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PS3 Registry Editor 1.0 Homebrew App by Aldostools is Released

50°
4d ago - Today PlayStation 3 homebrew developer aldostools released PS3 Registry Editor 1.0 which follows in the footsteps of the PS3 xRegistry Editor by Stoker25 allowing users to modify their PS3 registry files.

Download: [Register or Login to view links] / [Register or Login to view links]

To quote: A viewer and editor on the PC for the PS3 registry file xRegistry.sys found at /dev_flash2/etc/

WARNING: Do not modify your xRegistry.sys unless you have the proper Checkum/Header ID for the value being changed. The checksum algorithm is currently unknown.

As with any tool messing with your internal flash files use caution and at your OWN Risk, As there is always a potential error that could occur and potentially cause a brick to your PS3 console!

What's new?

This tool does most of the functions of xRegistry Editor 0.75 by Stoker25. Some of the new functions are: tree/list view modes, find keys, drag & drop, open file from command line, edit header "Entry ID", resize string entries, display details about the...
 

PS3 Multi Tool 0.2 Arrives, View / Extract PUP Files and More!

550°
197w ago - Just under a month ago stoker25 released a PS3 Registry xRegistry.sys File Editor, and today he has followed up on the PlayStation 3 utility and [Register or Login to view links] PS3 Multi Tool version 0.2.

Download: PS3 Multi Tool v0.2

To quote: I decided that a registry editor wasn't enough, since I love to mess with file formats I thought I'd make a program that would (try to) open them all!

Features:

• PUP file viewer and extractor
• Registry (xRegistry.sys) editor
• SCE header viewer
• Homebrew unfself -- no need for SDK!
• anything else anybody wants to add!

Changelog: (Key: + = new, - = fixed, * = todo)

v0.2:

• + SCE header loading
• + UnFSELF (for decrypted SELFs only)
• * SELF decryption
• * Update PKG decryption
• * Reorganise SCEEditor form

v0.15:

• + Implemented xRegistry.sys Editor
• * new setting feature
• * change setting type

v0.1:

• + PUP loading
• + PUP extraction
 

PS3 Registry xRegistry.sys File Editor is Released

1100°
201w ago - Today stoker25 has released a PS3 Registry xRegistry.sys File Editor. The registry file (xRegistry.sys) is located in dev_flash2/etc/ and a backup located in dev_flash/etc/backup.

Download: PS3 Registry xRegistry.sys File Editor v0.7 / PS3 Registry xRegistry.sys File Editor v0.75

To quote: PS3 JailBreak is awesome, especially because it works on my phone decided to tinker with some of the PS3?s files, xRegistry.sys in particular because it holds important things like debug mode switches and bluray/dvd region, along with your PSN login details (unencrypted!) and other little tidbits.

v0.7 changelog:

+ Changed the setting label to readonly textbox
+ Added trimming of null bytes to setting values
+ Added Wikitext exporting (not much info)
+ Added text file exporting (loads of info)
* Fixed a bug on the first entry, i don't think it needs to be loaded, so that fixes it

v0.75 changelog:
+ Sortable columns
+ Integers are now output as hex
+ Added a check to make sure file is loaded to everything
+ Added Halp! menu for some things people might not know about
 

SKFU on PS3 Registry Research and PS3 USB Custom Firmware

1200°
203w ago - Earlier today we reported on a preliminary PS3 flash and registry entry analysis from DemonHades and RichDevX, and now SKFU (linked above) has shared his input thus far.

To quote: Since PS3News released their PS3 FTP application I did some research on the PS3's registry.

The registry and it's backup are stored on dev_flash2 as xRegistry.sys.

The header

BC AD AD BC 00 00 00 90 00 00 00 02 BC AD AD BC

The entries

Every entry has a fronttag which is 5 bytes long. I'll describe:

56 41 00 11 01

This is an example value:

/setting/parental

Behind the value theres a 1 byte close mark:

00

The 5 bytes

The first 4 bytes are a unique but random number. Every value has it to be identified and found by the system as there is no special pattern. An sprx(?) finds every value by this 4 bytes.

56 41 00 11

The 5th byte can be 00, 01 or 02. 00 tagged values are actually activated/used by the VSH, 01 ones not....
 

PS3 Devs Begin PlayStation 3 Flash and Registry Entry Analysis

850°
203w ago - With the release of yesterday's PS3 FTP server which enabled easy access to dev_hdd0, dev_flash, dev_flash2, dev_flash3 and dev_bdvd on the PS3, several developers are now examining the PlayStation 3's dev_flash and registry entries.

Forum user diemetal has let us know today that Spanish PS3 developer [Register or Login to view links] has began to analyze dev_flash from PS3 Firmware version 3.41, stating the following (roughly translated):

"TeamHades has removed the three dev_flash that PS3 has. Thanks to the Homebrew PS3News we needed to extract (PS3 FTP Server).

We begin the analysis with some pictures of their content, we will later file by file documenting that we are not able to do anything and escape in the future a stable CFW."

[Register or Login to view links] has also tweeted some pictures (below) of the PS3 flash contents and registry entries today.

Included in flash0 he stated that fonts, image, and 3 user modules (prx) files were interesting, however, he went on to say...
 
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