Sponsored Links

Sponsored Links

 

PS3 LibMove v0.1 for PlayStation Move Homebrew by Deroad Out

200°
101w ago - Following up on his previous release, PlayStation 3 developer deroad has made available what he calls PS3 LibMove version 0.1 for introducing PlayStation Move homebrew support followed by a PS Vibe Mode Edition below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]
 

NoRSX PS3 Graphic PSL1ght SDK Library & NoRSX Emulator Updated

300°
119w ago - Following up on his last revision, this weekend PlayStation 3 homebrew developer deroad has updated the NoRSX PS3 graphic PSL1ght SDK library to v0.1.8 followed by v0.1.9, v0.2.0 and v0.2.2, v0.2.9 and NoRSX PC emulator to v0.0.4 followed by v0.0.5 with details from the changelog outlined below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]
 

NoRSX PS3 2D Graphic PSL1ght SDK Library Updated, TTF Support

300°
133w ago - It's been a few months since his initial release, and today PlayStation 3 developer deroad has updated the NoRSX PS3 2D Graphic Library for the PSL1ght homebrew SDK to include TTF support.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links]

To quote from his blog: My lib has been updated to allow people to use *.ttf files instead of my old experimental font. You can use any ttf loaded from memory or from hdd and print any kind of text as you want.

An example

This is the function that needs to be called to load a font from memory:

[Register or Login to view code]

so for example if my font is Andale.ttf, and i want to load it from memory, i would call:

[Register or Login to view code]


 

NoRSX - PS3 2D Graphic Library for PSL1ght Homebrew SDK

300°
145w ago - Today PlayStation 3 developer [Register or Login to view links] has made available NoRSX for developers - a PS3 2D graphic library for the PSL1ght homebrew SDK.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote: This lib is still under development, but it can give you ~60 fps.. for now it allows you to build Homebrews without configuring tons of things.

Right now it allows you to use JPG/PNG files, select a defined background, generate rectangles where you want. It works perfectly with images, but text functions are not ready to be released.

This lib is perfect to build really simple HBs, also if you are not a great dev. my lib can be download the src from my git: [Register or Login to view links]

Here is a simple Wiki where you can find a simple tutorial: [Register or Login to view links]

This lib works only...
 

PSDK 3.1.0 PS3 Homebrew SDK & Toolchain via PSL1ght Arrives

200°
173w ago - Today Spanish PlayStation 3 developer the_marioga has released PSDK 3.1.0, a PS3 Homebrew SDK and Toolchain made with PSL1GHT which includes an installer and Multiusos 0.1 PS3 samples as well.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: New Toolchain + SDK for PS3 PS3SDK substitution that was already obsolete. No more presentations I leave you with the download and some extra information. Version 1.0:

Composed by:

  • PS3Toolchain, and portlibs of PS3DEV PSL1GHT
  • SDL and SDL_LIBS of cebash
  • Hermes and tiny3d Ps3soundlib
  • Python tools for geohot
  • MinGW and MSYS

Thanks to:

  • Ifcaro and Hermes, for their help in compiling
  • PS3dev, HackerChannel, Oopo and Hermes for their contributions to the SDK and toolchain
  • Nvidia and Python applications that complement the SDK

Installation:

1. Run. Exe (Self-Extractor is made 7zip) and unzip the folder in the root PSDK3...
 
Sponsored Links

Sponsored Links
Sponsored Links

Sponsored Links






Advertising - Affiliates - Contact Us - PS3 Downloads - PS3 Forums - Privacy Statement - Site Rules - Top - © 2015 PlayStation 3 News

Sponsored Links