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Video: Metro Redux for PS4 by 4A Games Out Today on PlayStation 4

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6d ago - 4A Games Studio Rep Bi50N made available a PS4 launch trailer video announcing that Metro Redux is officially out today on PlayStation 4.

To quote: It doesn't seem that long ago that we were revealing Metro Redux to the world - today we're incredibly proud to announce the launch of Metro Redux for PS4!

The entire team at 4A Games has been working for a year on this project, under some incredible circumstances (as anyone who has followed the news coming out of Ukraine will know).

Metro Redux includes both Metro: Last Light and the prequel Metro 2033, which has never been available on a PlayStation console until now.

We completely rebuilt Metro 2033 in our latest engine, and managed to get both games to run at 1080p, targeting 60fps on PS4. You can try each game individually via PlayStation Store for $24.99, or get both together in the retail Metro Redux double pack.





From everyone at 4A, thanks for all the support we've received this year - we hope you enjoy what we think is the definitive Metro experience.

To celebrate the launch, we put together a new trailer.
 

Video: Hello Games on No Man's Sky - A Whole Universe to Explore

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6d ago - Hello Games Managing Director Sean Murray shared details below today on No Man's Sky proclaiming it's a whole universe to explore on PlayStation 4!

To quote: Hello PlayStation.Blog! I'm Sean Murray, and I work at a little indie studio in the UK, making a game called [Register or Login to view links] on PS4.

I'm writing this on a plane back from Gamescom, where we showed some press the game behind closed doors.

We've only done three days where we've talked to press about the game so far (two at E3 and one at the VGXs last year), but for an indie game we've had lots of interest and excitement. Something I'm still struggling to get my head around.

So much so that I didn't actually want to go to Gamescom! We've never actually shown any European press the game though, and we felt bad about that.

PlayStation provided a room and I gave a hundred press a demo of the game for an hour, together with a really rambling presentation... where I apparently never looked up at the crowd once.

I can't really remember what I said, but I guess I wanted to share some stories from development, and I thought maybe you'd find them interesting, too.

We tell people...
 

Dreamfall Chapters by Red Thread Games is Coming Soon to PS4

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2w ago - Red Thread Games Creative Director Ragnar Tornquist announced today that Dreamfall Chapters is coming soon to PS4!

To quote: Hi everyone. My name is Ragnar Tornquist and I'm creative director at [Register or Login to view links] - the Norwegian indie studio working on Dreamfall Chapters; a Kickstarter-funded, story-driven episodic adventure coming soon to PS4.

We founded Red Thread in October 2012 in order to make what we call "games with soul" - mature, story-driven games with emotional and thematic depth, with heart... and soul.

In February 2013, we turned to Kickstarter with an initial goal of $850,000. One month later, we exceeded our wildest dreams by receiving almost twice that: an incredible $1.5 million! Through the amazing generosity and support of our fans, and with additional funding by the Norwegian Film Institute, we were finally able to begin work on our first game.

Dreamfall Chapters is a game about choice and consequence, about how the actions you take and the decisions you make - no matter how small or seemingly insignificant - touch the people around us, and how our lives in turn are shaped by the choices made by others.

It's also the continuation of a saga that began 15 years ago with The Longest Journey, a point-and-click...
 

White Paper Games Announces Ether One is Coming Soon to PS4

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3w ago - White Paper Games Co-founder and Game Designer Pete Bottomley announced today that Ether One is coming soon to PS4 with details below.

To quote: Hey! We're [Register or Login to view links] and we're REALLY excited to announce that we're joining the PlayStation family. We released a game called Ether One back in March 2014 on PC and we're now focused on developing on PS4.

The exciting thing about releasing on PS4 is that we'll be creating Ether One from scratch in the new Unreal Engine 4. That means it's not just a direct port, we'll be re-building it again in UE4 to make it feel great on console.

To give you a little background about our studio, we're a team of five from Manchester in the UK. Ether One was our first game and we're really proud of what we achieved in a short space of time. Like being nominated for a Develop Award in the Use of Narrative, we've been blown away by how good the response from people has been.

We have to admit, we love our PlayStation, so when Sony asked us if we wanted to be on the platform our answer was unanimously YES! Sony have been really great providing a small studio like ours with so much support and the opportunity to get onto PS4, so we'd like to give them a massive thank you. So, what is Ether One?
 

Toxic Games Announces Q.U.B.E. 2 is Coming to PlayStation 4

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3w ago - Toxic Games Managing Director Dan Da Rocha announced today that Q.U.B.E. 2 is coming to PlayStation 4 with details below.

To quote: Hello, Toxic Games here. You may have heard of our first game called Q.U.B.E, which came out on PC in 2012 and is heading to PS3 and PS4 soon. Well, we're now working on the sequel, Q.U.B.E. .

On the team we have the original line-up including myself Dan Da Rocha, Dave Hall, and Jon Savery. Since the launch of the original game we have been busy working on adding extra content to the original to form Q.U.B.E. Director's Cut and are now focusing on bringing Q.U.B.E. to PS4.

The sequel is going to refine the core mechanics of the original. There will be a slew of new and exciting puzzles that will boggle your mind, and a tightly woven narrative which will further expand the Q.U.B.E. universe. Oh, and it's being developed in Unreal Engine 4, so dem cubes are going to be extra shiny... just when you thought cubes couldn't look any better!

And to top it all off, we plan to support Project Morpheus. We've already taken the hardware for a spin and it's shaping up to be something fantastic so we can't wait to get our hands (or gloves?) on a kit to begin developing for it!
 
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