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Videos: Beyond: Two Souls - PlayStation 3 Gameplay from E3 2013

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81w ago - Quantic Dream Director David Cage posted up some videos today showcasing Beyond: Two Souls PlayStation 3 Gameplay from E3 2013 below.

To quote: Hi PlayStation gamers, So far this year, we've put a lot of focus on BEYOND: Two Souls' cinematic presentation and powerfully emotional storytelling - we've revealed [Register or Login to view links] as Ellen Page's co-star, debuted a beautifully cinematic [Register or Login to view links], and even revealed a [Register or Login to view links] from the game at Tribeca Film Festival to show you just how groundbreaking BEYOND: Two Souls aims to be.

The "Interactive Drama" genre is a bit of a unique concept though, and one of the consistent questions we've received from those of you who missed out on experiencing Heavy Rain is: "BEYOND looks like it has a fantastic story, but how does it play?!"

During yesterday's press conference, we debuted our E3 trailer.
 




Today, I stepped up on the stage in our E3 booth to give a guided walkthrough of a portion of the Somalia scene to carefully illustrate these gameplay mechanics in action. We've created a short video to...
 

Video: Gran Turismo 6 E3 2013 PS3 Trailer Shows Willow Springs

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81w ago - Sony Associate Product Manager Ken Chan posted up a new Gran Turismo 6 (GT6) E3 2013 PS3 trailer video which shows Willow Springs and GT3 race cars below.

To quote: 2013 Press Conference, we proudly presented a new trailer showing highlights and new evolutions developed exclusively for GT6.

Without giving too much of the trailer away, pay attention to the effects of the new physics engine as it accounts for all the intricacies and complexities of a car's behavior, especially during cornering.

With help from KW Automotive, the suspension system of each vehicle, most notably the shocks, more accurately showcase how a car reacts to various lateral loads, reproducing body roll and wheel slip in an amazingly real manner.

Polyphony Digital worked closely with Yokohama Rubber Corporation to produce a new tire model that reflects the tire compound, tire structure and changes in characteristics during extreme load conditions.

Improving the overall look of GT6 is Adaptive Tessellation, the next generation in 3D model rendering technology. Tessellation involves dividing a polygon into multiple geometric tiles; Adaptive Tessellation takes that science one step further by automatically dividing the polygons to become finer according to the viewing distance and position.
 

Video: First Destiny PS4 Gameplay Trailer from E3 2013

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81w ago - Bungie Community Manager DeeJ revealed the first Destiny PS4 gameplay trailer from E3 2013 below today!

To quote: Hey everybody! We're incredibly excited to be at E3 this year to reveal Destiny gameplay for the first time. We hope you like what you see. If you want more, check out the official Destiny gameplay trailer, and stay tuned for more information in the weeks and months to come!

Finally, for those unaware: From the creators of Halo and the publisher of Call of Duty comes Destiny.

With an unprecedented variety of FPS gameplay, Destiny promises to deliver an incredible story set within a newly-imagined, always-connected universe filled with action and adventure.

Everything changed with the arrival of the Traveler. It sparked a Golden Age when our civilization spanned the solar system... but it didn't last. Something hit us, knocked us down.

The survivors built a city beneath the Traveler, and have begun to explore our old worlds, only to find them filled with deadly foes. In Destiny, you are a Guardian of the last safe city on Earth, able to wield incredible power. Defend the City. Defeat our enemies. Reclaim all that we have lost.





Thanks for watching!
 

Videos: Guacamelee! Body Slams PS3 and PS Vita on April 9, 2013

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92w ago - DrinkBox Studios COO Graham Smith posted up some new videos today confirming that Guacamelee body slams PS3 and PS Vita on April 9, 2013.

To quote: We're excited to finally announce our launch date and pricing details for Guacamelee! The game will be released on April 9th in the Americas, and will support Cross-Buy for $14.99.

This means you buy the game once and get both the PS3 and PS Vita versions. And that's not all... there's also a Platinum Trophy!

With GDC being this week, and the IGF award nomination for "Excellence in Visual Art," we also thought it would be cool to share some early concept art and video footage of the game, so that you can see for yourself how much things have changed. As you can see, Guacamelee! has really come a long way visually since its inception.

We began working on Guacamelee! in February of 2011. For the first two months, the game existed solely as a PowerPoint presentation and some concept art. Here's the very first screenshot mock-up of the game from that presentation:





We brought these materials and another game idea with us to GDC to gauge publisher interest in the two titles. Guacamelee! was clearly the more popular of the two ideas, and after...
 

Videos: GDC 2013 Wrap-up: Indie Developers Pick PS4, PS3, PS Vita

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92w ago - Sony Developer and Publisher Relations Vice President Adam Boyes is here with the GDC 2013 wrap-up videos stating that indie developers are choosing PS4, PS3 and PS Vita gaming consoles.

To quote: To reintroduce myself, I am the vice president of publisher and developer relations for SCEA, which is a fancy way of saying that I'm working day-in and day-out with my team here to get the world's best and brightest developers to bring their great gaming experiences to all of our PlayStation platforms.

Since my last post, I've joined SCEA and expanded the incredible team that focuses on fostering relationships with publishers and developers that share our goal of bringing the best games to you, the PlayStation community. With that said, the publisher and developer relations team has exciting news to deliver tonight.

During this year's Game Developer's Conference in San Francisco, our team has put a strong focus on independent game developers. This evening, we collaborated with the PlayStation Network team to host a PlayStation Indie Arcade event, where we gave hands-on demos for more than 25 indie games that are coming to all PlayStation platforms. Our goal is to continue to work with the independent developer community to provide fantastic games you can't find anywhere else.

Here's...
 
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