PS3 E3 Card Reader PS JailBreak Clone Mod-Chip Reviewed

650°
177w ago - The PS3 E3 Card Reader is a normal card reader for the PC, but with additional firmware installed on it you can turn this device in a PS3 JailBreak clone mod-chip.

Hello and welcome to another review I am making for PS3News.com!

This time I will be reviewing the E3 Card Reader from Team E3.

First some details from the product:

Flash size: 128K
Flash memory onboard: 4 MB
Dual-Firmware support: Yes
Easy use: Yes
LED: 2 blue and red

Pros:

• The production is from a high level
• Quality Built Hardware
• Easy To Upgrade
• Dual-boot option inside

Cons:

• 4Mb flash is very small, but you can overcome that with another normal USB stick inserted with the packages on it!

Features from the E3:

• 32bit processor with 128k flash
• MicroSD SDHC supported
• Multi-System supported - (WinXP/vista/Win7/MacOS/Linux)
• 4M programable onboard FLASH - (Accessed as 4M USB drive)
• Support Multi-System - Super-Drag-Drop Upgrade -Nothing more than a file copy

Shipping info:
 

PSJailBreak - PlayStation 3 JailBreak for PS3 Consoles Arrives?

1300°
191w ago - Update #2: After examining the PSJailBreak Manager .PKG File below, RichDevX determined that it was hardcoded not to boot on Test consoles, and he has now made available a patch for PS3 Debug users who can decrypt the selfs to run PS3 game back-ups with it!

Below (under PS3 Dev Notes) is some more tech info from his findings for those curious, however, please note the PSJailBreak patch above is only for PlayStation 3 Debug users. At this time it would probably be wise NOT to waste your money on this expensive PSJailBreak USB device, as a FREE PS3 scene solution is bound to surface.

Update: CJPC has received confirmation and xorloser has now confirmed that the PSJailBreak runs unsigned code on the PlayStation 3, so it appears this PS3 mod-chip is indeed legitimate!

For those who remember ZPack for PS3,...
 

Video: Project to Run PS1/PS2 Back-ups on PS3 with a Mod-Chip

1150°
196w ago - The DemonHades Spanish PS3 Development team has been working on a project which aims to utilize a mod-chip to run PS1 and PS2 back-ups on a PS3 console without opening it or using switches and have posted up a concept video today.

According to one individual with a highly questionable reputation, this concept project could work because PS1/PS2 discs are authenticated only once on the VSH though liblv2 and the PIC chip would just automate it.

However, if Sony updates liblv2.sprx and more specifically ps1rom.bin so the emulated mechacon is updated it could be patchable.

Finally, to roughly translate from the video's caption:

"This video montage shows the operation of the chip that we are developing to load copies of PS1 and PS2 (if you're retro) in the PS3.

This video shows how to...
 

Video: PS3 Mod with PulseVU 2X Chip and 104 LEDs

700°
235w ago - Recently alexman101 has won the grand prize in an AcidMods content for his PS3 Mod, complete with 104 LEDs coupled with the PulseVU 2X chip.

As shown in the video below (just after the 3-minute mark), the modified PS3 console also "lets the beat rock" with its 104 LEDs.

Below are some pictures of it in the light and dark for those interested, which also show off the modded controller with 9 LEDs.

A lot of work definitely went into this PlayStation 3 modification, and the worklog with pictures throughout the process can be seen HERE. A nicely modded PS3 indeed!




 

PS3 Development Discoveries: Week 1

100°
336w ago - Each week or so we will post a brief report from the resident PS3 Devs here, and below is one for this week:

The PS3 Boot-up Procedure.

The SCC (Super Companion Chip), made by Toshiba gets the PS3 started up. It reads asecure_loader from flash, and loads it into SPE in isolation mode. The Flash reading is interesting, as the data on the flash chips are interleaved, so the SCC merges them, among other things.

asecure_loader is then decrypted and ran, and it brings up lv1ldr. The keys for self decryption (among other things) are most likely accessible at this time.

lv1ldr is then decrypted and ran, and verifies the integrity of lv1.self , decrypts and runs it.

lv1.self is most likely our base code, also known as the Hypervisor. The Hypervisor then calls lv2ldr.

lv2ldr is ran, and it runs lv2_kernel.self

LV2 kernel.self is essentially the PS3OS, it starts up, brings the XMB up, any game/movie in the drive.

This is a solid working theory. Without expensive hardware, we can not confirm this 100%, but it is the most logical approach!

A few select files from the flash:

asecure_loader
lv1ldr
lv2ldr
isoldr
appldr
default.spp
lv0
lv1.self
lv2_kernel.self
 







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