3w ago - Many are aware Sony's PlayStation 4 video gaming console uses FreeBSD Open Source Software as outlined on Sony's site HERE, and today Software Engineer Don Olmstead briefly discusses WebGL / HTML5 and the PS4 while PS3 hacker kakarotoks confirms PS4 is running Webkit alongside preliminary PS4 Save Encryption from flynhigh09 as detailed below.
From Don Olmstead, to quote: "Now that the #PS4 has been released I can finally start talking about my piece of the puzzle.
When you login to your PS4 you are running #WebGL code. The PlayStation Store, the Music and Video Applications, as well as a good chunk of UX are all rendered within the browser.
I spent a good amount of time tuning our WebGL rendering engine, and I will be speaking at +SFHTML5 about how to optimize WebGL usage within the context of that work. There will be plenty of great tips on how you can speed up your own WebGL applications so get your slot now. And for those of you can't make it in person it will be live streamed on Google Developers Live."
From kakarotoks (via IRC):
[kakarotok] Saw this and thought I'd share before i forgot: plus.google.com/113371030751322342143/posts/Mzy6VEAwHaa
[mysis] heh i already...
10w ago - Following up on the PS4 Dev Kit FCC filing and Sony DUH-D1000AA pictures, today YouTube user Wasif Akhtar managed to catch the PlayStation 4 DevKit UI (User Interface) on video at this year's Eurogamer Expo.
To quote: PS4 Interface at Eurogamer Expo - A quick video of the PS4 interface that I managed to capture at Eurogamer Expo 2013. I think it's the interface for the Dev Kits only though.
Also below is a tour of the PlayStation Booth at EuroGamer Expo in London from Sony Computer Entertainment UK showcasing the massive PlayStation booth.
16w ago - Contrary to the previous rumor, today a Tiny Brains PS4 developer stated that the PlayStation 4 system will be launching in November, 2013.
Below are the details, to quote: If you’ve never heard of Tiny Brains before, it’s an upcoming title from Spearhead Games (made from ex-EA, Ubisoft, and Eidos devs) for the Xbox Live Arcade, PC, and PlayStation 4.
In a press release issued today showing off that Tiny Brains will be playable at PAX Prime, they also revealed that it would be released as “a PlayStation 4 launch title in November.” They later continued by saying, “However, PAX Prime attendees won’t have to wait until November to get their hands on PS4 controllers and play Tiny Brains: they can try a demo at the show in booth 6305.”
Before you take this as confirmation that the PlayStation 4 will launch in November (I’m still hoping for a shocking October launch), this could be them just taking previous launch history and guessing when the PlayStation 4 is releasing. Or maybe they know something we don’t and it’s true. Either way, we’ll just have to wait and see if anything happens at gamescom starting on Monday.
20w ago - Recently we reported on a Sony DUH-D1000AA PS4 Dev Kit FCC filing, and now Gizmodo (linked above) has made available a picture of what a PlayStation 4 development unit looks like.
Below are the details, to quote: "The cat may already be out of the bag, but for many months we didn't know what the PS4 looked like.
Now, we know what the retail version will look, but what about the developer box Sony hid during the big reveal and on Jimmy Fallon? Well, here's an exclusive image we've acquired of some developer boxes that were used at E3.
Like any PC you'd build yourself, the guts are what actually matter and in the case of game consoles, the developer units typically just hide final console design. They're never really that attractive, which is the exact opposite of what we'll be seeing this holiday season."