24w ago - Following up on the previous PS3 SDAT / EDAT v3 and v4 Keys, today PlayStation 3 developers flat_z and naehrwert have shared some PS3 3.60+ Loader Keys and Phat HDD Encryption tools (including a full EncDec Emulator to encrypt or decrypt game discs) with details below followed by the Lv1ldr Crypto Keys as well.
38w ago - Following up on the PS2 Classics Algorithm and PS2 Classics Keys, today PlayStation 3 homebrew developer IngPereira released PS2 Classics source code followed by aldostools making a PS2Classics GUI application followed by v1.1, v1.2, v1.3, v1.3.1, v1.3.2 through v2.0 available for decrypting and encrypting PS2 Classics with details below.
69w ago - Following up on the previous work by PlayStation 3 developer Graf Chokolo, today naehrwert has announced news of a PS3 HDD decryption proof-of-concept (PoC) from a PC as a result of reverse-engineering work done by flat_z and glevand.
73w ago - Shortly following his last release, today PlayStation 3 developer PsDev has now updated PS3Tools GUI Edition to version 3.0 which now adds PS3 SPU emulation, SELF decryption and Debug PKG decryption as detailed below.
To quote: Hi everyone, here with a new update to my program. Added SPU Emulation, Self Decryption and debug pkg decryption. Along with more accurate loading bars and a interface change to pkg tool, spu emulation, self decryption, edat tool.
SPU emulation added
Debug PKG decryption added
SELF decryption added
Logging Errors/successes added to EDAT tool
Logging Errors/succession added to PKG tool
Loading bars code adjustment, more accurate now
Originally by KDSBest, SPU emulation has been incorporated in my GUI. It was quite easy, we both coded our programs in C# (Sharp) so I didn't really have much trouble.
Self decryption is know possible. Just browse for your self/bin file...
To quote: The major addition is a Retail PKG decryption and extraction tool. I also removed the extra tools as it wasn't needed, and wasted space, most external programs are gonna be taken out and be coded so it's internal. That way space, folder size and your Computers memory is more free.
I need to thank math because, this uses his AES engine and without it I would have had to code one on my own. (Don't worry I had his permission). It was truly a pain incorporating this into my program, much harder than the EDAT tools.