The PS3 SELF loader will load the files directly without the need to package them. Just FTP them over to your PS3 or place them on a USB stick and load them.
From the NFO File: b0xloader - SELF Loader 1.0
A Simple SELF launcher for the Playstation 3.
Install the package to PS3
Select a Fake signed SELF from the menu and press X to launch.
The SELF you are launching must be "fake signed" for it to launch, if not it will bring you back to XMB, This is good for quick testing your development/test builds without repacking to a PKG every time. Future support will be added for non-signed SELF/ELF's
"The age of miracles is past."
Greetz to DeLiGhT
12/9/10 - b0xloader 1.0
10/2/10 - FTP Server 1.2
157w ago - Today DanyL has announced at PSX-Scene (linked above) that he has started work on a PS3Payload Downloader project, and although it is currently a WIP he states a release will be incoming as soon as work is completed.
To quote: I'm happy to announce a new project I'm working on, called PS3Payload Downloader.
It's a program that gathers all the payloads for all the platforms (rockbox, teensy, psfreedom and so on) in one place and allow you to download them.
As all my other projects - it's an open source. I'll release the source in github when I'll finish working on it.
Most of the programming is done, what I still need to do it:
• Improve search engine
• Improve GUI - Done
• Create a Logo - Done
• Create an updater - Done
• List and upload all the payloads (Uploaded and listed = 76 payloads)
157w ago - Today Logic-Sunrise.com (linked above) reports that shinhalsafar is developing on a Dolphin-PS3 (GameCube/Wii) WIP Emulator for PS3 JailBreak users.
To quote, roughly translated: "shinhalsafar the original developer of porting fceu (NES emulator) and VBA (Game Boy emulator, Game Boy Color and Game Boy Advance) continues its momentum in the Ports of Nintendo emulators for our greatest pleasure.
In fact he has just created a google code page on his new project, porting dolphin emulator on PS3 and Wii GameCube.
Today Dertyp at PSX-Scene (linked above) reports that KaKaroToKS has dumped the PS3 LV1 syscalls, and plans to update his payload soon to allow other developers to dump the calls.
To quote: For Those Of You Who Are Asking What This Is:
level-1 syscalls are used to call hypervisor functions. On a PS3 the hypervisor is known as as "lv1? (level1) since it is the lowest level that runs directly on top of the hardware. The operating system is executed on top of this and is known as "lv2? (level2).
The two common operating systems are GameOS which PS3 games run on, and OtherOS which is usually used to run linux. Since both OSes run on top of the same lv1 hypervisor, they use the same set of hypercalls which has been partially documented here.
KaKaRoToKS Recent Tweets:
FINALLY able to dump (over eth) all lv1 calls!! Will push it soon!
To everyone misunderstanding: no lv1 access, all I did was be able to dump the "call trace" of lv1 hypercalls. same as payload_dump_syscalls
162w ago - Today DJpopol on PSX-Scene.com (linked above) has released EZPayloadToTi v1.1 along with some updates below which allows PS3 JailBreak users to easily make PSGroove Hermes and Kakaroto payloads.
To quote: With this you can make payloads (Hermes & Kakaroto).
You must compile the payload's source before.
1. Select .bin file.
2. Give it a new name for your payload (8 characters required).
3. Click GO.
4. Now, you should have a new file, whatever name you gave it, ending with extension .8xv
Changelog for v1.1:
• Supports payload Kakaroto.
• English translation for languages other than French.
• The destination folder can now be chosen.
• Now You Can Choose Name of Kakaroto.8xv
• You Asked To Choose Bin File Than Payload's Compiled Folder. It's done.
• But Be careful if the Bin Filename is different than hermes's Bin or Kakaroto's Bin. (You'll Seen Payload Unknown). It do the same than To8xv.exe.