Here it is, the long awaited VHBL release for Qwikrazo87′s VHBL port to the Vita Firmware 2.12!
So, before we give you the files, a bit of disclaimer: This VHBL port runs through an exploit in the game Gamocracy one: legend of Robot. We announced that game secretly to our community members over the past few weeks, and publicly a few days ago. Since then, Sony have pulled the game from their stores, and if history repeats itself, the next Vita firmware update will have a patch for the game....
One of the most widely used menus for eCFW on the PS Vita is about to receive a full update, lots of new features, improved code, optimizations, and much more will come with pyMenu 0.4 and you’re about to see what it can offer, but first we’ll do a walkthrough of all the version pyMenu has had and how it has evolved from being a very simplistic menu, to a full fledged XMB replacement.
pyMenu 0.1: The beginning
pyMenu was created in June 2012 as an entry to the VHBL Menu Contest and competed against yMenu (which was also created for that contest). Most of the work in pyMenu had gone to installing the pspsdk and modifying the python interpreter to be able to load homebrews in VHBL.
The little time I had and the time the SDK + interpreter consumed left me with very little time for the actual menu. pyMenu was a pioneer in...
66w ago - Today PlayStation Vita hacker freddy_156 announced that UVLoader, a usermode PS Vita loader, is now under development and the project is currently seeking the assistance of the community.
To quote from wololo's blog: Sure, running PSP homebrews on Vita is fun, and VHBL is a very nice piece of work, but it's about time we move on, isn't it?
Developer yifanlu started a new project called Usermode Vita Loader (UVLoader), it will be a homebrew loader for the PSV, basically. Not PSP homebrews, but native PSV code, isn't it awesome?
This project is based on a PSV exploit he found (there are no details about this for now, for obvious reasons), but it's still in its early stages. Just a few lines of code have been written so far (you can find the code on his github (github.com/yifanlu/UVLoader)), so, back to the title, developers are needed.
If you're a developer and you want to help, fork the project on github or get in touch with yifanlu on /talk or on IRC (#vitadev on EFnet).
If you're not a developer, there's nothing for you... yet. But it's still an awesome news, isn't it? And please, avoid asking useless questions: there's no release date yet and it doesn't work for now, just be patient for now and let the developers do their job.
72w ago - Following up on his previous update, this weekend PlayStation Vita hacker wololo has announced that a new PS Vita exploit and VHBL port in the works by Xerpi.
To quote from his blog: "Developer xerpi twitted a few days ago that he has a new user mode exploit available, and that he managed to port VHBL to it fairly easily (it took only 10 minutes to port VHBL according to what he told me).
"VHBL working on my new exploit pic.twitter.com/5PeV6Hi2"
I believe for now this exploit with remain under wraps since we are already working on a release with Neur0n, but this is of course up to xerpi.
In the meantime, enjoy a few screenshots!"
Finally, below is yet another exploit from Acid_Snake with details as follows:
Fate6 confirmed my VHBL port working on PS Vita 1.69.1 and the game being on Vita US PSN
fate6 wrote: well then yes it does work on the Vita on 1.69.1 ^__^
I have a european account and this game is not on european PSN, so I couldn't test it on my Vita. Thanks fate6 For...