables players to grab the steering wheel as a famed NASCAR Sprint Cup Series driver and speed through treacherous landscapes, wind around rocky cliffs, jump rivers and dodge falling boulders.

Up to four players can go head-to-head, via split screen, in a mad dash to the checkered flag, making NASCAR Kart Racing an ideal game to play with family and friends.

Press Release: EA ANNOUNCES NASCAR KART RACING – THE FIRST AND ONLY NASCAR TITLE AVAILABLE FOR THE WII

Experience the Thrill of Team Racing on and off the Track

REDWOOD CITY, Calif. – December 4, 2008 – Electronic Arts Inc. (NASDAQ: ERTS) announced today that NASCAR® Kart Racing, the first and only NASCAR racing title available for the Wii™, will ship to retailers in North America on February 10, 2009, just in time for the Daytona 500 and the Official start of the 2009 NASCAR season.

Enjoy the thrill of ... More »  


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They’re bum rushing again; a cascade of gnawing, screaming, snarling, sicken bodies fly through every open crevasse of a charming little house that has become a barricade of fortitude against the undead.

All this because one of our token heroes made a last minute smash and grab for some ammo, broke up the typecast quartet, and was welcomed by a sludge of zombie pheromone vomit to the face.

If Half-Life and its sequel spelled the advent of the videogame sense of the cinematic, capturing the filmic while never using its exact form, then Left 4 Dead runs with developer Valve’s legacy to uncultivated territory.

On the surface it’s what you’ve come to expect, with perfectly placed spectacle and the crescendos in pace to match. But Left 4 Dead also takes that cinematic inheritance a logical step further, by slyly inserting an omniscient Director who puppeteers and schemes to abash your foursome’s every cooperative move.

With the... More »  


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Prince of Persia Producer Ben Mattes took the time to answer several interesting questions regarding everything from combat to the game’s new art style on PlayStation 3. Here are some of them as follows:

Charliesdad asked: Wondering how you addressed the balance issues from earlier entries in the series. For example, Sands of Time was amazing, but going back to it recently the combat wore thin after a while (especially in the first big group fight) to be followed by long stretches of almost no combat. Does the new game fall on one side or the other or is there a middle ground that you all shot for and hit? And Demo tomorrow? Maybe?

Mattes: First, one of our main goals in combat was to make every fight grandiose and meaningful, to make every encounter feel more epic. Thus, we decided to make the new combat system a duel mode in which every enemy has special attributes, a unique personality, cool moves, and his strengths and weaknesses. ... More »  


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Recently 1UP has conducted a great interview with Quantic Dream's president and CEO (and Heavy Rain writer and director) David Cage, and have released a couple more screenshots that can be considered breathtaking to say the least.

Of course, screenshots have the ability to speak just fine for themselves. Make sure to visit the source (linked above) to see them all. Below is an excerpt from the interview:

1UP: You warned against reading too much into the taxidermist scene, but does that scene suggest Heavy Rain's themes might be more rooted in reality than Indigo Prophecy's?

DC: Definitely. We tend to believe in our industry that we need to tell simplistic or spectacular stories, where the hero saves the world, destroys evil, or has supernatural powers. This is because the videogame, as a medium, has been too immature to tell complex and subtle stories. I made this mistake myself at the end of [Indigo Prophecy], where I felt my story needed... More »  


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Square Enix announced today it is bringing Final Fantasy Crystal Chronicles: Echoes Of Time to North America in Spring 2009, an interesting cross-platform multiplayer action-RPG that is playable on the Nintendo DS and the Wii.

Press Release: Wii and Nintendo DS Owners Unite! Square Enix Announces FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time for North America

The Latest in the Franchise Breaks Down the Walls between Handheld and Console Platforms

LOS ANGELES (December 1, 2008) – Square Enix, Inc., the publisher of Square Enix® interactive entertainment products in North America, announced today that FINAL FANTASY® CRYSTAL CHRONICLES®: Echoes of Time™ will be released for both Wii™ and Nintendo DS™ in Spring 2009.

Players can choose to play alone or with friends, whenever and however they like in FINAL FANTASY CRYSTAL CHRONICLES: Echoes of Time. Arriving simultaneously on both Wii and DS, this latest entry in the FINAL FA... More »  


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It's no secret that iPhone has turned the mobile phone industry on its head, sliding past its smartphone rivals with its sexy design. We know Apple has opened a new chapter in mobile technology, but the real story behind this is how the iPhone is quietly taking over pocket gaming.

Business Week has already pointed out what is clearly becoming a new player in the handheld market. Apple has set iPhone on the right track to contend with Nintendo DS and PlayStation Portable as the definitive portable gaming platform new figures show. Sales of iPhone continue to increase with each passing month, not to mention downloads from the App Store.

Momentum behind iPhone can't be discredited either as developers both large and small are flocking to the system. It all points to the strong possibility that iPhone could become the leading device for handheld gaming in the coming years.

The argument isn't a new one, as we were one of the first to identify the pote... More »  


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One day, many years ago, a programmer playing Halo: Combat Evolved became frustrated by his lack of skill.

He died over and over again, so rather than practice until he could hold his own, he - as many programmers do - asked himself how could automate the experience. And thus, the infamous AimBot was born.

AimBots have been a thorn in the sides of many noble gamers for almost a decade. Talentless players have used them to bring misery upon their innocent foes; foes primarily out to have a good time themselves.

Unfortunately for the honest among us, AimBots are the least of our worries now. A plague of modded controllers have now entered circulation among gamers. These controllers are used to center on a target’s head, pull the trigger, and move on.

Others are used to make the buttons easier and faster to push, or are modified with a rapid-fire button (like an old SNES controlle... More »  


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Come Wednesday, your Xbox 360 world will change and we can’t wait to hear what you think.

There is only one thing we haven’t showed you yet, and that is how to get the New Xbox Experience next Wednesday.

It's easy but in case you're having panic attacks and want to know every detail of the prompts you go through, check out a video that our own Major Nelson created below:




You’ve checked in with us every Friday for weeks to learn about all of the features coming with the New Xbox Experience, like how to create an Avatar and how you can play with your Avatars in games.

We’ve shown you how you will have your very own video library of more than 12,000 streaming films and TV episodes with Netflix and how searching for Themes, map packs, movies, TV shows and other downloadable content will be even easier in the all-new Xbox LIVE Marketplace (which you can now access from the Web!).... More »  

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