1w ago - Following up on their previous revisions, Italian PlayStation 3 developer Francesco Lanzilotta at BiteYourConsole has updated the PSP Minis on PS3 application dubbed PSPMinis / PS3Minis / Bite to version 1.5 which now includes PSP homebrew support in the changes below.
To quote, roughly translated: Released Bite 1.5 with support Homebrew
The team BiteYourConsole is back in the evening releasing the new version of Bite with support in the realization of homebrew.
In this new version there are two good news, we have added the possibility to create backup with the new method remaster and the second novelty, we can, through steps dictated by Bite, convert PSP homebrew to run them on the PS3.
Interacting with Bite is simple, we can directly use the PSP console, the console because every button has its own function.
To quote (via Wololo): You might remember the psp2ps3 tools, and all the excitement a few weeks ago around a recent hack breakthrough that allows people to run psp isos (and, potentially, homebrews) on a hacked PS3, by “camouflaging” the game inside a PSP Mini.
Although people believed this trick was reserved to PS3s running a Custom Firmware, this might become an incorrect statement very soon…
I was contacted by scene member CapetLeVrai who apparently found a way to run those PSP ISOs on a non hacked PS3 running the latest official firmware 4.41.
The current technique will probably not blow your mind for now, as it requires you to own both a hacked and a non hacked PS3, but it could open huge opportunities in the near future if the right people decide to look into that. The basic idea is that after...
This application/tool will take your PS1 ISO or BIN/CUE game file(s) and create a PKG to install, This created PKG will now make that PS1 game direct boot from the XMB. This app uses the code and PS1 process from IrisManager and has modified/added some code to achieve the task of auto booting on the XMB.
You also have the ability in the GUI to change name, add custom art (ICON0 and PIC1) Sound, and animated icons (ICON1.PAM) to the PKG before final creation..
29w ago - Following up on the previous release and confirming the rumor, today wololo has officially named the next exploitable game that Teck4 is porting TN's eCFW to is indeed Gravity Crash Portable.
Below are the details from his blog, to quote: If you missed both the Ubanix and the Mad blocker alpha exploits, today might be your lucky day. Japanese Developer Teck4 has ported TN’s eCFW to a new game exploit. The game is, as I type this, still available on most stores.
A few weeks ago, developer frostegater announced he was working on a new game exploit in order to bring Total_Noob’s eCFW to even more Vita owner. Sadly, he discovered while working on international versions of the game, that porting his exploits to all locales would not be as easy as expected. Luckily for us, Teck4 also had his own exploit in the work, and was nice enough to share it with the world. Frostegater eventually contributed to this exploit as well, by porting it to the US and EU versions of the game.