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Kammy Userland PS3 LV2 GameOS Patches for PSGroove Arrive

750°
206w ago - Following up on his previous work, today AerialX [Register or Login to view links] that the beginnings of a PS3 LV2 Userland (GameOS) patch framework dubbed Kammy are available for PSGroove linked above at Github or directly below.

Download: Kammy Userland PS3 LV2 GameOS Patches for PSGroove

To quote: Kammy is a system for loading patches to lv2 (PlayStation 3's Game OS) from a user application, using PSGroove or any other implementation of the exploit that adds the peek/poke syscalls. Kammy was inspired by Treeki's Nintendo Wii game patching system, Kamek.

Building
Building Kammy requires three different gcc compiler toolchains.

•gcc: A normal host gcc is required to build the raw2h application.
•ppu-lv2-gcc: Used to compile the loader, only available from Sony.
•ppu-gcc, ppu-binutils: A version of gcc that will compile 64bit PowerPC instructions is required to build the patches. Linux packages can be found on [Register or Login to view links]. (note: ppu-lv2-gcc may suffice for this, untested)
•xxd:...
 

PS3 LV2Dump v0.7a Released, Dump PS3 LV2 GameOS Now!

1200°
207w ago - Today CJPC has assisted blackb0x with their latest release, dubbed PS3 LV2Dump v0.7a which enables PSGroove users to finally dump the PS3 LV2 GameOS for examination, followed shortly by a PS3 LV2 Dump for those interested to examine!

Today CJPC has assisted blackb0x with their latest release, dubbed PS3 LV2Dump v0.7a which enables PSGroove users to finally dump the PS3 LV2 GameOS for examination!

Download: [Register or Login to view links]

Previously JaicraB with TeamHades dumped the PS3 hypervisor LV2 (GameOS) and revealed how it was done, however, the dump was not clean and so work resumed...
 

PS3 Hypervisor LV2 (GameOS) Dump Method is Revealed!

1100°
230w ago - As promised, today JaicraB has revealed the PS3 Hypervisor LV2 (GameOS) dump method and circuit used to allow the PS3's memory to persist while booting into OtherOS, which then allows dumping of the memory.

This was apparently on a CECHG model system with board model SEM-001 1-875-384-21

To quote, roughly translated: DemonHades / JaicraB Extraction Method:

First of all, be careful if you're going to attempt this, I am not responsible.

It's about keeping the RAM alive when moving to OtherOS. To do this the ram must be fed at all times so as not to erase the data.

Overview map
Refer to the First Image below.

Zone A
http://4.bp.blogspot.com/_4rtVxQc9D6s/S7dexn30R7I/AAAAAAAAAFs/tpo2XxknPKs/s1600/Zona+A.JPG

This area is sensitive. At that point we had settled with two resistors together. You have to remove it (remove it, but you could also cause a short circuit). It has 4 legs. At this point it tells the RAM and the integrated MOSFET turns off.

Zone B
http://3.bp.blogspot.com/_4rtVxQc9D6s/S7deyC8VeyI/AAAAAAAAAF0/bGUuh1knvRA/s1600/Zona+B.JPG

From the...
 

PS3 Hypervisor LV2 (GameOS) Dumped and Publicly Leaked!!

1300°
230w ago - Update: [Register or Login to view links] has now shared a second (36MB) dump and update, details and the download link are available HERE and the guide is being worked on!

Today JaicraB (linked above) with the help of [Register or Login to view links] have done what GeoHot failed to do, dump and publicly leak the PS3 Hypervisor LV2 (GameOS) for the entire PS3 scene to begin reversing and examining for new holes, exploits, etc!

But wait, there's more... they also plan to share a guide soon detailing how the LV2 dump was done (see HERE for the LV1 dump leak) so that everyone in the PlayStation 3 development community can join in on the fun!

This is indeed refreshing news in comparison to a lone glory hound out only for himself instead of the PS3 scene, seeking attention while blinded by his own e-fame from the notion that others in the community are just as capable, if not moreso, as will surely be demonstrated in coming months.

BIG PROPS to both JaicraB...
 
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