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a guide on how to setup a build environment for compiling and running PS3 homebrew using the PSL1GHT
To quote: With the breaking out of PSJailbreak this summer, the homebrew sceene didn't wait so long to appear on PlayStation 3.
So we are finally talking about the possibility to run our own unsigned code, using any of the available dongles (you can even build one yourself).
Before actually start writing our application it is necessary to build our development envirement. For doing this we need a toolchain and a SDK: I'll use ps3chain and PSL1GHT.
The latter one is very young (project started 29-oct-10) and continously mantained, so the are chances that something may not work as you would expect.
Updating git daily, reporting bugs and contributing is appreciated
First of all we need to set our PS3 dev directory and some system variables, as well as all software needed to build our toolchain.
This guide is written for user with Ubuntu 10.10 32bit,...