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Valiant Hearts: Historical Research and The Dogs in The Trenches

50°
26w ago - Ubisoft Content Manager Ed Casey shared a video today alongside some historical research and details on the dogs in the trenches in Valiant Hearts coming to PS4 and PS3 platforms below.

To quote: Though the characters in Valiant Hearts are fictional, the game is based in the very real and tragic history of World War I.

Teaming with World War I historian groups, the Valiant Hearts development team was able to craft a story rooted deeply in the history of the era that tells the story of individuals swept up in the chaos and destruction of The Great War.

In this Developer Diary we learn about the research done by the development team in order to weave historical fact and fiction together and tell a story of crossed destinies and a broken love torn apart by the chaos and horror of the war.

We also meet Walt The Dog and learn about "casualty dogs" or "mercy dogs" and the role they played in the trenches and on the battlefields in the darkest nights of World War I.





Valiant Hearts will be available June 24th, 2014 on PS4 and PS3. Check out Valiant Hearts on [Register or Login to view links], [Register or Login to view links], or on its official [Register or Login to view links]
 

SKFU on PS3 Registry Research and PS3 USB Custom Firmware

1200°
223w ago - Earlier today we reported on a preliminary PS3 flash and registry entry analysis from DemonHades and RichDevX, and now SKFU (linked above) has shared his input thus far.

To quote: Since PS3News released their PS3 FTP application I did some research on the PS3's registry.

The registry and it's backup are stored on dev_flash2 as xRegistry.sys.

The header

BC AD AD BC 00 00 00 90 00 00 00 02 BC AD AD BC

The entries

Every entry has a fronttag which is 5 bytes long. I'll describe:

56 41 00 11 01

This is an example value:

/setting/parental

Behind the value theres a 1 byte close mark:

00

The 5 bytes

The first 4 bytes are a unique but random number. Every value has it to be identified and found by the system as there is no special pattern. An sprx(?) finds every value by this 4 bytes.

56 41 00 11

The 5th byte can be 00, 01 or 02. 00 tagged values are actually activated/used by the VSH, 01 ones not....
 

Folding at Home / Life With PlayStation PS3 Research - Take 1

550°
255w ago - I just started to take a look at Folding@Home / Life with PlayStation as part of my PS3 research. There are several little details which are pretty interesting...

One thing which got me interested, is that the "game" has more permissions than any other game or application. Normal games do not have access to the root of /dev_hdd0/ but F@H has.

It can read, write and execute which was found out as it creates a folder called /cntlnk/ in /dev_hdd0/.

There it caches several music files you play while running the application. This is handled via a SQL Lite Format 3 DB (db1.1.sqlite) in /NPIA00002/USRDIR/data/wlop/.

Another thing is, that F@H/LWP can override the PARAM.SFO. Normally the option window when u press triangle in XMB on a game just reads the data, PARAM.SFO passes to it.

But here, the automatic start option is not loaded via the .sfo. It seems it comes from an external XML file in the game directory.

The last I want to write about now is, that older F@H versions were able to control the SPU's partly. For example it was possible to define how many SPU's are used at all.

These are just some points that came up so far. I will keep you updated when there is more!

-SKFU
 

Research Study Finds Japanese PS3 Owners Are Graphics Addicts

200°
290w ago - Tokyo-based market researcher [Register or Login to view links] has released some new findings in reference to Japanese gaming trends.

The poll noted that out of those surveyed with a PS3, 66 percent of them believed that the graphical prowess of the console was a reason to own it.

To quote: When asked why they owned their respective consoles, 81% of the PS3 owners responded that they bought it for the gamse, while only 52% of Wii owners got their system for the games.

66% of the PS3 owners also cited graphical prowess of the system as a reason to own it, with the Blu-ray player being another reason. 37% of the Wii owners snapped up the console up to be used as a health tool, with other reasons included increasing family communication and to try playing games in a new way.

So there ya have it, the average PS3 owner in Japan is a young graphics addict that tends to enjoy playing action games by themselves.

PS: The pic below is a last-minute Memorial Day 2009 tribute!
 
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