The Wii works on the same way, but anyway we can change the whole XMB via the XML's. It was a childs play to add some paths from one XML to another and add additional download paths for contents that before was only download able into one path. (eg PS3HDD or PS3 only games).
In my country nearly all chips that can be used to make a PSGroove are sold out. I still have some ATmega8 chips at home but I need to modify the source to get the thing running.
The LUFA software USB LIB doesn't support ATmega8 so...
261w ago - With the great ongoing work in our PS3 Forums with the RCO files, we are also going to talk about component two of the PS3's XMB includes- its XML Files!
Inside the directory exists 30 XML files. They control quite a bit in regards to the PS3's appearance and functioning, from telling the XMB what types of information to display, all the way to letting you download PlayStation Home!
Do make sure to check out the attached image, as it is code snippets of the XML files we're speaking of below.
For example, in category_game.xml, it appears upon disc insertion, the insertion is added into a database, along with what type of media it's on (CD/DVD/BDVD), and if it detects, what format it is (PS1/PS2/PS3) and so on. Now there are your different media types of course: PS1 CD, PS2 CD, PS2 DVD, PS3 DVD, PS3 BD.
Additionally, in that particular XML file pertinent game information is stored in a similar fashion such as game saves, including the type of Memory Card, if it is from Memory Stick, USB, Internal, Virtual, or through a PS2-USB Memory Card is also stored.
Also a hint for what's coming from Sony.. quite a few references to the Trophy room,...