8w ago - Sony Developer and Publisher Relations Vice President Adam Boyes is here with the GDC 2013 wrap-up videos stating that indie developers are choosing PS4, PS3 and PS Vita gaming consoles.
To quote: To reintroduce myself, I am the vice president of publisher and developer relations for SCEA, which is a fancy way of saying that I'm working day-in and day-out with my team here to get the world's best and brightest developers to bring their great gaming experiences to all of our PlayStation platforms.
Since my last post, I've joined SCEA and expanded the incredible team that focuses on fostering relationships with publishers and developers that share our goal of bringing the best games to you, the PlayStation community. With that said, the publisher and developer relations team has exciting news to deliver tonight.
During this year's Game Developer's Conference in San Francisco, our team has put a strong focus on independent game developers. This evening, we collaborated with the PlayStation Network team to host a PlayStation Indie Arcade event, where we gave hands-on demos for more than 25 indie games that are coming to all PlayStation platforms. Our goal is to continue to work with the independent developer community to provide fantastic games you can't find anywhere else.
12w ago - Sony Social Media Manager Sid Shuman is here with an interview and videos of Jim Ryan and Michael Denny discussing the upcoming PS4 / PlayStation 4 console.
To quote: After last week's big PS4 announcement, our intrepid Blog manager Fred Dutton conducted a fascinating interview with Sony Computer Entertainment Europe President and CEO Jim Ryan and Senior VP of Worldwide Studios Michael Denny.
Though PS4's price, release date and form factor haven't yet been revealed, Jim and Michael provide some valuable insight into the inspiration behind PS4 - as well as how European World Wide Studios teams like Guerrilla Games, Evolution Studios, and Media Molecule are leading the charge into the next generation of gaming.
PlayStation.Blog: Why did we settle on February 20th, 2013 to announce PlayStation 4?
Jim Ryan: Well, we fixed on the launch window - Holiday 2013. Once that decision was made you have to work back from there and really the main factor is the availability of some great games to share with the world. Once it became clear that we had large number of exciting games to share, this window around 20th February became...