169w ago - Video Game Producer Scott Probst has unveiled some details on Dead Space 2 for PS3 alongside a few fresh multiplayer screens today.
To quote: The Dead Space 2 team is excited to bring you something for the first time in the history of the franchise – the ability to strategically dismember your friends in our all new multiplayer feature!
That's right, Dead Space 2 will offer its own unique take on multiplayer, which is intensely gruesome and completely grounded in the Dead Space universe and fiction.
Dead Space 2 will feature four-versus-four gameplay with an objective based multiplayer, across five unique locations throughout the Sprawl.
Not only will players have the chance to play as the Sprawl Security Team, but they will have a chance to see the other side of the coin and play as the evil Necromorph forces.
Players will be able to play as four different Necromorph characters, each with its own unique gameplay style: The Pack, The Lurker, The Spitter, and the newly famous Puker.
In DS2 MP, the Sprawl Security Team will have specific, unique objectives across five different maps which will be focused on eradicating the Necromorph...
173w ago - Today Sony's Senior Social Media Specialist Sid Shuman has shared a BioShock Infinite PS3 gameplay Q&A with Ken Levine alongside some new PlayStation 3 screens, as follows:
I've seen BioShock Infinite in action, and the first-person gameplay featured numerous hallmarks of BioShock as well as intriguing new elements.
In the gameplay scenario I saw, protagonist Booker DeWitt explored the floating city of Columbia before battling a large mob of murderous Columbian citizens using shotguns and hunting rifles. Booker wielded supernatural powers as well, hurling lightning, telekinesis, and flesh-eating crows ala Hitchcock's The Birds.
After locating Elizabeth, the mysterious young woman at the heart of Columbia's internal conflict, Booker's powers grew exponentially. Channeled through Elizabeth, lightning bolts became swirling thunderstorms and telekinesis ripped the environment to tatters.
I spoke with Irrational Games creative director Ken Levine to learn more about BioShock Infinite's gameplay, similarities and differences compared to the original BioShock, and how the suspended city of Columbia presents new opportunities for first-person combat.
218w ago - Just a few weeks after White Knight Chronicles: The Awaken of the Light & Darkness was announced for PS3 comes some new details and screens courtesy of developer Level 5.
The game takes place directly after the original, following Leonard once again with the player creating an avatar that will accompany and assist Leonard in his adventures, essentially becoming his right hand man or woman.
Check out a few screens below, with the rest linked above... and to quote:
"A new avatar will join Leonard who will be able to transform, fight new monsters, attach new equipment, and of course venture to new areas.
Six characters can be in a party at once. There's a female knight as well."
To quote: "The story is similar to that of Gestalt, but the main character will have to save his little sister affected by an incurable illness named "Black Sentence Plague".
As he will progress in his quest he will find out more about the nature of the world and about the reasons why the demons inhabiting it have began to succumb to madness.
Both Nier Gestalt and Nier RepliCant will be released in 2010, developed by studio Cavia (Resident Evil: The Umbrella Chronicles and Darkside Chronicles, Bullet Witch, Drakengard, Ghost in the Shell: Stand Alone Complex...) and both will be officially shown at Tokyo Game show, respectively at Microsoft's and Sony's booths.
As a final juicy detail, on September the 18th the first trailer for Nier RepliCant will be aired...