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Video: Until Dawn PS4: Watch Us Play the PlayStation 4 Demo

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1w ago - Supermassive Games Executive Producer Pete Samuels shared a PS4 video trailer today spotlighting Until Dawn on PlayStation 4 with details below.

To quote: Hello again, Supermassive here, checking back in to give you another update on [Register or Login to view links].

I hope you've all had the chance to see the new trailer we released last week. If you haven't, head below to check it out. Don't worry. We'll wait.





Now that we're all on the same page, we have another treat for you. We know that not everyone has had the chance to get hands-on with the demo, so today we have the next best thing - a full play-through of it.





We're thrilled to show something very different to anything you've seen so far in Until Dawn. The demo we showed at Gamescom, PAX, and other great events was focused on exploration and moral dilemmas. Today we're going to look at the fast-paced action side of Until Dawn.

Our action sequences are designed to deliver adrenaline-fuelled, exciting, and yet still cinematic sequences of gameplay, whilst keeping...
 

Videos: Roundup: 12 New Indies Coming to PlayStation 4, Demos

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34w ago - Sony Vice President, Developer and Publisher Relations guru Adam Boyes shared a roundup summary today of 12 new Indies coming to PlayStation 4 and PS Vita complete with videos below!

To quote: Hello PlayStation fans! We held an awesome event at our offices yesterday, and in case you missed some of our new game announcements I wanted to round them up for you below. Also note that all of these titles will be making their console debut on PlayStation platforms.

Independent developers are continuing to create incredible games for PS4, PS3, and PS Vita, and we can't wait to bring them to you throughout this year and beyond.

Apotheon (PS4)





"Looking back, making our upcoming action sidescroller Apotheon in the visage of ancient Greek pottery seemed like an obvious choice. Everything is already there.

The 2D perspective, the awesome narrative and setting possibilities, heroes fighting monsters and magical goat-men with no pants... All we really had to do was figure out how to make the art on those pots move around and make it into an interesting game."

Axiom Verge (PS4/PS Vita)





"Axiom...
 

Videos: SHAREfactory: Sony Demos PlayStation 4's New Video Editor

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34w ago - Sony Social Media Specialist Justin Massongill shared some PS4 video footage today demonstrating the PlayStation 4's new video editor below!

To quote: SHAREfactory is now available on PlayStation 4, alongside PS4 System Software Update v1.70.

A dead-simple rich video editor, SHAREfactory lets players capture gameplay clips (a process that's been streamlined as part of the v1.70 update) and add transitions, music, commentary, and more to turn their raw footage into full-fledged videos.

The PlayStation.Blog team - with painfully little knowledge of video editing - ventured blindly into this new app to see what we could come up with... and we think the results are pretty admirable given our lack of expertise! As it turns out, SHAREfactory is deceptively full featured, despite its instant accessibility.

Watch our videos below, then tell us whose is best. The editor who gets the most votes will forever bear the title of SCEA SHAREfactory Champion, and all privileges associated with it (I'm getting a belt made). Of course, we want to hear your arguments for each of our entries in the comments, as well.

First, I put together a tips guide for inFAMOUS...
 

Call of Duty: Ghosts Multiplayer PS4 Demo is Coming This Weekend

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34w ago - Infinity Ward Senior Community Manager Tina Palacios announced that a Call of Duty: Ghosts Multiplayer PS4 and PS3 demo is coming this weekend!

Below are the details, to quote: Grab your friends and ready your trigger fingers - the Call of Duty: Ghosts multiplayer demo is coming this weekend.

From May 2nd (10:00 AM Pacific) until Monday, May 5th (10:00 AM Pacific), gamers on both PS3 and PS4 will be able to download the demo and try out Call of Duty: Ghosts multiplayer for free.

Three popular multiplayer maps are included:

• Strikezone: Set in a baseball stadium in war-torn San Diego, this small map is ideal for close-quarters combat. Complete a field order for an opportunity to call in a KEM strike, which will transform the landscape of the entire map.

• Warhawk: Taking place in a small American town, this three-lane map caters to many different play styles. The main street can be a convenient rush route, but beware of enemy snipers in the buildings on both ends.

• Prison Break: Fight in the jungles on this map located outside of a prison. A large hill dominates the central portion of Prison Break, a crucial area for your team to hold in the fight for victory.

As part of this demo, you can try three fan-favorite multiplayer modes: Team...
 

Video: New Driveclub PS4 Demo Shows Day / Night Transition

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66w ago - Evolution Studios Community Manager Jamie Brayshaw is here with a new Driveclub PS4 demo video today which shows day / night transition below.

To quote: Check out the latest in the series of our #DRIVECLUB direct feed videos. This time, we showcase the dynamic shift in the time of day, set against the stunning Salar de Surire in Chile between 18:00 and 21:00.

13 things we'd like you to know about this video:

1. If you'd like to see a version of the video with significantly higher image quality than shown on YouTube (and a closer representation of how the game looks on PS4), you'll be able to download the 1080p video online soon.

2. The time of day is accelerated by x60, which is why the video covers from 6pm - 9pm in Chile in just three laps. Accelerating the speed of time is something you can choose to adjust before you race and it's also why the sunlight disappears so quickly at 1:58.

3. Design Director Paul Rustchynksy is the driver. He's using a Thrustmaster "T80 DRIVECLUB Edition" wheel, which explains why his last lap (in first person racing view) is the fastest.

4. The video was captured in one take from a version of the game still in development. Optimisations to the visual quality of the game are made every...
 
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