49w ago - Following up on their previous updates, today the Spanish PlayStation 3 developers at DemonHades have made available the first plugins for TheGrid dubbed Dumper RAM and NoBD for PS3 JFW DH 3.56 MA Custom Firmware.
To quote, roughly translated:
First TheGrid plugins - Dumper RAM and NoBD
Hello again demons, as we all know when it was announced the JFW one of the first features was the ability to run plugins in the background, options such as having music while playing games, ftp in the background, and so endless possibilities in which only limits us one thing, the imagination of the devs to create plugins...
I come today to present the first 2 plugins for our revered JFW3.56MA functional, we begin with the dumper.ram
a plugin ideal for researchers and curious, originally created by JaiCraB for JFW 3.41 and worn by our great friend blackdeath for JFW3.56 MA.
This is a plugin that allows us to dump the 256MB of ram at any time, the instructions are simple prior to everything, the first is to install 2.0.
56w ago - This weekend PlayStation 3 homebrew developer Corwin75 of Armprime Industry has made available an Open Beta version of PS3 Rich Appearance Maker (R.A.M.) alongside some video footage of it below.
To quote: Sony gives to those who will purchase the PS3 SDK some tools allowing the creating of PS3 themes, nevertheless these last ones are not easy to use, it is for it that Armprime Industry has developed this software. Let your imagination!
Would you make your own PS3 theme, but you find that too complicated? That time is now past with Rich Appearance Maker by Armprime Industry!
91w ago - After being included on countless PlayStation 3 fans wishlists and even news that PS Vita will include it, today Sony Worldwide Studios president Shuhei Yoshida admitted cross-game chat is not possible on the PS3 due to memory restrictions.
To quote from Eurogamer.net (linked above): "Cross-game voice chat is not possible on the PlayStation 3 because of memory restrictions, Sony has revealed.
The PS3's RAM is gobbled up by the games it runs, which prevents the much-desired feature from being implemented, Sony Worldwide Studios president Shuhei Yoshida told Eurogamer.
"Once a game gets RAM we never give it back," he said. "It's not possible to retrofit something like that after the fact."
Vita has 512MB of RAM and 128MB of V-RAM, compared to the PS3's 256MB of system RAM and 256MB of video RAM. This enables features such as cross-game voice chat to run in the background while games are being played.
On the PS3, however, things are different. "The game has to use its own memory to do [in-game voice chat].
There's always voice chat in the game. But it's a part of a game feature. It's not a part of an OS feature. That's the reason...
NZHawk has released Awesome PeekPoke today which dumps live ram using peek/poke commands and posted a video of it in action along with a Patch App that will patch the offset 57410 with the data 48000098- launch...
154w ago - It's nice to see Spanish developer JaicraB still plugging away on hacking Sony's PS3 entertainment system, and today he has detailed how to perform his RAM dump method on a 60GB PlayStation 3 console.
Using PS3 Pulse Generator V2, it allows PS3 developers to keep the RAM dumped after rebooting the PlayStation 3 meaning no data loss is present.