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PS3 System Manager Plugin by Orion Arrives for Custom Firmware

1300°
22w ago - Following up on yesterday's release, today Italian PlayStation 3 developer Orion is back with a PS3 System Manager Plugin for Custom Firmware (CFW) users followed by v1.3 and v1.4 core updates with details below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: The developer has released the Orion system manager, an impressive homebrew that lets you control the fan utility to start the console, developed by Estwald and MiralaTijera today and took the form of plug-ins for all CFW CEX COBRA from Orion.

Features:

  • Compatible with all existing Cobra CFW
  • Control fans much improved
  • The LED alternates depending on the temperature as the system manger homebrew

Installation:

  • Place the file to your CFW that you find in the archive HDD0
  • Place the file in the archive boot_plugins that you find inside the HDD0
  • Have...

 

GameSonic Manager v2.95 PS3 Backup Game Manager Update Out

1300°
28w ago - Following up on the previous update, today Italian PlayStation 3 developer Orion has made available GameSonic Manager v2.95 PS3 Game Backup Manager which now includes the LUA Player PSL1ght v2 Port and support for Ferrox CFW NoBD 3.55 / 4.55 with the changelog below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links]

To quote, roughly translated: Gamesonic Manager v2.95 Changelog:

  • Installing pkg yield more fluid.
  • Fixed small delay in the scan of games in ISO NTFS dirve.
  • Lanicate applications can now be formatted. "Lua" through the application of luaplayer developer3141card.
  • Fixed a small bug that prevented the start...

 

Video: PS3 XMB Blitting POC Plugin By 3141card is Now Available

700°
51w ago - Following up on his previous updates, PlayStation 3 developer 3141card has shared a PS3 XMB Blitting POC Plugin alongside a demo video of it in action below.

Download: [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] / [Register or Login to view links] (Mirror)

To quote: I found a way for blitting information on the XMB screen, it is not perfect atm and work only in main XMB, not ingame. I found some bitmap-data in main ram, and poke other RGBA values on this place.

I make a simple framebuffer, print text in him and poke him on the screen. The example have only a blue background and white text, but more complex things are possible, inclusive nice interactive GUIs.






 

PS3 Screenshot and Background Music Playback Plugin By Mysis Out

650°
51w ago - Following up on the previous updates, PlayStation 3 developer Mysis has now made available a PS3 Screenshot and BGM Playback (and Source Code) Plugin with details below.

Download: [Register or Login to view links] / [Register or Login to view links] (Mirror) / [Register or Login to view links] (Stealth PKG by LilTunechi25)

To quote: Do you have an idea for how to improve the PlayStation experience? (share.blog.us.playstation.com/ideas/2010/03/17/all-game-titles-on-psn-should-have-screenshots/) - quote Playstation.Blog.Share

All game titles on PSN should have screenshots - In game music for ALL titles (share.blog.us.playstation.com/ideas/2010/03/17/in-game-music-for-all-titles/)

How to:

1) Compile yourself the PRX / or use the sample in debug folder
2) Add it to mylist.txt in PRXLOADER
3) Start PRXLOADER, if successfully loaded you'll get a notification in XMB: "PRX got loaded."
4) Start your...
 

Quickstart to PS3 Plugin Development in Showtime by Facanferff

1400°
56w ago - Following up on the previous update, today PlayStation 3 developer facanferff has made available a Quickstart to PS3 Plugin Development in Showtime with details below.

To quote: Since a long time ago, some users have requested me to write a tutorial so they could create their own Showtime plugins. This is an initial attempt to it, I hope you like. If I make some mistake, I'm sorry, I'm not a teacher.

Overview

Before we get our hands dirty, it’s important to explain some little things that might help you later in making your own plugins. Plugins for Showtime (also known as Apps) are exclusively written, at the moment, in Javascript. To bring plugins to life, Showtime uses a Javascript engine called Spidermonkey (as of now, Showtime uses Spidermonkey 1.8.0-rc1). To learn more about this engine, you may go to developer.mozilla.org/en-US/docs/Mozilla/Projects/SpiderMonkey.

If you ever did web development, you may wonder if the Javascript API that work in normal web browser might work here, well, the answer is no. Due to this, you will not find things like DOM or AJAX in your toolbox, but you may and should use the basic Javascript.

In...
 
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