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Q-Games Shares New Gameplay Details on The Tomorrow Children

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1d ago - Q-Games Ltd President and Executive Producer Dylan Cuthbert shared new PS4 gameplay details today on The Tomorrow Children for PlayStation 4 below.

To quote: I'm excited to be at TGS announcing more news about The Tomorrow Children. As we continue to build and perfect The Tomorrow Children's open world concept, we wanted to expand upon the details we revealed at Gamescom and share more about the game.

The Tomorrow Children is an online game, combining synchronous and asynchronous gameplay. This is to encourage a fresh style of play. If you just want to explore by yourself you can and other players can't see you.

But if you want to interact with other players, your actions in the world will begin to pop up in their worlds. The world itself is synchronized too, so your interactions appear in both your own world and theirs.

For example: if you dig a hole, that hole will be dug in the same place for other players in their world. It's pretty interesting to see people working together within this system, digging out to find resources and using them to build up their towns together.

People have asked what kind of roles players can assume in the game. The Tomorrow Children is a sandbox but there are some loosely defined roles you can take on such as Radio Officer which...
 

Video: Sony Shares a Destiny: Exodus Blue PS4 Video Walkthrough

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2w ago - Sony Social Media Specialist Ryan Clements shared a Destiny: Exodus Blue PS4 video walkthrough today for PlayStation 4 and PS3 fans below.

To quote: Within the shadow of a great Golden Age colony ship, Guardians hold blood-pounding contests of skill in memory of Exodus Blue, and all the ship represented.

This mid-sized, infantry-focused competitive map is exclusive to PlayStation until Fall 2015, and has been optimized for both 3-on-3 and 6-on-6 matches. With the launch of [Register or Login to view links] just days away, we take a closer look at this exclusive Crucible map and what secrets it has in store for aspiring Guardians.

Like Bungie's previous works, Exodus Blue is built with intricate exteriors and set before gorgeous backdrops. The map supports five different game modes (Skirmish, Control, Salvage, Clash, and Rumble) and has been designed with all three Guardian classes in mind.





Enjoy our video walkthrough for a look at Exodus Blue, and prepare to fight back the darkness when Destiny launches on September 9th for PS4 and PS3.
 

Video: Metro Redux for PS4 by 4A Games Out Today on PlayStation 4

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4w ago - 4A Games Studio Rep Bi50N made available a PS4 launch trailer video announcing that Metro Redux is officially out today on PlayStation 4.

To quote: It doesn't seem that long ago that we were revealing Metro Redux to the world - today we're incredibly proud to announce the launch of Metro Redux for PS4!

The entire team at 4A Games has been working for a year on this project, under some incredible circumstances (as anyone who has followed the news coming out of Ukraine will know).

Metro Redux includes both Metro: Last Light and the prequel Metro 2033, which has never been available on a PlayStation console until now.

We completely rebuilt Metro 2033 in our latest engine, and managed to get both games to run at 1080p, targeting 60fps on PS4. You can try each game individually via PlayStation Store for $24.99, or get both together in the retail Metro Redux double pack.





From everyone at 4A, thanks for all the support we've received this year - we hope you enjoy what we think is the definitive Metro experience.

To celebrate the launch, we put together a new trailer.
 

Video: Hello Games on No Man's Sky - A Whole Universe to Explore

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4w ago - Hello Games Managing Director Sean Murray shared details below today on No Man's Sky proclaiming it's a whole universe to explore on PlayStation 4!

To quote: Hello PlayStation.Blog! I'm Sean Murray, and I work at a little indie studio in the UK, making a game called [Register or Login to view links] on PS4.

I'm writing this on a plane back from Gamescom, where we showed some press the game behind closed doors.

We've only done three days where we've talked to press about the game so far (two at E3 and one at the VGXs last year), but for an indie game we've had lots of interest and excitement. Something I'm still struggling to get my head around.

So much so that I didn't actually want to go to Gamescom! We've never actually shown any European press the game though, and we felt bad about that.

PlayStation provided a room and I gave a hundred press a demo of the game for an hour, together with a really rambling presentation... where I apparently never looked up at the crowd once.

I can't really remember what I said, but I guess I wanted to share some stories from development, and I thought maybe you'd find them interesting, too.

We tell people...
 

Dreamfall Chapters by Red Thread Games is Coming Soon to PS4

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5w ago - Red Thread Games Creative Director Ragnar Tornquist announced today that Dreamfall Chapters is coming soon to PS4!

To quote: Hi everyone. My name is Ragnar Tornquist and I'm creative director at [Register or Login to view links] - the Norwegian indie studio working on Dreamfall Chapters; a Kickstarter-funded, story-driven episodic adventure coming soon to PS4.

We founded Red Thread in October 2012 in order to make what we call "games with soul" - mature, story-driven games with emotional and thematic depth, with heart... and soul.

In February 2013, we turned to Kickstarter with an initial goal of $850,000. One month later, we exceeded our wildest dreams by receiving almost twice that: an incredible $1.5 million! Through the amazing generosity and support of our fans, and with additional funding by the Norwegian Film Institute, we were finally able to begin work on our first game.

Dreamfall Chapters is a game about choice and consequence, about how the actions you take and the decisions you make - no matter how small or seemingly insignificant - touch the people around us, and how our lives in turn are shaped by the choices made by others.

It's also the continuation of a saga that began 15 years ago with The Longest Journey, a point-and-click...
 
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