8w ago - Following up on his previous release, this weekend PlayStation 3 developer IngPereira has made available PS2Classic Final with source code for playing PS2 Classic games on the PS3 entertainment system.
19w ago - Following up on his initial release, today PlayStation 3 developer CaptainCPS-X has updated the GamePKG PS3 application to version 1.01 followed by v1.01A and v1.02 complete with source code and changes below.
21w ago - Following up on his last update, today PlayStation 3 homebrew developer deroad has made available the PSChannel RC1 PS3 homebrew store source code for Custom Firmware (CFW) users alongside some build updates below.
To quote: Hiyas everyone! Been working on gamePKG for some days on my free time, please check it out and let me know if it works for you, thanks. gamePKG is an application for the PS3 that allows the user to queue PKG files for later installation from the XMB "without restarting the PS3 at all".
NOTE: Source Code will be released very soon after I finish cleaning it up, etc. Maybe @deank can implement my application method of queuing PKG files into multiMAN. MS Visual Studio (C++) project / solution will be posted there later as well.
22w ago - After being inactive for a while since my previous release because I had a problem, finally I finished to create and fix my personal tools for PS3 PKG / SPKG for CFW 3.55 / 4.XX complete with source code.
This tools are based on failoverflow's tools, but with support for spkg files on CFW 4.XX, for for example, install a PUP directly from XMB or avoid to do a downgrade to 3.55 to install it.
A spkg file contains header/metadata for that pkg who has his name, PS3 on +3.56 checks his header/metadata for matching, if not fails and can't install. On FW 3.55 and below is not necessary that spkg files.